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Revision as of 14:47, 4 December 2004 editZorroIII (talk | contribs)506 editsm Amiga game developers: Fix link for Pirates← Previous edit Revision as of 10:51, 25 December 2004 edit undoKizor (talk | contribs)Administrators13,645 edits The article had been duplicated somehow.Next edit →
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== Screenshots ==
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== See also ==
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The ] was an important platform for ]s in the late ] and early ]. It was the first ] to gain major success as a games machine due to its ] and ] subsystems, which were widely considered to be far ahead of their time. A game made for the Amiga platform generally had much better sound and graphics than the same game running on a ].

At its zenith in the early 1990s, the Amiga became the platform of choice of many games development companies. At that time virtually every game destined for the PC was first released on the Amiga to test the waters due to cheaper development costs.

The Amiga gaming scene was responsible for the rapid growth of small gaming companies including ] who were contracted by ] to produce the Amiga's standard graphics format ], and Electronic Arts' '']'' was included as standard with many Amigas thus giving them early access allowing them to gain a major foothold.

== Important Amiga games ==

=== Early games ===

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=== Popular games ===

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=== Historically significant games ===

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=== Games that have been distributed with the Amiga ===

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=== RPGs ===
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== Amiga game developers ==

Many famous game developers first established themself on the Amiga, although some such as ] has already established reputations from the 8-bit computer games. Famous Amiga game developers include:

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Revision as of 10:51, 25 December 2004

The Amiga was an important platform for computer games in the late 1980s and early 1990s. It was the first home computer to gain major success as a games machine due to its graphic and sound subsystems, which were widely considered to be far ahead of their time. A game made for the Amiga platform generally had much better sound and graphics than the same game running on a IBM PC.

At its zenith in the early 1990s, the Amiga became the platform of choice of many games development companies. At that time virtually every game destined for the PC was first released on the Amiga to test the waters due to cheaper development costs.

The Amiga gaming scene was responsible for the rapid growth of small gaming companies including Electronic Arts who were contracted by Commodore International to produce the Amiga's standard graphics format IFF, and Electronic Arts' Deluxe Paint was included as standard with many Amigas thus giving them early access allowing them to gain a major foothold.

Important Amiga games

Early games

Popular games

Historically significant games

Games that have been distributed with the Amiga

RPGs

Amiga game developers

Many famous game developers first established themself on the Amiga, although some such as David Braben has already established reputations from the 8-bit computer games. Famous Amiga game developers include:

Screenshots

Screenshot of Defender of the Crown Screenshot of Marble Madness Screenshot of Starglider 2 Screenshot of Populous
Defender of the Crown Marble Madness Starglider 2 Populous
Mindscape/Cinemaware (1986) Electronic Arts (1986) Rainbird/Argonaut (1988) EA/Bullfrog (1989)
Screenshot of Shadow of the Beast Screenshot of Lemmings Screenshot of Lotus Esprit Turbo Challenge Screenshot of Turrican
Shadow of the Beast Lemmings Lotus Esprit Turbo Challenge Turrican
Psygnosis/Reflections (1989) Psygnosis/DMA (1990) Gremlin/Magnetic Fields (1990) Rainbow Arts/Factor 5 (1990)

See also

Amiga list of Amiga games

External links

Category: