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In ], collision means the action of bodies striking or coming together. Collisions can be either ] or ] (or ''plastic''). | |||
] | |||
] | |||
] | |||
In ] a '''collision''' is an ] or even a ]. ] are designed for collisions for fun. | |||
==Physical collision== | |||
===Dynamics=== | |||
] happens when an object hits a plane surface]] | |||
In ], '''collision''' means the action of bodies striking or coming together (]ing). Collisions involve forces (there is a change in ]). Collisions can be ], meaning they conserve ] and ], ], meaning they conserve momentum but not energy, or totally inelastic (or ]), meaning they conserve momentum and the two objects stick together. | |||
The magnitude of the velocity difference at impact is called the closing speed. | |||
The field of ] is concerned with moving and colliding objects. | |||
===Billiards=== | |||
In ], collisions play an important role. Because the collisions between billiard balls are almost perfectly elastic, and the balls roll on a low-] surface, their predictable behaviour is often used to illustrate ]. | |||
===Traffic=== | |||
In ] such a collision can be between two ]s, a vehicle and a ], a vehicle and an ], two persons or a person and an object (and more if an ] is involved). It is an ] or even a ]. At ]s sometimes a ] collides with a vehicle or person. Due to the ] and ] of a train it needs a long distance to stop, typically longer than the train ] can see ahead. When a train collides with a car this is more likely to be deadly for the people in the car than for those in the train, because the train has more ] and momentum. | |||
====See also==== | |||
*] | |||
===Attacks by means of a deliberate collision=== | |||
Attacks by means of a deliberate collision can be: | |||
* with the body: unarmed ], ], ], ], ] | |||
* striking directly with a ] weapon, such as a ], ] or ] | |||
An attacking collision with a distant object can be achieved by throwing or launching a ]. Projectiles can be: | |||
* unpowered, thus depending on momentum transferred from the launcher: | |||
** ] | |||
** ] | |||
** ] | |||
** ] | |||
** ] | |||
* powered in flight: | |||
** ] | |||
* guided in flight: | |||
** ] | |||
Rockets and missiles usually carry explosives, in which case they do not need to achieve a direct collision to be effective, if they are detonated at the right moment. | |||
===Others=== | |||
*A "collision" applied for construction work, is hitting a ] with a ], etc., and for ] a ]-beater. | |||
*In ] a ball is hit with a ], in ] also a ball or other object is hit, in ] a ball hits a target. | |||
*]s slam ]s, ]s, and ]s together. | |||
*] for use in ], ], ], physical ] etc. | |||
*] are designed to collide for fun. | |||
See also: ], ], ] | |||
==Telecommunications== | |||
In ], the term '''collision''' has the following meanings: | In ], the term '''collision''' has the following meanings: | ||
# In a ] ], the situation that occurs when two or more demands are made simultaneously on equipment that can handle only one at any given instant. | # In a ] ], the situation that occurs when two or more demands are made simultaneously on equipment that can handle only one at any given instant. | ||
# In a ], the situation that occurs when an attempt is made to store simultaneously two different data items at a given ] that can hold only one of the items. | # In a ], the situation that occurs when an attempt is made to store simultaneously two different data items at a given ] that can hold only one of the items. | ||
⚫ | |||
⚫ | Source: from ] and from ] | ||
===See also=== | |||
*] |
Revision as of 14:35, 13 May 2003
In physics, collision means the action of bodies striking or coming together. Collisions can be either elastic or inelastic (or plastic).
In traffic a collision is an accident or even a disaster. Bumper cars are designed for collisions for fun.
In telecommunication, the term collision has the following meanings:
- In a data transmission system, the situation that occurs when two or more demands are made simultaneously on equipment that can handle only one at any given instant.
- In a computer, the situation that occurs when an attempt is made to store simultaneously two different data items at a given address that can hold only one of the items.
Source: from Federal Standard 1037C and from MIL-STD-188