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'''Children of the sun''' is a ] created by the now defunct ], Inc. in 2002. Built using the original setting of ], an island of giant, supernaturally tough trees, it was part of a generation of dieselpunk settings that appeared beginning in the late nineties. Most notable about the game was its original system, the Token System, which allowed the player to use a token to determine initiative and interrupt other character's turns. | '''Children of the sun''' is a ] created by the now defunct ], Inc. in 2002. Built using the original setting of ], an island of giant, supernaturally tough trees, it was part of a generation of ] settings that appeared beginning in the late nineties. Most notable about the game was its original system, the Token System, which allowed the player to use a token to determine initiative and interrupt other character's turns. |
Revision as of 06:59, 10 November 2004
Children of the sun is a role-playing game created by the now defunct Misguided Games, Inc. in 2002. Built using the original setting of Krace, an island of giant, supernaturally tough trees, it was part of a generation of dieselpunk settings that appeared beginning in the late nineties. Most notable about the game was its original system, the Token System, which allowed the player to use a token to determine initiative and interrupt other character's turns.