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'''Jagex Limited''' is a British ] and ] based at the ] in ], England. It is best known for '']'' and '']'', collectively known as the world's largest ] ]s. The company's name is derived from the company's original slogan, "'''Ja'''va '''G'''aming '''Ex'''perts". In addition to ''RuneScape'', Jagex has released multiple ]s on its ] ], as well as other titles. Jagex was owned by U.S. investors between 2012 and 2016, by Chinese investors from 2016–2020, and is currently owned by Macarthur Fortune Holding LLC, a global asset management company.<ref>{{cite web |last1=Curtis |first1=Tom |title=Report: US firm takes control of UK-based Runescape developer Jagex |url=https://www.gamasutra.com/view/news/129011/Report_US_firm_takes_control_of_UKbased_Runescape_developer_Jagex.php |website=www.gamasutra.com | |
'''Jagex Limited''' is a British ] and ] based at the ] in ], England. It is best known for '']'' and '']'', collectively known as the world's largest ] ]s. The company's name is derived from the company's original slogan, "'''Ja'''va '''G'''aming '''Ex'''perts". In addition to ''RuneScape'', Jagex has released multiple ]s on its ] ], as well as other titles. Jagex was owned by U.S. investors between 2012 and 2016, by Chinese investors from 2016–2020, and is currently owned by Macarthur Fortune Holding LLC, a global asset management company.<ref>{{cite web |last1=Curtis |first1=Tom |title=Report: US firm takes control of UK-based Runescape developer Jagex |url=https://www.gamasutra.com/view/news/129011/Report_US_firm_takes_control_of_UKbased_Runescape_developer_Jagex.php |website=www.gamasutra.com |access-date=13 November 2020 |language=en}}</ref><ref>{{cite web |last1=Barraclough |first1=Leo |title=‘RuneScape’ Developer Jagex Set to Be Bought by China’s Shandong Hongda |url=https://variety.com/2016/digital/global/runescape-developer-jagex-china-shandong-hongda-1201731365/ |website=Variety |access-date=13 November 2020 |date=16 March 2016}}</ref><ref>{{cite web |last1=Ltd |first1=Jagex |title=Macarthur Fortune Holding LLC acquires Jagex |url=https://www.jagex.com/en-GB/news/4yL8qH/macarthur-fortune-holding-llc-acquires-jagex- |website=Jagex |access-date=13 November 2020 |date=28 April 2020}}</ref><ref>{{cite web |last1=Kerr |first1=Chris |title=Macarthur Fortune Holding acquires Runescape dev Jagex for $530 million |url=https://www.gamasutra.com/view/news/361945/Macarthur_Fortune_Holding_acquires_Runescape_dev_Jagex_for_530_million.php |website=www.gamasutra.com |access-date=13 November 2020 |language=en}}</ref> | ||
==History== | ==History== | ||
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''RuneScape'' grew dramatically; one year after its release over a million free accounts had been registered. The game was originally supported by advertisements, however, the ] meant that there were fewer advertisers willing or able to sign with Jagex. One of the first tasks of the new company was to create a paid version of the game with extra features, to support hosting costs and continued development. This was achieved on 27 February 2002 when the ] version of ''RuneScape'' was released. It gained 5,000 subscribers in the first week, making it one of the largest Java pay-to-play games in the world at the time. | ''RuneScape'' grew dramatically; one year after its release over a million free accounts had been registered. The game was originally supported by advertisements, however, the ] meant that there were fewer advertisers willing or able to sign with Jagex. One of the first tasks of the new company was to create a paid version of the game with extra features, to support hosting costs and continued development. This was achieved on 27 February 2002 when the ] version of ''RuneScape'' was released. It gained 5,000 subscribers in the first week, making it one of the largest Java pay-to-play games in the world at the time. | ||
Until the release of '']'' in 2010, the company used the slogan "Java Gaming Experts" as it had only produced games written in ] up to that point. Following the launch of the ]-based ''War of Legends'', the company name was said to stand for "Just About the Game Experience".<ref name="MCVUK">{{cite web|url=http://www.develop-online.net/press-releases/war-of-legends-proves-victorious-in-battle/0141923|title=WAR OF LEGENDS PROVES VICTORIOUS IN BATTLE|publisher=Develop| |
Until the release of '']'' in 2010, the company used the slogan "Java Gaming Experts" as it had only produced games written in ] up to that point. Following the launch of the ]-based ''War of Legends'', the company name was said to stand for "Just About the Game Experience".<ref name="MCVUK">{{cite web|url=http://www.develop-online.net/press-releases/war-of-legends-proves-victorious-in-battle/0141923|title=WAR OF LEGENDS PROVES VICTORIOUS IN BATTLE|publisher=Develop|access-date=16 May 2011|date=18 March 2010}}</ref> | ||
===Company structure=== | ===Company structure=== | ||
As ''RuneScape'' gained users, Jagex grew its employee base. By 11 December 2003, ''RuneScape'' had 65,000 paying members, and Jagex had 29 employees.<ref name="RuneToMove">{{cite news|url=https://www.theguardian.com/technology/2003/dec/11/games.onlinesupplement2|title=Rune to move| |
As ''RuneScape'' gained users, Jagex grew its employee base. By 11 December 2003, ''RuneScape'' had 65,000 paying members, and Jagex had 29 employees.<ref name="RuneToMove">{{cite news|url=https://www.theguardian.com/technology/2003/dec/11/games.onlinesupplement2|title=Rune to move|access-date=16 May 2011|location=London|work=The Guardian|first=Sean|last=Dodson|date=11 December 2003}}</ref> On 4 May 2007, ''RuneScape'' had over 6,000,000 active free accounts and over 1,000,000 active pay-to-play subscribers. In July 2012, Jagex had over 500 employees.<ref name="Employees2012">{{cite news|url=http://usatoday30.usatoday.com/tech/columnist/marcsaltzman/story/2012-07-29/runescape-fun-facts/56542606/1|title=USA Today :: Five things you didn't know about RuneScape|access-date=27 July 2012|date=29 July 2012}}</ref> | ||
On 23 October 2007, Geoff Iddison, former European CEO of ], replaced Constant Tedder as CEO in order to "accelerate international growth." Iddison resigned as CEO in January 2009 and was replaced by Mark Gerhard, who had been Jagex ] before his appointment. Jagex became a member of ], the United Kingdom's game developer trade body, on 15 April 2009. Richard Wilson, TIGA's CEO, described Jagex as "one of the most successful game developers in the world, not just the UK. Jagex has developed extraordinarily popular games and is at the leading edge in terms of online safety and security." | On 23 October 2007, Geoff Iddison, former European CEO of ], replaced Constant Tedder as CEO in order to "accelerate international growth." Iddison resigned as CEO in January 2009 and was replaced by Mark Gerhard, who had been Jagex ] before his appointment. Jagex became a member of ], the United Kingdom's game developer trade body, on 15 April 2009. Richard Wilson, TIGA's CEO, described Jagex as "one of the most successful game developers in the world, not just the UK. Jagex has developed extraordinarily popular games and is at the leading edge in terms of online safety and security." | ||
Jagex received an investment from ] in October 2005, before which the company had been self-funded. In December 2010 The Raine Group and ] invested in Jagex, while Insight increased their investment. Andrew Gower, Paul Gower, and Constant Tedder left the board of directors at that time.<ref name="PCGames">{{cite web|url=http://www.pcgamesn.com/article/longest-game-making-runescape|title=The Longest Game: The Making of RuneScape|first=Dan|last=Griliopoulos|publisher=PCGamesN|date=27 June 2012| |
Jagex received an investment from ] in October 2005, before which the company had been self-funded. In December 2010 The Raine Group and ] invested in Jagex, while Insight increased their investment. Andrew Gower, Paul Gower, and Constant Tedder left the board of directors at that time.<ref name="PCGames">{{cite web|url=http://www.pcgamesn.com/article/longest-game-making-runescape|title=The Longest Game: The Making of RuneScape|first=Dan|last=Griliopoulos|publisher=PCGamesN|date=27 June 2012|access-date=27 June 2012}}</ref> In January 2012, Insight increased its stake in Jagex from 35% to 55%, giving it a controlling interest in the company.<ref>{{cite web|url=https://www.engadget.com/2012/01/09/god-save-the-green-deal-makes-jagex-a-us-company/|title=God save the green: Deal makes Jagex a US company|first=Justin|last=Olivetti|publisher=Engadget|date=9 January 2012|access-date=2 April 2012}}</ref> However, in an interview, Gerhard stated that Insight took their 55% stake 13 months prior in December 2010.<ref>{{cite web|url=http://www.gamesindustry.biz/articles/2012-01-12-casting-the-runes|title=Casting the Runes|first=Rachel|last=Weber|publisher=gamesindustry.biz|date=12 January 2012|access-date=5 April 2012}}</ref> On 11 September 2014, Mark Gerhard announced his resignation from Jagex by 2015.<ref>{{cite web|url=http://www.develop-online.net/news/gerhard-leaving-jagex/0197540|title=Gerhard leaving Jagex|access-date=16 September 2014}}</ref> On 2 April 2015, Rod Cousens was appointed CEO of Jagex following his departure from Codemasters.<ref>{{cite web|url=http://www.gamesindustry.biz/articles/2015-04-02-rod-cousens-leaves-codemasters-to-become-new-jagex-ceo|title=Exclusive: Rod Cousens leaves Codemasters to become new Jagex CEO|access-date=2 April 2015}}</ref> In July 2016 it was announced that Jagex was purchased by Hongtou, a Chinese investment company. Hongtou was subsequently acquired by Zhongji Holdings, which later changed its name to Fukong Interactive Entertainment.<ref>{{cite web |url=https://venturebeat.com/2018/04/01/how-jagex-turned-runescape-into-a-living-game/ |title=How Jagex turned RuneScape into a 'living game' |first=Dean |last=Takahashi |date=1 April 2018 |website=]}}</ref> Jagex remained under Hongtou within Fukong's structure until it was sold to Macarthur Fortune Holding, a US-based asset management company, in April 2020. Macarthur Fortune Holding, through its Platinum Fortune fund, paid {{US$|530 million|long=no}} for this acquisition.<ref>{{cite web |url=https://www.gamesindustry.biz/articles/2020-04-28-jagex-sold-for-usd530m |title=Jagex sold for $530m |first=James |last=Batchelor |date=28 April 2020 |website=]}}</ref> | ||
Phil Mansell became Jagex' CEO in January 2017.<ref>{{cite web |url=https://www.gamesindustry.biz/articles/2017-01-27-jagex-names-phil-mansell-as-acting-ceo-following-rod-cousens-departure |title=Jagex names Phil Mansell as acting CEO following Rod Cousens departure |last=Dring |first=Christian |date=27 January 2017 |website=]}}</ref> | Phil Mansell became Jagex' CEO in January 2017.<ref>{{cite web |url=https://www.gamesindustry.biz/articles/2017-01-27-jagex-names-phil-mansell-as-acting-ceo-following-rod-cousens-departure |title=Jagex names Phil Mansell as acting CEO following Rod Cousens departure |last=Dring |first=Christian |date=27 January 2017 |website=]}}</ref> | ||
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====''RuneScape''==== | ====''RuneScape''==== | ||
{{main|RuneScape}} | {{main|RuneScape}} | ||
''RuneScape'' is a ] ] released in January 2001 by ] and Paul Gower.<ref name="RuneToMove"/> It is a ] ] implemented on the ] in ], and incorporates ]. The game has over 200 million registered accounts,<ref name="200Million">{{cite web|url=http://massively.joystiq.com/2012/07/19/runescape-reaches-200-million-users-mark/|title=RuneScape reaches 200 million users mark|author=Guthrie, MJ|publisher=Massively|date=19 July 2012| |
''RuneScape'' is a ] ] released in January 2001 by ] and Paul Gower.<ref name="RuneToMove"/> It is a ] ] implemented on the ] in ], and incorporates ]. The game has over 200 million registered accounts,<ref name="200Million">{{cite web|url=http://massively.joystiq.com/2012/07/19/runescape-reaches-200-million-users-mark/|title=RuneScape reaches 200 million users mark|author=Guthrie, MJ|publisher=Massively|date=19 July 2012|access-date=20 July 2012|archive-url=https://web.archive.org/web/20120721220316/http://massively.joystiq.com/2012/07/19/runescape-reaches-200-million-users-mark|archive-date=21 July 2012|url-status=dead}}</ref> and is recognised by the ] as the world's most popular ] MMORPG. | ||
''RuneScape'' takes place in the world of Gielinor, a medieval fantasy realm divided into different kingdoms, regions, and cities. Each region offers different types of monsters, resources, and quests to challenge players. The game's ] has also been explored through a ] video game on its maker's other website, '']'', ''Armies of Gielinor'', and the novels ''Betrayal at Falador'', ''Return to Canifis'' and ''Legacy of Blood''. | ''RuneScape'' takes place in the world of Gielinor, a medieval fantasy realm divided into different kingdoms, regions, and cities. Each region offers different types of monsters, resources, and quests to challenge players. The game's ] has also been explored through a ] video game on its maker's other website, '']'', ''Armies of Gielinor'', and the novels ''Betrayal at Falador'', ''Return to Canifis'' and ''Legacy of Blood''. | ||
Players are represented in the game with customisable ]. ''RuneScape'' does not follow a ] storyline; rather, players set their own goals and objectives. Players can choose to fight ] (NPC) monsters, complete ], or increase their ] in the available skills.<ref name="WSJKnights">{{Cite news|url=https://www.wsj.com/articles/SB116001111843283242|author=Wingfield, Nick|title=The Knights of Networking|work=Wall Street Journal|publisher=Dow Jones & Company|date=5 October 2006| |
Players are represented in the game with customisable ]. ''RuneScape'' does not follow a ] storyline; rather, players set their own goals and objectives. Players can choose to fight ] (NPC) monsters, complete ], or increase their ] in the available skills.<ref name="WSJKnights">{{Cite news|url=https://www.wsj.com/articles/SB116001111843283242|author=Wingfield, Nick|title=The Knights of Networking|work=Wall Street Journal|publisher=Dow Jones & Company|date=5 October 2006|access-date=5 October 2006}}</ref> Players interact with each other through trading, ], or by participating in ] and activities, some of which are competitive or combative in nature, while others require cooperative or collaborative play. | ||
=====''Old School RuneScape''===== | =====''Old School RuneScape''===== | ||
{{main|Old School RuneScape}} | {{main|Old School RuneScape}} | ||
''Old School RuneScape'' is a separate incarnation of ''RuneScape'' released on 22 February 2013, based on a copy of the game from August 2007. It was opened to paying subscribers after a poll to determine the level of support for releasing this game passed 50,000 votes (totaling 449,351 votes<ref>{{cite web |title=RuneScape 2007 Server Poll – Vote now finished |url=https://services.runescape.com/m=poll/rs2007-server |publisher=Jagex | |
''Old School RuneScape'' is a separate incarnation of ''RuneScape'' released on 22 February 2013, based on a copy of the game from August 2007. It was opened to paying subscribers after a poll to determine the level of support for releasing this game passed 50,000 votes (totaling 449,351 votes<ref>{{cite web |title=RuneScape 2007 Server Poll – Vote now finished |url=https://services.runescape.com/m=poll/rs2007-server |publisher=Jagex |access-date=1 July 2019}}</ref>), followed by a free-to-play version on 19 February 2015. ''Old School RuneScape'' receives regular content updates, which must be voted on by its players before they can be added to the game.{{citation needed|date=February 2017}} On 17 July 2017, Jagex announced the development of a mobile version of ''Old School RuneScape''.<ref>{{cite web|title=Old School on Mobile|url=http://services.runescape.com/m=news/old-school-mobile?oldschool=1|website=Runescape|publisher=Jagex|access-date=4 August 2017}}</ref> | ||
=====''DarkScape''===== | =====''DarkScape''===== | ||
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====''Block N Load''==== | ====''Block N Load''==== | ||
{{Main|Block N Load}} | {{Main|Block N Load}} | ||
On 11 December 2014, ''Block N Load'', a sandbox building tactical first-person shooter (FPS) game went into closed beta. On 5 March 2015, Jagex announced that ''Block N Load'' would be released for PC on 30 April 2015.<ref>{{cite web|url=http://www.eurogamer.net/articles/2015-03-05-jagexs-block-n-load-out-in-april|title=Jagex's Block N Load out in April|author=Yin-Poole, Wesley|publisher=Eurogamer|date=5 March 2015| |
On 11 December 2014, ''Block N Load'', a sandbox building tactical first-person shooter (FPS) game went into closed beta. On 5 March 2015, Jagex announced that ''Block N Load'' would be released for PC on 30 April 2015.<ref>{{cite web|url=http://www.eurogamer.net/articles/2015-03-05-jagexs-block-n-load-out-in-april|title=Jagex's Block N Load out in April|author=Yin-Poole, Wesley|publisher=Eurogamer|date=5 March 2015|access-date=2 April 2015}}</ref> | ||
====''FunOrb''==== | ====''FunOrb''==== | ||
{{Main|FunOrb}} | {{Main|FunOrb}} | ||
''FunOrb'' was a ] site created by Jagex. Launched on 27 February 2008, it was the company's first major release after ''RuneScape''. All of the games were programmed in Java. FunOrb was permanently shut down on the 7th of August 2018.<ref name="ClosingDown">{{cite web|url=https://www.mcvuk.com/business/jagex-to-close-online-game-portal-funorb|title=Jagex to close online game portal FunOrb|author=Jake Tucker|publisher=]|date=2018-05-09| |
''FunOrb'' was a ] site created by Jagex. Launched on 27 February 2008, it was the company's first major release after ''RuneScape''. All of the games were programmed in Java. FunOrb was permanently shut down on the 7th of August 2018.<ref name="ClosingDown">{{cite web|url=https://www.mcvuk.com/business/jagex-to-close-online-game-portal-funorb|title=Jagex to close online game portal FunOrb|author=Jake Tucker|publisher=]|date=2018-05-09|access-date=2018-05-09}}</ref> | ||
The site was mainly targeted towards the "hard casual," "deep casual" or "time-pressured" gamer market.<ref>{{cite web|url=http://www.gamasutra.com/php-bin/news_index.php?story=17136|title=Q&A: Jagex's Faulkner Talks New Service, Emerging Trends|publisher=Gamasutra| |
The site was mainly targeted towards the "hard casual," "deep casual" or "time-pressured" gamer market.<ref>{{cite web|url=http://www.gamasutra.com/php-bin/news_index.php?story=17136|title=Q&A: Jagex's Faulkner Talks New Service, Emerging Trends|publisher=Gamasutra|access-date=16 May 2011|year=2008}}</ref> | ||
====''8Realms''==== | ====''8Realms''==== | ||
{{Main|8Realms}} | {{Main|8Realms}} | ||
''8Realms'' was an ] empire-building ] developed by Jagex.<ref>{{cite web|url=http://www.rockpapershotgun.com/2011/02/22/jagex-announce-8-realms-empire-building/|title=Jagex Announce 8 Realms "Empire Building"| |
''8Realms'' was an ] empire-building ] developed by Jagex.<ref>{{cite web|url=http://www.rockpapershotgun.com/2011/02/22/jagex-announce-8-realms-empire-building/|title=Jagex Announce 8 Realms "Empire Building"|access-date=16 May 2011|year=2011}}</ref> It was the company's first internally developed ], and second published MMORTS after '']''. | ||
The ''8Realms'' ] was released on 5 May 2011; players were given advanced access to the closed beta by invitation and through the game's ] page. On 28 May 2012, Jagex announced they were closing the game, stating that "it has become clear that the game doesn’t meet our high expectations for success."<ref>{{cite web|url=http://www.develop-online.net/news/40926/Jagex-closing-8Realms|title=Jobs cut at Jagex following MMO shutdown|author=Freeman, Will|publisher=Develop|date=28 May 2012| |
The ''8Realms'' ] was released on 5 May 2011; players were given advanced access to the closed beta by invitation and through the game's ] page. On 28 May 2012, Jagex announced they were closing the game, stating that "it has become clear that the game doesn’t meet our high expectations for success."<ref>{{cite web|url=http://www.develop-online.net/news/40926/Jagex-closing-8Realms|title=Jobs cut at Jagex following MMO shutdown|author=Freeman, Will|publisher=Develop|date=28 May 2012|access-date=29 May 2012}}</ref> | ||
====''Carnage Racing''==== | ====''Carnage Racing''==== | ||
<!-- {{Main|Carnage Racing}} Doesn't have its own article. --> | <!-- {{Main|Carnage Racing}} Doesn't have its own article. --> | ||
On 11 October 2012 Jagex announced it was developing a racing game on ] called ''Carnage Racing''. The game runs on the ] and was released in November 2012.<ref>{{cite web|url=http://www.eurogamer.net/articles/2012-10-11-jagex-says-carnage-racing-brings-triple-a-graphics-to-facebook|title=Jagex says Carnage Racing brings triple-a graphics to Facebook|author=Purchese, Robert|publisher=EuroGamer|date=11 October 2012| |
On 11 October 2012 Jagex announced it was developing a racing game on ] called ''Carnage Racing''. The game runs on the ] and was released in November 2012.<ref>{{cite web|url=http://www.eurogamer.net/articles/2012-10-11-jagex-says-carnage-racing-brings-triple-a-graphics-to-facebook|title=Jagex says Carnage Racing brings triple-a graphics to Facebook|author=Purchese, Robert|publisher=EuroGamer|date=11 October 2012|access-date=5 November 2012}}</ref><ref>{{cite web|url=https://www.polygon.com/2012/11/15/3650046/carnage-racing-facebook#0|title=Carnage Racing now available on Facebook|author=Sarkar, Samit|publisher=Polygon|date=15 November 2012|access-date=11 June 2020}}</ref> | ||
====''Chronicle: RuneScape Legends''==== | ====''Chronicle: RuneScape Legends''==== | ||
Jagex announced ''Chronicle: RuneScape Legends'' at RuneFest 2014 for launch in the coming year. It allows players to build their own adventure with cards using characters from ''RuneScape''.<ref name="IGN">{{cite web|url=http://au.ign.com/articles/2014/10/13/chronicle-runescape-legends-announced-for-2015-release|title=Chronicle: RuneScape Legends Announced for 2015 Release|last=Karmali|first=Luke|date=13 October 2014|publisher=IGN| |
Jagex announced ''Chronicle: RuneScape Legends'' at RuneFest 2014 for launch in the coming year. It allows players to build their own adventure with cards using characters from ''RuneScape''.<ref name="IGN">{{cite web|url=http://au.ign.com/articles/2014/10/13/chronicle-runescape-legends-announced-for-2015-release|title=Chronicle: RuneScape Legends Announced for 2015 Release|last=Karmali|first=Luke|date=13 October 2014|publisher=IGN|access-date=18 December 2014}}</ref> | ||
On 25 November 2015 Chronicle entered closed beta, and it was released on ] on 26 May 2016. On 8 May 2018, it was announced that the game would be removed due to "multiple technical issues" combined with a dwindling player base. The servers for the game remained running until 6 August 2018.<ref>https://steamcommunity.com/app/205890/discussions/0/1694920442965855293/</ref> | On 25 November 2015 Chronicle entered closed beta, and it was released on ] on 26 May 2016. On 8 May 2018, it was announced that the game would be removed due to "multiple technical issues" combined with a dwindling player base. The servers for the game remained running until 6 August 2018.<ref>https://steamcommunity.com/app/205890/discussions/0/1694920442965855293/</ref> | ||
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====''War of Legends''==== | ====''War of Legends''==== | ||
{{Main|War of Legends}} | {{Main|War of Legends}} | ||
''War of Legends'' was an ] set in a world of ancient ], which was released on 19 January 2010. It was Jagex's first MMORTS, the company's first externally developed game,<ref>{{cite web|url=https://venturebeat.com/2010/01/19/jagex-brings-asian-game-to-western-gamers/|title=Jagex brings Asian game to Western gamers | VentureBeat| |
''War of Legends'' was an ] set in a world of ancient ], which was released on 19 January 2010. It was Jagex's first MMORTS, the company's first externally developed game,<ref>{{cite web|url=https://venturebeat.com/2010/01/19/jagex-brings-asian-game-to-western-gamers/|title=Jagex brings Asian game to Western gamers | VentureBeat|access-date=16 May 2011|year=2010}}</ref> the first game published by Jagex not to be written in Java, and the company's first ]al game.<ref>{{cite news|url=https://www.usatoday.com/tech/gaming/2010-01-19-games19_ST_N.htm|title='Microtransactions' add up for free online games|publisher=USA Today|author=Snider, Mike|access-date=16 May 2011|date=19 January 2010}}</ref> The game was shut down on 22 December 2014, and on 29 January 2015 Jagex announced that the game would not come back online due to unresolved security issues. | ||
====''Herotopia''==== | ====''Herotopia''==== | ||
{{Main|Herotopia}} | {{Main|Herotopia}} | ||
On 10 May 2011 Jagex announced that it was working with the New York-based children's media company Herotainment to publish a new browser-based game called ''Herotopia'',<ref name="Herotopia1">{{cite web|url=http://massively.joystiq.com/2011/05/10/jagex-partners-with-herotainment-to-publish-herotopia/|title=Jagex partners with Herotainment to publish Herotopia|author=Reahard, Jef|publisher=Massively| |
On 10 May 2011 Jagex announced that it was working with the New York-based children's media company Herotainment to publish a new browser-based game called ''Herotopia'',<ref name="Herotopia1">{{cite web|url=http://massively.joystiq.com/2011/05/10/jagex-partners-with-herotainment-to-publish-herotopia/|title=Jagex partners with Herotainment to publish Herotopia|author=Reahard, Jef|publisher=Massively|access-date=10 May 2011|date=10 May 2011|archive-url=https://web.archive.org/web/20110514165631/http://massively.joystiq.com/2011/05/10/jagex-partners-with-herotainment-to-publish-herotopia|archive-date=14 May 2011|url-status=dead}}</ref> which was released on 25 May.<ref name="Herotopia2">{{cite web|url=http://massively.joystiq.com/2011/05/25/herotopia-relaunches-today/|title=Herotopia relaunches today!|author=Daniel, Matt|publisher=Massively|date=25 May 2011|access-date=24 May 2013|archive-url=https://web.archive.org/web/20130209190601/http://massively.joystiq.com/2011/05/25/herotopia-relaunches-today/|archive-date=9 February 2013|url-status=dead}}</ref> According to Jagex the game will be a "virtual world which provides kids with a fun and enjoyable experience they can make their own."<ref name="Herotopia1"/> The game is now closed. | ||
====''Ace of Spades''==== | ====''Ace of Spades''==== | ||
{{Main|Ace of Spades (video game)|l1=Ace of Spades}} | {{Main|Ace of Spades (video game)|l1=Ace of Spades}} | ||
On 1 November 2012 it was announced that Jagex would publish the ] '']''. The game was released on ] on 12 December 2012.<ref name="AceOfSpadesRelease">{{cite web|url=https://www.engadget.com/2012/12/12/feast-your-eyes-on-the-ace-of-spades-launch-trailer/|title=Feast your eyes on the Ace of Spades launch trailer|author=Cardy, Elisabeth|publisher=Massively|date=12 December 2012| |
On 1 November 2012 it was announced that Jagex would publish the ] '']''. The game was released on ] on 12 December 2012.<ref name="AceOfSpadesRelease">{{cite web|url=https://www.engadget.com/2012/12/12/feast-your-eyes-on-the-ace-of-spades-launch-trailer/|title=Feast your eyes on the Ace of Spades launch trailer|author=Cardy, Elisabeth|publisher=Massively|date=12 December 2012|access-date=14 December 2012}}</ref> The game's servers were shut down on 6 March 2019.<ref name="closure 2">{{cite web |url=https://steamcommunity.com/app/224540/discussions/0/1841314700704353015/ |title=Ace of Spades' Future – Update :: Ace of Spades General Discussions |website=steamcommunity.com}}</ref> | ||
====Mobile==== | ====Mobile==== | ||
Line 116: | Line 116: | ||
====''Transformers Universe''==== | ====''Transformers Universe''==== | ||
{{Main|Transformers Universe (video game)}} | {{Main|Transformers Universe (video game)}} | ||
On 14 March 2011, Jagex announced a partnership with ] to create a ''Transfomers Universe'' MMO based on the ] ] that was due to launch in North America, Latin America, Europe, New Zealand and Australia in 2013.<ref>{{Cite web|publisher=]|title=Transformers Universe| url=https://www.gameinformer.com/games/transformers_universe/b/pc/default.aspx| |
On 14 March 2011, Jagex announced a partnership with ] to create a ''Transfomers Universe'' MMO based on the ] ] that was due to launch in North America, Latin America, Europe, New Zealand and Australia in 2013.<ref>{{Cite web|publisher=]|title=Transformers Universe| url=https://www.gameinformer.com/games/transformers_universe/b/pc/default.aspx|access-date=25 January 2013}}</ref> The game entered open beta on 4 July 2014,<ref>{{cite web|url=http://massively.joystiq.com/2014/07/02/transformers-universe-launches-open-beta-for-the-4th-of-july/|title=Transformers Universe launches open beta for the 4th of July|first=Brianna|last=Royce|publisher=Massively.com|date=2 July 2014|access-date=3 July 2014|archive-url=https://web.archive.org/web/20140707095436/http://massively.joystiq.com/2014/07/02/transformers-universe-launches-open-beta-for-the-4th-of-july|archive-date=7 July 2014|url-status=dead}}</ref> but it was announced on 16 December 2014 that the game would be cancelled and the beta shut down on 31 January 2015.<ref>{{cite web|url=http://uk.ign.com/articles/2014/12/16/transformers-universe-mmo-is-shutting-down|title=Transformers Universe MMO Is Shutting Down|author=Tipps, Seth|publisher=]|date=16 December 2014|access-date=16 December 2014}}</ref> | ||
====''Stellar Dawn''==== | ====''Stellar Dawn''==== | ||
{{Main|Stellar Dawn}} | {{Main|Stellar Dawn}} | ||
''Stellar Dawn'' was an upcoming browser-based ] themed ] under development by Jagex. Originally known as ''MechScape'',<ref>{{cite web|url=http://www.eurogamer.net/articles/jagex-reveals-first-mechscape-details|title=Jagex reveals first MechScape details|publisher=]|page=1| |
''Stellar Dawn'' was an upcoming browser-based ] themed ] under development by Jagex. Originally known as ''MechScape'',<ref>{{cite web|url=http://www.eurogamer.net/articles/jagex-reveals-first-mechscape-details|title=Jagex reveals first MechScape details|publisher=]|page=1|access-date=16 May 2011|year=2009}}</ref> the project was scrapped and renamed after it was decided that the completed project did not meet the standards of the original ].<ref>{{cite web|url=http://www.eurogamer.net/articles/jagex-cans-mechscape-at-enormous-cost|title=Jagex cans MechScape at enormous cost|publisher=Eurogamer|page=1|access-date=16 May 2011|year=2010}}</ref> The project was overhauled and formally announced as ''Stellar Dawn'' on 14 July 2010 when Jagex released the official ''Stellar Dawn'' website. On 10 August 2010 the first official ''Stellar Dawn'' teaser was released. The game was slated for a 2011 launch, but in March 2012 Jagex announced that development had been paused in favour of ''Transformers Universe'' and ''RuneScape''.<ref>{{cite web|url=http://massively.joystiq.com/2012/03/02/jagex-pauses-stellar-dawns-development/|title=Jagex pauses Stellar Dawn's development|author=Olivetti, Justin|publisher=Massively|date=2 March 2012|access-date=18 March 2012|archive-url=https://web.archive.org/web/20120307120834/http://massively.joystiq.com/2012/03/02/jagex-pauses-stellar-dawns-development/|archive-date=7 March 2012|url-status=dead}}</ref> | ||
====''RuneScape: Idle Adventures''==== | ====''RuneScape: Idle Adventures''==== | ||
''RuneScape: Idle Adventures'' was an ] set in the ''RuneScape'' universe developed by ]. A closed beta was opened on Steam on 23 April 2016,{{citation needed|date=April 2016}} then was subsequently shutdown on 15 May 2017<ref name="RSIdleAdventuresClosure">{{cite web|url=https://steamcommunity.com/games/rsidleadv/announcements/detail/1306451998885711489/|title=New Beginnings and New Projects|author=Hyper Hippo Productions|date=15 May 2017| |
''RuneScape: Idle Adventures'' was an ] set in the ''RuneScape'' universe developed by ]. A closed beta was opened on Steam on 23 April 2016,{{citation needed|date=April 2016}} then was subsequently shutdown on 15 May 2017<ref name="RSIdleAdventuresClosure">{{cite web|url=https://steamcommunity.com/games/rsidleadv/announcements/detail/1306451998885711489/|title=New Beginnings and New Projects|author=Hyper Hippo Productions|date=15 May 2017|access-date=15 May 2017}}</ref> due to lack of users. | ||
==References== | ==References== |
Revision as of 07:20, 29 November 2020
British video game developer and publisherThis article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. Find sources: "Jagex" – news · newspapers · books · scholar · JSTOR (June 2020) (Learn how and when to remove this message) |
Company type | Subsidiary |
---|---|
Industry | Video games |
Founded | 1999; 26 years ago (1999) |
Founders |
|
Headquarters | Cambridge, England |
Key people | Phil Mansell (CEO, COO) |
Products | See § Games |
Number of employees | 337 |
Parent |
|
Website | jagex.com |
Jagex Limited is a British video game developer and publisher based at the Cambridge Science Park in Cambridge, England. It is best known for RuneScape and Old School RuneScape, collectively known as the world's largest free-to-play massively multiplayer online role-playing games. The company's name is derived from the company's original slogan, "Java Gaming Experts". In addition to RuneScape, Jagex has released multiple casual games on its FunOrb portal, as well as other titles. Jagex was owned by U.S. investors between 2012 and 2016, by Chinese investors from 2016–2020, and is currently owned by Macarthur Fortune Holding LLC, a global asset management company.
History
After initially creating the Jagex name and logo for their projects, brothers and computer programmers Andrew Gower and Paul Gower began trading under the Jagex name in 1999, describing Jagex Software as a "small software company based in England who specialise in producing top-quality Java-games for webpages." That same year they began work on the MMORPG RuneScape, which was released in January 2001. In December 2001, Andrew Gower, Paul Gower, and Constant Tedder launched Jagex in its current incarnation, with Tedder as its CEO. Jagex formally acquired the Jagex name from Andrew Gower in 2001.
RuneScape grew dramatically; one year after its release over a million free accounts had been registered. The game was originally supported by advertisements, however, the Dot-com bubble meant that there were fewer advertisers willing or able to sign with Jagex. One of the first tasks of the new company was to create a paid version of the game with extra features, to support hosting costs and continued development. This was achieved on 27 February 2002 when the pay-to-play version of RuneScape was released. It gained 5,000 subscribers in the first week, making it one of the largest Java pay-to-play games in the world at the time.
Until the release of War of Legends in 2010, the company used the slogan "Java Gaming Experts" as it had only produced games written in Java up to that point. Following the launch of the Flash-based War of Legends, the company name was said to stand for "Just About the Game Experience".
Company structure
As RuneScape gained users, Jagex grew its employee base. By 11 December 2003, RuneScape had 65,000 paying members, and Jagex had 29 employees. On 4 May 2007, RuneScape had over 6,000,000 active free accounts and over 1,000,000 active pay-to-play subscribers. In July 2012, Jagex had over 500 employees.
On 23 October 2007, Geoff Iddison, former European CEO of PayPal, replaced Constant Tedder as CEO in order to "accelerate international growth." Iddison resigned as CEO in January 2009 and was replaced by Mark Gerhard, who had been Jagex CTO before his appointment. Jagex became a member of TIGA, the United Kingdom's game developer trade body, on 15 April 2009. Richard Wilson, TIGA's CEO, described Jagex as "one of the most successful game developers in the world, not just the UK. Jagex has developed extraordinarily popular games and is at the leading edge in terms of online safety and security."
Jagex received an investment from Insight Venture Partners in October 2005, before which the company had been self-funded. In December 2010 The Raine Group and Spectrum Equity Investors invested in Jagex, while Insight increased their investment. Andrew Gower, Paul Gower, and Constant Tedder left the board of directors at that time. In January 2012, Insight increased its stake in Jagex from 35% to 55%, giving it a controlling interest in the company. However, in an interview, Gerhard stated that Insight took their 55% stake 13 months prior in December 2010. On 11 September 2014, Mark Gerhard announced his resignation from Jagex by 2015. On 2 April 2015, Rod Cousens was appointed CEO of Jagex following his departure from Codemasters. In July 2016 it was announced that Jagex was purchased by Hongtou, a Chinese investment company. Hongtou was subsequently acquired by Zhongji Holdings, which later changed its name to Fukong Interactive Entertainment. Jagex remained under Hongtou within Fukong's structure until it was sold to Macarthur Fortune Holding, a US-based asset management company, in April 2020. Macarthur Fortune Holding, through its Platinum Fortune fund, paid $530 million for this acquisition.
Phil Mansell became Jagex' CEO in January 2017.
Charity fundraising
Since 2004 Jagex has made donations to a number of national and international charities, as well as running charity auctions for signed merchandise. In 2008 they donated artwork and prizes to the MMOCalendar, which raises funds for St. Jude Children's Research Hospital.
In 2011, Jagex donated a total of £150,076 to a number of local and US-based charities.
In 2013, Jagex introduced the "Well of Goodwill" to RuneScape, which allowed players to gift in-game items or wealth to charity. The Well of Goodwill also featured a hi-scores page for the players who donated. For every 10 million gold pieces gifted by the community, Jagex donated $2 to a number of charitable causes. On the weekend of 21 to 24 February 2014, Jagex reopened the well of goodwill to donations. They also hosted livestreams for the then-active double experience weekend and released a limited-offer virtual purchase to raise money for SpecialEffect, a charity geared towards making games accessible to children with disabilities.
In July 2014, Jagex helped raise awareness about the illegal poaching of black and white rhinos by adding rhinoceros pets and trivia questions to RuneScape. This campaign was partnershipped with United for Wildlife.
In November 2014, Jagex reopened the Well of Goodwill to support 3 new charities: AbleGamers, DonateGames, and YoungMinds.
Games
Developed
RuneScape
Main article: RuneScapeRuneScape is a fantasy MMORPG released in January 2001 by Andrew and Paul Gower. It is a graphical browser game implemented on the client-side in Java, and incorporates 3D rendering. The game has over 200 million registered accounts, and is recognised by the Guinness World Records as the world's most popular free-to-play MMORPG.
RuneScape takes place in the world of Gielinor, a medieval fantasy realm divided into different kingdoms, regions, and cities. Each region offers different types of monsters, resources, and quests to challenge players. The game's fictional universe has also been explored through a tie-in video game on its maker's other website, FunOrb, Armies of Gielinor, and the novels Betrayal at Falador, Return to Canifis and Legacy of Blood.
Players are represented in the game with customisable avatars. RuneScape does not follow a linear storyline; rather, players set their own goals and objectives. Players can choose to fight non-player character (NPC) monsters, complete quests, or increase their experience in the available skills. Players interact with each other through trading, chatting, or by participating in mini-games and activities, some of which are competitive or combative in nature, while others require cooperative or collaborative play.
Old School RuneScape
Main article: Old School RuneScapeOld School RuneScape is a separate incarnation of RuneScape released on 22 February 2013, based on a copy of the game from August 2007. It was opened to paying subscribers after a poll to determine the level of support for releasing this game passed 50,000 votes (totaling 449,351 votes), followed by a free-to-play version on 19 February 2015. Old School RuneScape receives regular content updates, which must be voted on by its players before they can be added to the game. On 17 July 2017, Jagex announced the development of a mobile version of Old School RuneScape.
DarkScape
On 16 September 2015 Jagex released DarkScape, a separate version of RuneScape which featured open-world player versus player combat. DarkScape was originally released with most of RuneScape's content, but received separate content updates. DarkScape was completely free to play, with some additional benefits reserved for paying subscribers. On 29 February 2016 it was announced that DarkScape would close on 28 March due to lack of interest.
Block N Load
Main article: Block N LoadOn 11 December 2014, Block N Load, a sandbox building tactical first-person shooter (FPS) game went into closed beta. On 5 March 2015, Jagex announced that Block N Load would be released for PC on 30 April 2015.
FunOrb
Main article: FunOrbFunOrb was a casual gaming site created by Jagex. Launched on 27 February 2008, it was the company's first major release after RuneScape. All of the games were programmed in Java. FunOrb was permanently shut down on the 7th of August 2018.
The site was mainly targeted towards the "hard casual," "deep casual" or "time-pressured" gamer market.
8Realms
Main article: 8Realms8Realms was an HTML-based empire-building massively multiplayer online strategy game developed by Jagex. It was the company's first internally developed MMORTS, and second published MMORTS after War of Legends.
The 8Realms closed beta was released on 5 May 2011; players were given advanced access to the closed beta by invitation and through the game's Facebook page. On 28 May 2012, Jagex announced they were closing the game, stating that "it has become clear that the game doesn’t meet our high expectations for success."
Carnage Racing
On 11 October 2012 Jagex announced it was developing a racing game on Facebook called Carnage Racing. The game runs on the Unity game engine and was released in November 2012.
Chronicle: RuneScape Legends
Jagex announced Chronicle: RuneScape Legends at RuneFest 2014 for launch in the coming year. It allows players to build their own adventure with cards using characters from RuneScape.
On 25 November 2015 Chronicle entered closed beta, and it was released on Steam on 26 May 2016. On 8 May 2018, it was announced that the game would be removed due to "multiple technical issues" combined with a dwindling player base. The servers for the game remained running until 6 August 2018.
Published
War of Legends
Main article: War of LegendsWar of Legends was an MMORTS set in a world of ancient Chinese mythology, which was released on 19 January 2010. It was Jagex's first MMORTS, the company's first externally developed game, the first game published by Jagex not to be written in Java, and the company's first microtransactional game. The game was shut down on 22 December 2014, and on 29 January 2015 Jagex announced that the game would not come back online due to unresolved security issues.
Herotopia
Main article: HerotopiaOn 10 May 2011 Jagex announced that it was working with the New York-based children's media company Herotainment to publish a new browser-based game called Herotopia, which was released on 25 May. According to Jagex the game will be a "virtual world which provides kids with a fun and enjoyable experience they can make their own." The game is now closed.
Ace of Spades
Main article: Ace of SpadesOn 1 November 2012 it was announced that Jagex would publish the sandbox game Ace of Spades. The game was released on Steam on 12 December 2012. The game's servers were shut down on 6 March 2019.
Mobile
Jagex released its first mobile game, Bouncedown, for the iPhone and iPod touch on 3 December 2009, followed by StarCannon on 15 April 2010, Miner Disturbance on 8 June 2010, and Undercroft on 23 September 2010.
8Realms, the company's first HTML based game, was designed to work on the iPad.
Cancelled games
Transformers Universe
Main article: Transformers Universe (video game)On 14 March 2011, Jagex announced a partnership with Hasbro to create a Transfomers Universe MMO based on the Transformers intellectual property that was due to launch in North America, Latin America, Europe, New Zealand and Australia in 2013. The game entered open beta on 4 July 2014, but it was announced on 16 December 2014 that the game would be cancelled and the beta shut down on 31 January 2015.
Stellar Dawn
Main article: Stellar DawnStellar Dawn was an upcoming browser-based sci-fi themed MMORPG under development by Jagex. Originally known as MechScape, the project was scrapped and renamed after it was decided that the completed project did not meet the standards of the original design brief. The project was overhauled and formally announced as Stellar Dawn on 14 July 2010 when Jagex released the official Stellar Dawn website. On 10 August 2010 the first official Stellar Dawn teaser was released. The game was slated for a 2011 launch, but in March 2012 Jagex announced that development had been paused in favour of Transformers Universe and RuneScape.
RuneScape: Idle Adventures
RuneScape: Idle Adventures was an idle game set in the RuneScape universe developed by Hyper Hippo Productions. A closed beta was opened on Steam on 23 April 2016, then was subsequently shutdown on 15 May 2017 due to lack of users.
References
- "Jagex Limited Annual report and financial statements for the year ended 31 December 2018". Companies House. 18 April 2019.
- Curtis, Tom. "Report: US firm takes control of UK-based Runescape developer Jagex". www.gamasutra.com. Retrieved 13 November 2020.
- Barraclough, Leo (16 March 2016). "'RuneScape' Developer Jagex Set to Be Bought by China's Shandong Hongda". Variety. Retrieved 13 November 2020.
- Ltd, Jagex (28 April 2020). "Macarthur Fortune Holding LLC acquires Jagex". Jagex. Retrieved 13 November 2020.
- Kerr, Chris. "Macarthur Fortune Holding acquires Runescape dev Jagex for $530 million". www.gamasutra.com. Retrieved 13 November 2020.
- "WAR OF LEGENDS PROVES VICTORIOUS IN BATTLE". Develop. 18 March 2010. Retrieved 16 May 2011.
- ^ Dodson, Sean (11 December 2003). "Rune to move". The Guardian. London. Retrieved 16 May 2011.
- "USA Today :: Five things you didn't know about RuneScape". 29 July 2012. Retrieved 27 July 2012.
- Griliopoulos, Dan (27 June 2012). "The Longest Game: The Making of RuneScape". PCGamesN. Retrieved 27 June 2012.
- Olivetti, Justin (9 January 2012). "God save the green: Deal makes Jagex a US company". Engadget. Retrieved 2 April 2012.
- Weber, Rachel (12 January 2012). "Casting the Runes". gamesindustry.biz. Retrieved 5 April 2012.
- "Gerhard leaving Jagex". Retrieved 16 September 2014.
- "Exclusive: Rod Cousens leaves Codemasters to become new Jagex CEO". Retrieved 2 April 2015.
- Takahashi, Dean (1 April 2018). "How Jagex turned RuneScape into a 'living game'". VentureBeat.
- Batchelor, James (28 April 2020). "Jagex sold for $530m". GamesIndustry.biz.
- Dring, Christian (27 January 2017). "Jagex names Phil Mansell as acting CEO following Rod Cousens departure". GamesIndustry.biz.
- Guthrie, MJ (19 July 2012). "RuneScape reaches 200 million users mark". Massively. Archived from the original on 21 July 2012. Retrieved 20 July 2012.
- Wingfield, Nick (5 October 2006). "The Knights of Networking". Wall Street Journal. Dow Jones & Company. Retrieved 5 October 2006.
- "RuneScape 2007 Server Poll – Vote now finished". Jagex. Retrieved 1 July 2019.
- "Old School on Mobile". Runescape. Jagex. Retrieved 4 August 2017.
- Yin-Poole, Wesley (5 March 2015). "Jagex's Block N Load out in April". Eurogamer. Retrieved 2 April 2015.
- Jake Tucker (9 May 2018). "Jagex to close online game portal FunOrb". MCV. Retrieved 9 May 2018.
- "Q&A: Jagex's Faulkner Talks New Service, Emerging Trends". Gamasutra. 2008. Retrieved 16 May 2011.
- "Jagex Announce 8 Realms "Empire Building"". 2011. Retrieved 16 May 2011.
- Freeman, Will (28 May 2012). "Jobs cut at Jagex following MMO shutdown". Develop. Retrieved 29 May 2012.
- Purchese, Robert (11 October 2012). "Jagex says Carnage Racing brings triple-a graphics to Facebook". EuroGamer. Retrieved 5 November 2012.
- Sarkar, Samit (15 November 2012). "Carnage Racing now available on Facebook". Polygon. Retrieved 11 June 2020.
- Karmali, Luke (13 October 2014). "Chronicle: RuneScape Legends Announced for 2015 Release". IGN. Retrieved 18 December 2014.
- https://steamcommunity.com/app/205890/discussions/0/1694920442965855293/
- "Jagex brings Asian game to Western gamers | VentureBeat". 2010. Retrieved 16 May 2011.
- Snider, Mike (19 January 2010). "'Microtransactions' add up for free online games". USA Today. Retrieved 16 May 2011.
- ^ Reahard, Jef (10 May 2011). "Jagex partners with Herotainment to publish Herotopia". Massively. Archived from the original on 14 May 2011. Retrieved 10 May 2011.
- Daniel, Matt (25 May 2011). "Herotopia relaunches today!". Massively. Archived from the original on 9 February 2013. Retrieved 24 May 2013.
- Cardy, Elisabeth (12 December 2012). "Feast your eyes on the Ace of Spades launch trailer". Massively. Retrieved 14 December 2012.
- "Ace of Spades' Future – Update :: Ace of Spades General Discussions". steamcommunity.com.
- "Transformers Universe". Game Informer. Retrieved 25 January 2013.
- Royce, Brianna (2 July 2014). "Transformers Universe launches open beta for the 4th of July". Massively.com. Archived from the original on 7 July 2014. Retrieved 3 July 2014.
- Tipps, Seth (16 December 2014). "Transformers Universe MMO Is Shutting Down". IGN. Retrieved 16 December 2014.
- "Jagex reveals first MechScape details". Eurogamer. 2009. p. 1. Retrieved 16 May 2011.
- "Jagex cans MechScape at enormous cost". Eurogamer. 2010. p. 1. Retrieved 16 May 2011.
- Olivetti, Justin (2 March 2012). "Jagex pauses Stellar Dawn's development". Massively. Archived from the original on 7 March 2012. Retrieved 18 March 2012.
- Hyper Hippo Productions (15 May 2017). "New Beginnings and New Projects". Retrieved 15 May 2017.
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