Misplaced Pages

Supernatural Role Playing Game: Difference between revisions

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Browse history interactively← Previous editNext edit →Content deleted Content addedVisualWikitext
Revision as of 21:03, 5 September 2013 editJdaloner (talk | contribs)Extended confirmed users, Rollbackers40,301 edits Modifying redirect to lead to "Merchandise" sub-section of "Other media" section (rather than "Other media" section itself), as this is the only sub-section relevant to this topic.← Previous edit Revision as of 01:51, 1 January 2014 edit undoNeonchameleon (talk | contribs)Extended confirmed users1,760 edits Bringing the page back from redirect as the game exists and passes the GNGNext edit →
Line 1: Line 1:
{{Infobox RPG
#REDIRECT ]
|title= Supernatural Role Playing Game
|image=
|caption=
|designer= ]
|publisher= ]
|date= 2009
|genre= ]</br>]
|system= ]
|footnotes=
}}

'''''The Supernatural Role Playing Game''''' is a ] by ] that was released in ]. It is based on the ] '']'' and was the final game to use the ].

==The Game==

Like most ], Supernatural requires several players; one person to be the ] and two to five others to play hunters such as ] and ]. It also requires multiple ] ] ranging from ] to ].

===The setting===
{{see also|Supernatural (US TV series)}}
The Supernatural Role Playing Game is set in the world of the ] and focusses on an elite group of hunters who deal with ] ] ordinary people do not believe exist. The very first chapter of the book sets the scene and is called ''Be Afraid of the Dark''. It was produced in 2009, before the fifth season had aired and so doesn't contain any information relevant to the series after this date, but uses information from the show, the graphic novels, and the novels.<ref name="WB1"/>

===The Rules===
{{Main|Cortex System}}
Supernatural was the final role-playing game published using the ], and the final one by ]; all subsequent games from ] have been produced under the ] system. The system itself uses dice of various sizes ranging from 2 sided (a coin) to 12 sided for attributes, skills, Assets (positive character traits), and Complications (negative character traits). When trying a challenging task, roll the dice fro the relevant attribute, skill, and any relevant assets and complications, and compare against a target number decided by the GM. Character creation is point buy by category, with a separate pool for skills and stats, and the size of the pool depending how powerful the characters are intended to be.

== History ==
The rights to the license were acquired in the spring of 2007 by ] (MWP). It was also around this time that ] best-selling ] ] announced that the license to ] was not renewed so that the company could focus on the Supernatural RPG as well as their work on the ] RPG.<ref>{{cite web|url=http://www.icv2.com/articles/news/10438.html|title='Supernatural RPG' from Margaret Weis Productions|date=], ]|accessdate=2007-06-26}}</ref> It was finally released in August 2009.

Early indications by ] place the first official game event to be at ] in ]. This will include "two adventures that will allow players to experience the Supernatural Role Playing Game for the first time outside of our internal playtesting and development."<ref name="WB1">{{cite web|url=http://www.winchesterbros.com/index.php?option=com_content&task=view&id=483&Itemid=2|title=WinchesterBros.com Exclusive - Q&A with RPG Guru & Developer, Jamie Chambers|date=], ]|accessdate=2007-06-26}}</ref>

Reception was lukewarm, with ''Flames Rising'' declaring "''If you are already a fan of the Supernatural TV show and want to play out the kind of adventures that happen to its protagonists, this book will come as a real treat. If you don’t know the show, or are just looking for a game in which present-day heroes deal with supernatural menaces, this probably is not the game for you.''"<ref name="Flames1">, Flames Rising, January 10, 2010</ref> and ''The Journal of Transformative Works'' concluding "''Supernatural Role Playing Game doesn't contribute anything too novel to the genre of RPGs. ... Even the incorporation of the television show's characters, monsters, and plots into the text as potential campaign suggestions parallels industry practice, but this does not diminish the potential of players and game masters to appropriate the show and make it their own.''"<ref>, Transformative Works and Cultures, no. 4</ref>

== References ==
<references/>


]
]

Revision as of 01:51, 1 January 2014

Supernatural Role Playing Game
DesignersJamie Chambers
PublishersMargaret Weis Productions, Ltd
Publication2009
Genressupernatural
horror
SystemsCortex System

The Supernatural Role Playing Game is a role-playing game by Margaret Weis Productions that was released in 2009. It is based on the television series Supernatural and was the final game to use the Cortex System.

The Game

Like most role-playing games, Supernatural requires several players; one person to be the Game Master and two to five others to play hunters such as Dean Winchester and Sam Winchester. It also requires multiple polyhedral dice ranging from four sided to twelve sided.

The setting

See also: Supernatural (US TV series)

The Supernatural Role Playing Game is set in the world of the Supernatural TV series and focusses on an elite group of hunters who deal with supernatural threats ordinary people do not believe exist. The very first chapter of the book sets the scene and is called Be Afraid of the Dark. It was produced in 2009, before the fifth season had aired and so doesn't contain any information relevant to the series after this date, but uses information from the show, the graphic novels, and the novels.

The Rules

Main article: Cortex System

Supernatural was the final role-playing game published using the Cortex System, and the final one by Jamie Chambers; all subsequent games from Margaret Weis Productions have been produced under the Cortex Plus system. The system itself uses dice of various sizes ranging from 2 sided (a coin) to 12 sided for attributes, skills, Assets (positive character traits), and Complications (negative character traits). When trying a challenging task, roll the dice fro the relevant attribute, skill, and any relevant assets and complications, and compare against a target number decided by the GM. Character creation is point buy by category, with a separate pool for skills and stats, and the size of the pool depending how powerful the characters are intended to be.

History

The rights to the license were acquired in the spring of 2007 by Margaret Weis Productions, Ltd (MWP). It was also around this time that New York Times best-selling author Margaret Weis announced that the license to Dragonlance was not renewed so that the company could focus on the Supernatural RPG as well as their work on the Battlestar Galactica RPG. It was finally released in August 2009.

Early indications by Jamie Chambers place the first official game event to be at Gen Con 2007 in Indianapolis, Indiana. This will include "two adventures that will allow players to experience the Supernatural Role Playing Game for the first time outside of our internal playtesting and development."

Reception was lukewarm, with Flames Rising declaring "If you are already a fan of the Supernatural TV show and want to play out the kind of adventures that happen to its protagonists, this book will come as a real treat. If you don’t know the show, or are just looking for a game in which present-day heroes deal with supernatural menaces, this probably is not the game for you." and The Journal of Transformative Works concluding "Supernatural Role Playing Game doesn't contribute anything too novel to the genre of RPGs. ... Even the incorporation of the television show's characters, monsters, and plots into the text as potential campaign suggestions parallels industry practice, but this does not diminish the potential of players and game masters to appropriate the show and make it their own."

References

  1. ^ "WinchesterBros.com Exclusive - Q&A with RPG Guru & Developer, Jamie Chambers". June 10, 2007. Retrieved 2007-06-26. {{cite web}}: Check date values in: |date= (help)
  2. "'Supernatural RPG' from Margaret Weis Productions". April 20, 2007. Retrieved 2007-06-26. {{cite web}}: Check date values in: |date= (help)
  3. Supernatural RPG Review, Flames Rising, January 10, 2010
  4. Supernatural role playing game, by Jamie Chambers, Transformative Works and Cultures, no. 4
Categories: