Misplaced Pages

Wizard (fantasy): Difference between revisions

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Browse history interactively← Previous editNext edit →Content deleted Content addedVisualWikitext
Revision as of 01:53, 18 October 2006 editGoldfritha (talk | contribs)Autopatrolled, Extended confirmed users, Pending changes reviewers15,799 edits nature of wizards← Previous edit Revision as of 02:26, 18 October 2006 edit undoGoldfritha (talk | contribs)Autopatrolled, Extended confirmed users, Pending changes reviewers15,799 edits TerminologyNext edit →
Line 9: Line 9:


Wizardary can be inherited, or can be a random ability appearing in some children. Wizardary can be inherited, or can be a random ability appearing in some children.

==Terminology==
People who work magic are called by many terms in works of fantasy, and the terminology differs widely from one ] to another. While derived from real world vocabulary, "wizard," "witch," "warlock," "enchanter/enchantress," "sorcerer/sorceress," and "magician" have, within a world, the meaning the writer invests in them. Some general patterns are more common.

"Wizard" is more often male (as in ]'s '']''), and "witch" more often female (as in ]'s '']''). They can be used in a unisex manner, but there will be members of both sexes bearing the title. Both terms can be used in the same work; this may indicate a sex-based title for practicers of identical magic, as in ], or indicate that the two sexes practice different types of magic, as in ].

In ''Witch World'', a man who, anomolously, showed the same abilities as the witches was termed a warlock; this use is uncommon but seen in other works.

Enchanters generally practice a type of magic that produces no real effects on objects but deceives people and creates illusions. Enchantresses, in particular, practice this form of magic, often to seduce.

Terms derived from more specific magics, such as voodoo, alchemy, or ], generally remain closer to their real-world inspirations. Fantasy necromancers work magic that has something to do with death, although the exact connections vary widely from work to work.


==Wise Old Man== ==Wise Old Man==

Revision as of 02:26, 18 October 2006

You must add a |reason= parameter to this Cleanup template – replace it with {{Cleanup|June 2006|reason=<Fill reason here>}}, or remove the Cleanup template.

This article may contain unverified or indiscriminate information in embedded lists. Please help clean up the lists by removing items or incorporating them into the text of the article.
page is in the middle of an expansion or major revampingThis article or section is in a state of significant expansion or restructuring. You are welcome to assist in its construction by editing it as well. If this article or section has not been edited in several days, please remove this template.
If you are the editor who added this template and you are actively editing, please be sure to replace this template with {{in use}} during the active editing session. Click on the link for template parameters to use. This redirect was last edited by Goldfritha (talk | contribs) 18 years ago. (Update timer)

Wizards are most commonly found in works of fantasy, such as mythology, legends, folklore, fantasy-themed works of fiction, and role-playing games. In modern fantasy, a wizard is generally seen as a practitioner of magic that derives from supernatural or occult sources, rather than the sleight-of-hand magic used by most popular magicians.

Nature of wizards

In J. R. R. Tolkien's The Lord of the Rings, the wizards are not human, and no purely human character has power to work magic. Although this is seldom followed by other fantasists, many others have also made magic the exclusive ability of wizards; other characters, no matter how learned, can not cast spells.

Wizardary can be inherited, or can be a random ability appearing in some children.

Terminology

People who work magic are called by many terms in works of fantasy, and the terminology differs widely from one fantasy world to another. While derived from real world vocabulary, "wizard," "witch," "warlock," "enchanter/enchantress," "sorcerer/sorceress," and "magician" have, within a world, the meaning the writer invests in them. Some general patterns are more common.

"Wizard" is more often male (as in Ursula K. LeGuin's Earthsea), and "witch" more often female (as in Andre Norton's Witch World). They can be used in a unisex manner, but there will be members of both sexes bearing the title. Both terms can be used in the same work; this may indicate a sex-based title for practicers of identical magic, as in Harry Potter, or indicate that the two sexes practice different types of magic, as in Discworld.

In Witch World, a man who, anomolously, showed the same abilities as the witches was termed a warlock; this use is uncommon but seen in other works.

Enchanters generally practice a type of magic that produces no real effects on objects but deceives people and creates illusions. Enchantresses, in particular, practice this form of magic, often to seduce.

Terms derived from more specific magics, such as voodoo, alchemy, or necromancy, generally remain closer to their real-world inspirations. Fantasy necromancers work magic that has something to do with death, although the exact connections vary widely from work to work.

Wise Old Man

Main article: Wise old man

The wise old man (or "Senex") is an archetype as described by Carl Jung. It is also a classic literary figure, and may be seen as a stock character.

This kind of character is typically represented as a kind and wise, older father-type figure who uses personal knowledge of people and the world to help tell stories and offer guidance that, in a mystical way, may impress upon his audience a sense of who they are and who they might become.

The wise old man is often seen to be in some way "foreign", that is, from a different culture, nation, or occasionally, even a different time, from those he advises.

Fairy Tales, Myths and Legends

This section needs expansion. You can help by adding to it.
Merlin, from the British mythology surrounding King Arthur, is an example of a well-known wizard.

Wizards in works of fiction

Novels based on Dungeons & Dragons

See also: Category:Fictional arcane spellcasters (Dungeons & Dragons)

The role-playing game (see below) has several settings in which novels have been written.

Wizards in Role Playing

Main article: Wizard (character class)

Dungeons & Dragons

Main article: Wizard (Dungeons & Dragons)

In the Dungeons & Dragons role-playing game, the wizard is one of the base character classes. A wizard is an arcane magic user, and weak in mêlée combat. Wizards spend several years studying magic.

The magic system--where wizards memorize spells which they then forget when they cast them--was heavily influenced by the The Dying Earth stories and novels of Jack Vance.

Categories: