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{{Infobox Software |
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{{Infobox Software |
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| name = Octane Render |
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| name = Octane Render |
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Octane Render is the first GPU-based unbiased renderer to be released to the public.<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref></ref> It uses the graphics card to calculate all measures of light, ] and ].<ref>, 2011-05-09</ref> |
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Octane Render is the first GPU-based unbiased renderer to be released to the public.<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref></ref> It uses the graphics card to calculate all measures of light, ] and ].<ref>, 2011-05-09</ref> |
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==Features== |
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{{columns-list|3| |
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'''USER INTERFACE''' |
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*Real-time interactive texturing and lighting |
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*Node-based user interface allowing complex procedural materials |
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*Sharing of materials between users via OctaneLive |
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'''ENGINE''' |
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*Physically based / spectral light transport |
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*] |
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*Pause/resume render |
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*Multiple GPU support (v3.00: up to 20) |
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'''KERNELS''' |
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*Render Passes: |
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**Position |
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**Z-Depth |
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**Geometric Normals |
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**Color ID |
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*Direct Lighting: |
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**4 Levels of Global Illumination |
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*Path Tracing |
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*PMC |
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'''SPECTRA''' |
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*Gaussian spectra |
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*] spectra |
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*Supports multiple ] |
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'''TEXTURES''' |
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*Loads 40 different image file formats |
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*HDR, Canon RAW, and ] ] image textures |
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'''LIGHTS''' |
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*Spectrum or ] environment lighting |
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*Sun-sky daylight with location / date control system |
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*Emissive materials - emitter texture or ] spectrum |
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'''MATERIALS''' |
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*Glossy, diffuse, translucent, and emissive materials |
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*] and ] |
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*Opacity / ] |
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*] coatings |
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*Mixing/stacking of materials and layers |
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*OctaneLive online community material database |
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'''CAMERAS''' |
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*] perspective with true ] |
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*3D ] rendering |
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*Realistic camera controls: |
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**] |
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**] |
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**] |
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**] |
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*] to simulate dozens of cameras |
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*Real-time ] pipeline |
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*Built-in hotpixel ("firefly") removal tool |
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'''EXPORT''' |
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*Portable Network Graphics - 8bpc |
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*Portable Network Graphics - 16bpc |
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*] linear |
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*] tonemapped |
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}} |
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==Integration with other software== |
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'''SCRIPTS''' |
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Octane Render (commercial version) comes with free export scripts for the following software: |
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* ] |
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* ] |
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* ] |
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* MAXON ] |
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* ] |
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* ] |
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* ] ] |
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* ] |
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* ] |
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'''PLUGINS''' |
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Otoy offers plug-ins for several applications, which give users full access to Octane Render without the need of exporting scenes into the Octane standalone software. Users must have a license of the standalone version in order to purchase any of the listed plugins.<ref></ref> |
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The plugins are available for: |
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* ] |
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* ] |
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* ] |
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* ] |
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* ] |
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* ] |
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* ] |
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* ] |
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* ] |
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* ] |
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* ] |
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* ] |
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* ] |
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* ] |
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* ] |
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* ] |
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==Acquisition== |
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==Acquisition== |
Octane Render is the first GPU-based unbiased renderer to be released to the public. It uses the graphics card to calculate all measures of light, reflection and refraction.
On 13 March 2012, it was announced that Refractive Software® has been acquired by the company “OTOY®”. OTOY is a company that specializes in cloud based technology. Development on Octane Render will continue as planned.