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This page is support to be an encyclopaedia article on the game—not a place for people to come looking for details on where they can buy (or pre-order) it. ] (]) 05:49, 21 February 2013 (UTC) | This page is support to be an encyclopaedia article on the game—not a place for people to come looking for details on where they can buy (or pre-order) it. ] (]) 05:49, 21 February 2013 (UTC) | ||
== Gameplay section == | |||
The gameplay section was recently deleted by a spammer who then put their personal opinion in place of it. In attempting to put it back, Misplaced Pages keeps flagging my edit as unconstructive. I can't fix it, so someone else needs to, please. | |||
Here's what that sections said previously: | |||
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==Gameplay== | |||
Bungie has emphasized that the universe of ''Destiny'' will be "alive." Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described as a first-person shooter that will incorporate ] (MMO) elements, but Bungie has avoided defining ''Destiny'' as a traditional MMO game.<ref name="Kotaku Destiny Reveal">{{cite web|last=Good|first=Owen|title=Bungie Reveals its Destiny in This Documentary|url=http://kotaku.com/5984863/bungie-reveals-its-destiny-in-this-documentary|work=Kotaku.com|publisher=Kotaku.com|accessdate=25 February 2013}}</ref> Instead, the game has been referred to as a "shared-world shooter,"<ref>{{cite news|title=Destiny Coming to PlayStation 4|url=http://au.ign.com/articles/2013/02/21/destiny-coming-to-playstation-4?abthid=512571c8f46a8b285500002d|first=Andrew|last=Goldfard|work=]|date=21 February 2013|accessdate=23 February 2013}}</ref> as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—''Destiny'' will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game.<ref name="Kotaku Destiny Reveal"/> | |||
''Destiny'' will incorporate a new ] that allows global illumination and real-time dynamic lighting to occur together. In addition, Bungie's goal is that Destiny will natively render graphics at 1080p on both the Xbox One and PlayStation 4.<ref>{{cite web|last1=Fingas|first1=Jon|title='Destiny' runs at a higher resolution on Xbox One thanks to Kinect changes|url=http://www.engadget.com/2014/06/11/destiny-runs-at-1080p-on-xbox-one/|website=http://www.engadget.com/|accessdate=7 July 2014}}</ref> Although, it was recently confirmed by Bungie that the Destiny Beta for Xbox One will not be running at 1080p, their goal is to have that version 1080p by launch. The PS4 Destiny Beta will be running in 1080p.<ref>{{cite web|last1=Bhat|first1=Keshav|title=Destiny beta on Xbox One will not be running at 1080p, will reach 1080p by launch|url=http://thedestinyblog.com/2014/07/16/destiny-beta-on-xbox-one-will-not-be-running-at-1080p-will-reach-1080p-by-launch/|website=http://thedestinyblog.com/|accessdate=17 July 2014}}</ref> An innovation in Bungie's "hopper" technology, which has been the backbone for '']''{{'}}s matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.<ref name="LandOfHope">Bugie's Destiny: A Land of Hope and Dreams , Ryan McCaffrey, February 17, 2013</ref> | |||
Players will be given the opportunity to create a character, choosing both a race and a class. Unlike choosing a race, choosing a class has a massive effect on how Destiny is played and on character development. Each class has its own 'focus', which is a special ability that can be used in co-op missions and competitive matches to turn the tides in the player's favour. These focuses' abilities can be offensive, defensive, or buffing (for the player's three-man 'fireteam'). The most effective ability of a focus is called a 'super,' which is a skill move that a Guardian can use in battle. Each super has an upgradeable skill tree.<ref>{{Cite web|url = http://www.youtube.com/watch?v=_EuErPYDetk|title = Destiny News - Focuses, Supers, Guns, Armor, Engrams, Cryptarch and More!|date = 9 May 2014|accessdate = 13 May 2014|website = YouTube|publisher = MoreConsole|last = |first = }}</ref> Based on the Destiny Reveal ViDoC, it appears players will have the ability to create multiple characters of different species and classes. | |||
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----Egmarie |
Revision as of 01:47, 29 July 2014
The following references may be useful when improving this article in the future: |
Genre
I agree with User:The1337gamer that Open world shouldn't be in the genre field of the infobox. Not because it isn't a genre (a genre is anything that describes gameplay really) but because Destiny really is more pseudo-open world. If you read what IGN, Eurogamer, etc. says about the game its pretty obvious that it isn't like Skyrim. Brightgalrs (/braɪtˈɡæl.ərˌɛs/) 19:03, 17 February 2013 (UTC)
- Just created a discussion on the open world as a genre at the wikiproject talk page. Hopefully a concensus is reached to remove it from all articles. Link: Wikipedia_talk:WikiProject_Video_games#Is_open_world_a_genre.3F. The1337gamer (talk) 19:30, 17 February 2013 (UTC)
Need some more people in discussion over the platform field of the user box
Discussion going on over here, although we should probably move it to this page. User_talk:The1337gamer#http:.2F.2Fwww.ign.com.2Farticles.2F2013.2F02.2F17.2Fdestiny-quick-faq
The gist of it is that both http://www.ign.com/articles/2013/02/17/bungies-destiny-a-land-of-hope-and-dreams and http://www.ign.com/articles/2013/02/17/destiny-quick-faq mention "future generation technology" as a platform, should it be added to the infobox? Brightgalrs (/braɪtˈɡæl.ərˌɛs/) 19:10, 17 February 2013 (UTC)
Change "from Marathon, Myth, and Halo creator Bungie." to "being developed by Bungie." ?
So the first line would read: Destiny is an upcoming first-person shooter video game being developed by Bungie. This is an encyclopedia, we don't need to "show off" all of Bungie's accolades, no matter how great they may be. Brightgalrs (/braɪtˈɡæl.ərˌɛs/) 19:16, 17 February 2013 (UTC)
Contents of the "Development" section - this is not for marketing!
I've just trimmed out about 1000kB from the "Development" section of the page. Most of this seemed to be focused on Bungie's marketing campaign for the game, and details of where pre-orders for the game can be made. I removed it because it read like it was advertising—especially since it formed a significant part of the article—which is not the purpose of Misplaced Pages.
To draw a comparison, consider the Skyfall page (which has GA status), particularly the production section. This is what the "Development" section of the page should look like, containing details of how the game cam about and the process behind building it. Details of marketing should certainly not be included in it; a dedicated "Marketing" is only needed if the marketing is particularly notable. Since details of Destiny are scarce at the moment, having a "Marketing" section probably puts undue weight on it.
This page is support to be an encyclopaedia article on the game—not a place for people to come looking for details on where they can buy (or pre-order) it. Prisonermonkeys (talk) 05:49, 21 February 2013 (UTC)
Gameplay section
The gameplay section was recently deleted by a spammer who then put their personal opinion in place of it. In attempting to put it back, Misplaced Pages keeps flagging my edit as unconstructive. I can't fix it, so someone else needs to, please.
Here's what that sections said previously:
____________________________________________
Gameplay
Bungie has emphasized that the universe of Destiny will be "alive." Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described as a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game.
Destiny will incorporate a new game engine that allows global illumination and real-time dynamic lighting to occur together. In addition, Bungie's goal is that Destiny will natively render graphics at 1080p on both the Xbox One and PlayStation 4. Although, it was recently confirmed by Bungie that the Destiny Beta for Xbox One will not be running at 1080p, their goal is to have that version 1080p by launch. The PS4 Destiny Beta will be running in 1080p. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.
Players will be given the opportunity to create a character, choosing both a race and a class. Unlike choosing a race, choosing a class has a massive effect on how Destiny is played and on character development. Each class has its own 'focus', which is a special ability that can be used in co-op missions and competitive matches to turn the tides in the player's favour. These focuses' abilities can be offensive, defensive, or buffing (for the player's three-man 'fireteam'). The most effective ability of a focus is called a 'super,' which is a skill move that a Guardian can use in battle. Each super has an upgradeable skill tree. Based on the Destiny Reveal ViDoC, it appears players will have the ability to create multiple characters of different species and classes.
____________________________________________
Egmarie
- ^ Good, Owen. "Bungie Reveals its Destiny in This Documentary". Kotaku.com. Kotaku.com. Retrieved 25 February 2013.
- Goldfard, Andrew (21 February 2013). "Destiny Coming to PlayStation 4". IGN. Retrieved 23 February 2013.
- Fingas, Jon. "'Destiny' runs at a higher resolution on Xbox One thanks to Kinect changes". http://www.engadget.com/. Retrieved 7 July 2014.
{{cite web}}
: External link in
(help)|website=
- Bhat, Keshav. "Destiny beta on Xbox One will not be running at 1080p, will reach 1080p by launch". http://thedestinyblog.com/. Retrieved 17 July 2014.
{{cite web}}
: External link in
(help)|website=
- Bugie's Destiny: A Land of Hope and Dreams IGN.COM, Ryan McCaffrey, February 17, 2013
- "Destiny News - Focuses, Supers, Guns, Armor, Engrams, Cryptarch and More!". YouTube. MoreConsole. 9 May 2014. Retrieved 13 May 2014.