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'''Octane Render''' is a real-time 3D ] application that was started by the New Zealand-based company Refractive Software, Ltd and ] took over in March 2012. The first non-beta stable version, v1.0, was released on 28 November 2012 and later versions of Octane Render continue to be deployed as a ] software.<ref>, 2011-05-09</ref> It is the first commercially available unbiased renderer to work exclusively on the GPU (]) and thus due to the parallel processing power of the GPU, it has the ability to work in real time, or at least render faster than most CPU based path tracers.<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> This allows users to modify materials, lighting and render settings “on the fly” because the rendering viewport updates immediately whenever a change is made. '''Octane Render''' is an ] application with real-time capability. It was created by New Zealand-based company Refractive Software, Ltd., which was acquired by ] on 13 March 2012.{{citation needed|date=September 2017}} Version 1.0 was released on 28 November 2012; later versions of Octane Render continue to be deployed using ].<ref>, 2011-05-09</ref> Octane render was the first commercially available unbiased raytracer that fully utilized the GPU,<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> giving it a significant speed advantage<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref>; this allows users to more easily modify scenes in real time.
Octane Render runs exclusively on ]'s ] technology (which restricts it to running on ] from Nvidia) although Octane Render 3.1 is planned to remove this restriction.<ref></ref>


Octane Render runs exclusively on ]'s ] technology, restricting it to Nvidia ]; Octane Render 3.1 is planned to remove this restriction.<ref></ref>
==Overview==

Octane Render is the first GPU-based unbiased renderer to be released to the public.<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> It makes use of GPU rendering to calculate all measures of light, ] and ].<ref>, 2011-05-09</ref>

Octane Render will also be used in the Render Network that makes use of Ethereum based smart contracts and a token called Render Token .
The CO-Founder Jules Urbach had a vision to combine all the GPU Power and to merge them into one.
With the use of Blockchain technology he was finally able to combine all the pieces and create the Render Token project.
The Company called OTOY built this token-based render network on their program Octanerender.
This way, using the Octane Render program with Network scalability and the use of a better use for this GPU Power rather than guessing random number trying to mine virtual currencies.
Now there are massive opportunities to hire a piece of this massive power and will enhance the gaming, medical and media industry.

==Acquisition==
On 13 March 2012, it was announced that Refractive Software® has been acquired by ].{{citation needed|date=September 2017}}


==References== ==References==

Revision as of 05:29, 8 December 2018

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Octane Render
Original author(s)Refractive Software (2009 - 2012)
Developer(s)OTOY (2012 - present)
Stable releasev3.00 / May 23, 2016 (2016-05-23)
Written inC++
Operating system
Platform
TypeRendering system
LicenseProprietary commercial software
Websitehome.otoy.com/render/octane-render/

Octane Render is an unbiased rendering application with real-time capability. It was created by New Zealand-based company Refractive Software, Ltd., which was acquired by OTOY on 13 March 2012. Version 1.0 was released on 28 November 2012; later versions of Octane Render continue to be deployed using Web release. Octane render was the first commercially available unbiased raytracer that fully utilized the GPU, giving it a significant speed advantage; this allows users to more easily modify scenes in real time.

Octane Render runs exclusively on Nvidia's CUDA technology, restricting it to Nvidia video cards; Octane Render 3.1 is planned to remove this restriction.

References

  1. ^ "octanerender™ standalone edition". render.otoy.com. Otoy. Retrieved 21 August 2013.
  2. "polygon-pushers.org- Octane Render review", 2011-05-09
  3. "blender3darchitect.com- review", 2011-05-09
  4. "createdigitalmotion.com- Octane Render demo", 2011-05-09
  5. "vizworld.com- Octane Render", 2011-05-09
  6. "cgchannel.com- GPU based rendering", 2011-05-09
  7. "CGsociety.org- 2010 Retrospective List", 2011-05-09
  8. "macnn.com- Nvidia card requirement"

External links

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