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A special announcement
{{Infobox video game
|title =Terraria
|image = ]
|caption = ''Terraria'' logo
|developer = Re-Logic{{collapsible list|title=Additional work by:|] <small>(consoles)</small><br />Codeglue <small>(mobile)</small>}}
|publisher = {{Vgrelease new|NA|]|PAL|Re-Logic|JP|]}}
|designer = Andrew "Redigit" Spinks<br>Whitney "Cenx" Baird
|programmer = Yorai "Yoraiz0r" Omer<br>Skiphs
|artist = Jim "Jimmarn" Kjexrud<br>Victor "Crowno" Moura<br>Lazure
|composer = Scott Lloyd Shelly
|released = {{collapsible list|title={{Video game release||May 16, 2011}}|titlestyle=font-weight:normal;font-size:12px;background:transparent;text-align:left|
'''Microsoft Windows'''<br/>May 16, 2011<br/>'''PlayStation Network'''<ref name="psneurelease">{{cite web|url=http://www.terrariaonline.com/threads/psn-eu-release-date-confirmed.99413/|publisher=Terraria Online|accessdate=2013-04-30|title=PSN EU Release date CONFIRMED!}}</ref><br/>{{vgrelease|NA=March 26, 2013|PAL=May 15, 2013}}{{vgrelease|JP=May 17
, 2013}}'''Xbox Live Arcade'''<br/>March 27, 2013<ref>{{cite web|url=http://www.terrariaonline.com/threads/release-date-is-confirmed.96505/|publisher=Terraria Online|title=Release date is confirmed}}</ref><br/>'''PlayStation Vita'''<ref name="Terraria coming to PS Vita">{{cite web|url=http://www.terrariaonline.com/threads/terraria-confirmed-for-ps-vita.96797/page-56|title=Terraria confirmed for PS Vita!|publisher=Terraria Online}}</ref><ref>2014-01-15, , Siliconera</ref><br/>{{vgrelease|PAL=December 11, 2013|NA=December 17, 2013|JP=February 6, 2014}}'''iOS'''<br/>August 29, 2013<ref name="terrariaonline.com">{{cite web|url=http://www.terrariaonline.com/threads/grab-your-gear-%E2%80%93-terraria-is-going-mobile.100972/ |title=Forums |publisher=Terraria Online |date= |accessdate=2013-10-03}}</ref><br/>'''Android'''<br/>September 13, 2013<ref name="Google Play - Terraria">{{cite web|url=https://play.google.com/store/apps/details?id=com.and.games505.Terraria|title=Terraria|publisher=]}}</ref><br/>'''Windows Phone'''<br/>September 12, 2014<br/>'''PlayStation 4'''<br/>November 11, 2014 (digital)<br /> December 2, 2014 (disc) <ref name="Terraria Console: The Next Generation - Playstation 4">{{cite web|url=http://forums.terraria.org/index.php?threads/terraria-console-the-next-generation-launch-date-confirmed.4760|title=Terraria Playstation 4 Launch Date Confirmed|publisher=Terraria Forums|accessdate=2014-11-06}}</ref><br/>'''Xbox One'''<br/>November 14, 2014 (digital)<br /> December 2, 2014 (disc)<ref name="Terraria Console: The Next Generation - Xbox One">{{cite web|url=http://forums.terraria.org/index.php?threads/terraria-console-the-next-generation-launch-date-confirmed.4760|title=Terraria Xbox One Launch Date Confirmed|publisher=Terraria Forums|accessdate=2014-11-06}}</ref>}}
|genre = ]
|modes = ], ]
|media = ], ]
|platform = ]<br/>]<br/>]<br/>]<br/>]<br/>]<br/>]<br/>]<br />]<br />]<br />]<br />]
}}
'''''Terraria''''' is an ] ] ] series, developed by game studio Re-Logic and released on ], ], ], ], ], and ]. The game features exploration, crafting, construction, and combat with a variety of creatures in a randomly generated ] world.


We at 505 Games would like to announce a few new consoles we will be porting Terraria to
Originally released for Microsoft Windows on May 16, 2011. The game is estimated to have sold about 50,000 copies during its first day of release, with over 17,000 players online at the same time during the first day's peak.<ref>{{cite web |url=http://www.pcgamer.com/2011/05/17/terraria-launch-a-huge-success/ |title=Terraria launch a huge success |first=Tom |last=Senior |work=] |date=May 17, 2011 |accessdate=2011-05-18 |publisher=]}}</ref> 200,000 copies of the game were sold, making it the top-selling game on ] for the week, ahead of '']'' and '']''.<ref>{{cite web |title=Minecraft Links Help Indie Game Sell 200,000 Copies in Nine Days |author=Plunkett, Luke |url=http://kotaku.com/5805747/minecraft-links-help-indie-game-sell-200000-copies-in-nine-days |work=] |date=May 26, 2011 |accessdate=May 28, 2011}}</ref> It remained number one on Steam for the first six days of its release,<ref>{{cite web |title=2D Word-of-Mouth Hit Terraria Sells 200K in Nine Days |author=Cifaldi, Frank |url=http://www.gamasutra.com/view/news/34836/MinecraftLike_Terraria_Sells_200K_In_Nine_Days.php |work=] |date=May 25, 2011 |accessdate=May 28, 2011}}</ref> and as of January 2013 has sold over 2,500,000 copies.<ref>{{cite web|url=http://uk.ign.com/articles/2013/01/16/is-terraria-the-next-minecraft|title=Is Terraria the next Minecraft|publisher=IGN}}</ref> Terraria became ]-free on October 2, 2014 when it was released on ].<ref>{{cite web |title=Terraria released on GOG|publisher=Re-Logic|url=http://terraria.org/news/terraria-now-available-on-gog}}</ref>


Playjam Gamestick
The game was released on ] and ] (worldwide except for Europe and Australia) at the end of March 2013 with exclusive content. The PS3 European and Australian release date was May 15, 2013.<ref name="psneurelease" /> It was announced on March 28, 2013 that ''Terraria'' is coming to the PlayStation Vita. It was released on December 11, 2013.<ref name="Terraria coming to PS Vita"/> The PlayStation 3, Xbox 360 and PlayStation Vita versions were developed by Dutch studio ]. On August 29, 2013, ''Terraria'' was released on ] phones and tablets, after development by the Dutch studio Codeglue.<ref>{{cite web | url=http://www.cinemablend.com/games/Terraria-Digs-iOS-Crosses-Over-With-Edge-Space-58695.html | author=Winslett, Author | title=Terraria Digs Into iOS, Crosses Over With Edge Of Space | publisher=] | date=August 29, 2013 | accessdate=September 1, 2013}}</ref> The iOS edition of ''Terraria'' received a large update on August 28, 2014, bringing "Hardmode", a part of the game previously not available on mobile platforms. The game was also released on ] on September 12, 2013.<ref>{{cite web|title=Terraria for Android Devices is LIVE on Google Play|url=http://www.terrariaonline.com/threads/terraria-for-android-devices-is-live-on-google-play.105293/|publisher=505 Games|accessdate=28 May 2014}}</ref> ''Terraria'' was released on ] and ] on December 2, 2014 on physical disc, and digital release on November 11, 2014.<ref>{{cite web | url=http://www.ign.com/articles/2014/06/04/terraria-coming-to-xbox-one-ps4 | author=Williams, Katie | title=Terraria coming to Xbox One, PS4 | publisher=] | date=June 3, 2014 | accessdate=June 4, 2014}}</ref> On September 13, 2014, Re-Logic announced that ''Terraria'' would be coming to ] and ].<ref>{{cite web |url=http://terraria.org/news/terraria-for-mac-linux-in-development |title=Terraria for Mac & Linux in Development! |publisher=Terraria Forums |date=September 15, 2014 |accessdate=December 31, 2014}}</ref>
Nintendo 3DS
Nintendo Wii U
OUYA
Nintendo NX


We also would like to say that new exclusive pets will be released soon
== Gameplay ==
]
''Terraria'' is an open-ended ] ] game with gameplay revolved around exploration, building, and action.<ref name="gamespotreview"/><ref name="Kotaku2011"/> The game has a 2D ] tile-based graphical style reminiscent of the 16-bit sprites found on the ].<ref name="Kotaku2011"/> The game is noted for its classic exploration-adventure style of gameplay, similar to titles such as '']'' and '']''.<ref name="Kotaku2011">{{cite web |url=http://kotaku.com/5801827/somewhere-between-super-metroid-and-minecraft-lies-the-intriguing-terraria |title=Somewhere Between Super Metroid and Minecraft Lies the Intriguing Terraria |work=] |publisher=] |first=Michael |last=McWhertor |date=May 13, 2011 |accessdate=2011-05-18}}</ref><ref>{{cite web |url=http://www.destructoid.com/minecraft-in-2d-you-say-terraria-looks-legit-199603.phtml |title=Minecraft in 2D, you say? Terraria looks legit |work=] |first=Jordan |last=Devore |date=April 25, 2011 |accessdate=2011-05-22}}</ref><ref>{{cite web |url=http://www.wired.co.uk/news/archive/2011-05/18/terraria-released |title=Terraria offers two-dimensional mining, exploring and giant eyeballs |work=] |publisher=] |first=Duncan |last=Geere |date=May 18, 2011 |accessdate=2001-05-22}}</ref>


Master Chief on Xbox
The game starts in a ] world and the player is created with three basic tools: a pickaxe for mining, a shortsword for combat, and an axe for woodcutting.<!--gamespotreview"--> Many resources, notably ores, can be found while mining or exploring underground caves. The player also starts off with 100 health which can be increased by life crystals and life fruits when in hardmode.<!--gamespotreview"--> Some resources and most items may only be found in certain areas of the map, stored in common and rare containers, or dropped by certain enemies.<ref name="gamespotreview"/> Players use resources to craft new items and equipment at an appropriate crafting station for that recipe. For example, tables can be crafted at a work bench or bars smelted from ore at a furnace. Many advanced items in ''Terraria'' require several crafting operations, where the product of one recipe will be used as the ingredient for another.
Sackboy on Playstation
Players encounter many different enemies in ''Terraria'' from simple slimes, zombies, demon eyes, and many more to various region-specific enemies. The occurrence of certain enemies depends on several factors including time, location, random events and player interactions.<ref name="gamespotreview"/> Players may also summon powerful ] with various combat mechanics such as the Eye of ] and Plantera that drop rare items and large amounts of in-game currency. All bosses can be summoned with certain items, through destroying blocks through the world, or when certain criteria are met. Each map will have several zones with unique items and unusual enemies, and one of two evil ]<nowiki/>s known as the Crimson and the Coruption. Both gradually spread across the world and have their own unique bosses and loot.
Apple on iOs
Mario on 3DS, Wii U, and NX
Gamestick Controller on Gamestick
OUYA on OUYA


And finally...
By completing specific goals (such as defeating a boss, finding a gun, or acquiring 50 silver coins), characters can attract ]s (NPCs) to occupy structures or rooms they have built, such as a merchant, nurse, or wizard.<ref name="gamespotreview"/> Some NPCs can be acquired by finding them throughout the world and will then reside in the player's house. Characters may then buy or sell items and certain services from NPCs with coins found in the world. Examples of NPCs include: guide, merchant, nurse, painter, dye trader, demolitionist, dryad, arms dealer, party girl, stylist, angler, goblin tinkerer, witch doctor, clothier, mechanic, wizard, truffle, pirate, steampunker, cyborg, and Santa Claus, who can only be encountered from 25 November to 31 December. Some NPCs can't be found in the mobile versions.


With the release of DLC for smash brothers on 3DS and Wii U, and Terraria on Nintendo consoles, The Guide NPC in terraria will join the offifial roster as the FIRST indie character in smash.
The game includes a rather complex currency system, which can be used to complete transactions with NPCs, used as decorations, or used as ammunition in some weapons. The coins, listed in order of value and rarity, are copper, silver, gold, and platinum, with copper used as the base unit. The coin system is similar to real life currency systems, as a certain amount of one currency (i.e. 100) will amount to another and will be automatically converted. So 1 platinum coin is worth 1,000,000 copper coins. Coins can be obtained by slaying monsters, breaking some blocks, and selling items to NPCs.
The official trailer will be released on the Nintendo Youtube on May 1.


Please stay tuned
By summoning and defeating a boss called the Wall of Flesh, which is summoned by throwing a Guide voodoo doll into lava, the player will activate the game's "hardmode", which causes drastic changes to the player's world, including stronger enemies and more bosses to challenge.<ref>{{cite web|url=http://www.pcgamer.com/2011/11/28/terrraria-patch-1-1-to-add-new-bosses-monsters-npcs-hard-mode-and-unreal-megashark/ |title=Terraria patch 1.1 to add new bosses, monsters, NPCs, hard mode and Unreal Megashark &#124; News |publisher=PC Gamer |date=2011-11-28 |accessdate=2013-10-21}}</ref> The change to hardmode adds many new and harder-to-defeat enemies to the game in all biomes, as well as many new NPCs, new bosses (including tougher versions of pre-hardmode bosses), and makes many new items available for crafting or acquiring from mob and boss drops. A much larger part of the world becomes corrupted and a new "Hallowed" biome emerges and spreads over time, and both cannot convert each other. The spreading of the crimson or corrupted biomes can be halted by surrounding the biome with an uncorruptible biome, such as the hallow, or digging 4-block wide shafts around the corrupted area or the player's base. The corrupted biomes can also be removed completely by using purification powder (which turns them into forest/regular biomes) and using holy water (which turns them into hallow), or using the clentaminatorr, bought from an NPC known as the steampunker, which can be used to turn any biome into another. The clentaminator's role in late hard mode is vital, as, to create hardmode ores allowing them to continue, the player must allow new small corruptions/crimsons/hallows to be generated, eventually causing most of the map to be converted. However, every biomes spread significantly slower after deafeating Plantera, a huge plant, in the jungle.


~Redigit (Red)
The game recognizes many different biomes, defined by the blocks that exist in the vicinity, and each home to a unique set of enemies. The most prominent biomes on the world map are the Jungle, Snow, Crimson/Corruption, Hallow, Dungeon, and Underworld. However, other minor biomes exist and affect the variety of enemies that spawn, expanding the list to include Desert, Spider Caves, Floating Islands, and the Lihzahrd Temple. Certain biomes feature bosses that can be summoned, such as the Jungle (Plantera and Queen Bee), Corruption (Eater of Worlds), Crimson (Brain of Cthulhu), and Dungeon (Skeletron),Lihzahrd Temple (Golem),ocean (Duke Fishron). The defeat of these bosses is often tied to game progression. For example, the Dungeon is inaccessible before Skeletron's defeat (though the player is welcome to try), and is unaffected by the activation of Hardmode until Plantera is defeated, upon which the difficulty of Dungeon enemies rises drastically with new enemies such as sniper skeletons.

Players are able to construct elaborate contraptions made from wires and mechanisms alike. These systems allow for easier gameplay and gaining an upper hand by doing helpful tasks such as disguising buildings and setting up traps. These contraptions can also however be found within the world to harm the player or be used for mere aesthetics.

==Development==
''Terraria'' was developed by Re-Logic, with development starting in January 2011, and is built on the ] framework. The game was released on May 16, 2011. At release Re-Logic was composed of Andrew Spinks, who designed and programmed the game, Finn Brice, who along with Spinks did the graphic design for the game, and Jeremy Guerrette, who was Production Assistant at Re-Logic but left the team shortly after the release of the game. The music was composed by Scott Lloyd Shelly through his Resonance Array studio.<ref>{{cite web|url=http://www.resonancearray.com/news.ews |title=news.ews &#124; Scott Lloyd Shelly |publisher=Resonancearray.com |date= |accessdate=2012-04-07}}</ref> After the release the game was updated multiple times including the large 1.1 update.<ref>http://www.terrariaonline.com/threads/welcome-to-terraria-1-1.64684/</ref>

In February 2012, the developers announced that they would not be continuing active development, but would release a final bug-fix patch.<ref>{{cite web|url=http://www.terrariaonline.com/threads/my-fellow-terrarians.81455 |title=My Fellow Terrarians |publisher=Terraria Online |date=February 21, 2012 |accessdate=2012-11-27}}</ref><ref>{{cite web|url=http://www.terrariaonline.com/threads/my-fellow-terrarians-pt-2.82165 |title=My Fellow Terrarians (Pt. 2) |publisher=Terraria Online |date=February 28, 2012 |accessdate=2012-11-27}}</ref> However, development resumed in 2013 with the release of version 1.2. Additionally, ] has ] the game to several ]s and added new content, but does not have any rights to the PC version of the game.<ref>{{cite web|url=https://www.facebook.com/TerrariaOfficial/posts/401694703229769|title=Facebook post "At 505 Games, we’re really excited to bring Terraria to more gamers through XBLA and PSN."|publisher=Facebook.com|accessdate=2012-11-27}}</ref><ref>{{cite web |url=https://twitter.com/Terraria_Logic/status/251235656662138880 |title=Twitter / Terraria_Logic: @JoANSanxhez We don't own the ...|publisher=Twitter.com|accessdate=2012-11-27}}</ref> On January 24, 2013, Spinks requested suggestions of features for possible future updates to the PC version. This question was put to people on the official Terraria forum.<ref>{{cite web|url=http://www.terrariaonline.com/threads/something-about-a-possible-pc-update.95324/|publisher=Terraria Online|title=Something about a possible PC update}}</ref> As of April 3, 2013, Spinks posted a spoiler on the possible update for ''Terraria'', showing the possibility of the update.<ref>{{cite web|url=http://www.terrariaonline.com/threads/its-been-a-while-since-i-posted-a-spoiler.97577/|publisher=Terraria Online|title=Its been a while since I posted a spoiler}}</ref> While initially the release was slated for July 2013,<ref>{{cite web|url=http://www.pcgamer.com/2013/05/24/check-out-terrarias-pc-only-1-2-update/ |title=Check out Terraria's PC-only 1.2 update &#124; News |publisher=PC Gamer |date=2013-05-24 |accessdate=2013-10-21}}</ref> it was later moved to October 1, 2013.<ref>{{cite web|url=http://www.pcgamer.com/2013/09/12/terraria-1-2-release-date-announced-major-update-due-out-beginning-of-october/ |title=Terraria 1.2 release date announced: major update due out beginning of October &#124; News |publisher=PC Gamer |date= |accessdate=2013-10-21}}</ref><ref>{{cite web|url=http://www.pcgamer.com/2013/10/02/terraria-1-2-update-released-tweaks-almost-every-part-of-the-game/ |title=Terraria 1.2 update released, tweaks almost every part of the game &#124; News |publisher=PC Gamer |date=2013-10-02 |accessdate=2013-10-21}}</ref> After the 1.2 update was released the game went back to receiving continuous updates, receiving a Halloween and Christmas update which expanded the endgame significantly.<ref>http://www.terrariaonline.com/threads/terraria-1-2-1-halloween-update.116144/</ref><ref>http://www.terrariaonline.com/threads/1-2-2-is-now-live-and-50-off-on-steam.125734/</ref> It was announced that the upcoming 1.3 update will be the last which Spinks will work on personally, the developers Yorai Omer and Skiphs will take over programming and Whitney Baird will take over as Lead developer.

] released the PlayStation 3 version in Japan, including exclusive items such as a costume based on Monokuma from '']''.

On December 4, 2014, update 1.2 was released on all mobile systems, adding most of the features that were previously available to the PC version to the game. These features include over 1000 new obtainable items, 100 enemies, and several different bosses.<ref>{{cite web|url=http://www.505games.com/terraria-console-1-2-update-change-log|title=Terraria Cobsole 1.2 Update Change Log|publisher=505 Games|date=December 4, 2014|accessdate=January 22, 2015}}</ref><ref>{{cite web|url=http://terraria.gamepedia.com/Mobile_Version_history|title=Mobile Version History|publisher=Official Terraria Wiki|date=December 4, 2014|accessdate=January 22, 2015}}</ref>

==Sequels==
In an October 2013 interview with ], Spinks announced that he is planning a sequel, ''Terraria 2''.<ref>{{cite web|url=http://www.rockpapershotgun.com/2013/10/03/terraria-2-announced/ |title=Well Here’s A Thing: Redigit Tells RPS There’s A Terraria 2 |publisher=Rock, Paper, Shotgun |date= |accessdate=2013-10-21}}</ref>

Another game set in the ''Terraria'' universe, ''Terraria: Otherworld'' was announced in February 2015. According to the Re-Logic staff Terraria: Otherworld is not Terraria 2. Terraria: Otherworld is a story about a Terraria player who tries to get his world back from Corruption whose mission is to purify it.<ref>{{cite web|url=http://www.destructoid.com/terraria-otherworld-trailer-shows-an-alternate-dimension-to-the-sandbox-287753.phtml|title=Terraria: Otherworld trailer shows an alternate dimension to the sandbox|author=Darren Nakamura|work=]|date=2015-02-16|accessdate=2015-02-16}}</ref>

==Reception==
{{Video game reviews
|MC=83/100<ref name=metacritic/>
|GR=84.14%<ref name=gamerankings>{{cite web|url=http://www.gamerankings.com/pc/630609-terraria/index.html|title=GameRankings: Terraria Reviews|accessdate=October 29, 2014}}</ref>
|Destruct=8/10<ref name=destructoid-review>{{cite web | url=http://www.destructoid.com/review-terraria-251533.phtml | author=Nakamura, Darren | title=Review: Terraria | date=April 17, 2013 | accessdate=January 11, 2013}}</ref>
|IGN=9/10<ref name="IGN"/>
|GSpot=8/10<ref name="gamespotreview"/>
|GameZone=9/10<ref name=gamezone>{{cite web|last=Sanchez |first=David |url=http://pc.gamezone.com/reviews/item/terraria/ |title=Terraria Review |publisher=] |date= |accessdate=2012-04-07}}</ref>
|PCGUS=79%<ref name="PCGamer">{{cite web|url=http://www.pcgamer.com/terraria-review/|title=Terraria Review on PC Gamer|accessdate=October 25, 2014}}</ref>
}}
''Terraria'' has received favorable reviews from critics, with an 83/100 metascore on ].<ref name=metacritic>{{cite web |url=http://www.metacritic.com/game/pc/terraria |title=Terraria for PC Reviews, Ratings, Credits and More |work=] |publisher=] |accessdate=November 20, 2011}}</ref> A review for ] included praise for ''Terraria'' as "full of depth".<ref name=destruct-imp>{{cite web |title=Impressions: Terraria |author=Devore, Jordan |url=http://www.destructoid.com/impressions-terraria-201941.phtml |publisher=] |date=May 25, 2011 |accessdate=May 28, 2011}}</ref> Another reviewer praised ''Terraria''{{'}}s integration of some of ''Minecraft''{{'}}s concepts into two dimensions.<ref>{{cite news |title=Un tris di mini-recensioni |author=Castelli, Stefano |url=http://www.videogame.it/indie-games/97025/un-tris-di-mini-recensioni.html |newspaper=Videogame.it |date=May 23, 2011 |accessdate=May 28, 2011}}</ref>

] praised ''Terraria''{{'}}s exploration and feeling of accomplishment but criticized its lack of tutorial or explicit directions.<ref name="gamespotreview">{{cite web| title = Terraria Review, Terraria PC Review |url = http://www.gamespot.com/reviews/terraria-review/1900-6316247/ |date = May 31, 2011 |last=Mc Shea |first=Tim}}</ref><ref name="PCGamer"/> ] praised the game, claiming that ''Terraria'' "expands on the familiar sandbox gameplay with a greater emphasis on combat and adventure."<ref name="IGN">{{cite web|title=Terraria Review|url=http://www.ign.com/articles/2011/05/25/terraria-review|publisher=]|accessdate=2014-04-21}}</ref> ''Terraria'' received the #1 of 2011 Indie of the Year Player Choice on ].<ref>{{cite web|title=Space Station Room With a View|url=http://www.indiedb.com/events/2011-indie-of-the-year-awards/features/ioty-players-choice-indie-of-the-year|publisher=]|accessdate=2012-11-27}}</ref>
{{-}}

==References==
{{reflist|30em}}

==External links==
*{{Official website|http://www.terraria.org}}
*{{URL|http://terraria.gamepedia.com/Terraria_Wiki|Official wiki}}

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Revision as of 22:48, 14 April 2015

A special announcement

We at 505 Games would like to announce a few new consoles we will be porting Terraria to

Playjam Gamestick Nintendo 3DS Nintendo Wii U OUYA Nintendo NX

We also would like to say that new exclusive pets will be released soon

Master Chief on Xbox Sackboy on Playstation Apple on iOs Mario on 3DS, Wii U, and NX Gamestick Controller on Gamestick OUYA on OUYA

And finally...

With the release of DLC for smash brothers on 3DS and Wii U, and Terraria on Nintendo consoles, The Guide NPC in terraria will join the offifial roster as the FIRST indie character in smash. The official trailer will be released on the Nintendo Youtube on May 1.

Please stay tuned

~Redigit (Red)