Revision as of 03:01, 16 July 2004 editRadiojon (talk | contribs)Autopatrolled, Extended confirmed users14,611 editsm +attack in an envelope detector in audio or radio← Previous edit | Revision as of 18:09, 9 October 2004 edit undoPiotrus (talk | contribs)Autopatrolled, Event coordinators, Extended confirmed users, File movers, Pending changes reviewers, Rollbackers286,064 edits a disambig is needed hereNext edit → | ||
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In ], an '''attack''' is the aggressive attempt to conquer ] ], installations, personnel, or ] or to deny the enemy the use of territory, installations, personnel, or equipment, for example by ]ing the equipment. | In ], an '''attack''' is the aggressive attempt to conquer ] ], installations, personnel, or ] or to deny the enemy the use of territory, installations, personnel, or equipment, for example by ]ing the equipment. | ||
This term is also used with similar meaning in various ]s. | |||
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In ] and ], '''attack''' is the ] time of an ], such as in ] or ]s. The opposite is ] or ]. | In ] and ], '''attack''' is the ] time of an ], such as in ] or ]s. The opposite is ] or ]. | ||
See also |
== See also == | ||
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{{stub}} | {{stub}} |
Revision as of 18:09, 9 October 2004
In military science, an attack is the aggressive attempt to conquer enemy territory, installations, personnel, or equipment or to deny the enemy the use of territory, installations, personnel, or equipment, for example by destroying the equipment.
This term is also used with similar meaning in various games.
In audio and radio, attack is the reaction time of an envelope detector, such as in audio level compression or noise gates. The opposite is decay or falloff.
See also
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