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The SpaceOrb 360 is a 6DOF computer input device that is designed to be operated with two hands. Each of the 6axis have 10bit precision each when measuring the amount of force or torque applied. It has two right-index-finger buttons and four right-thumb buttons. It interfaces with a computer through an RS-232 serial port using a custom binary protocol. Drivers for the device exist for Mac OS, MS Windows and Linux.
The device was released in 1996, the same year as popular 3D games such as Descent II and Quake. It was originally called the Spaceball Avenger II, a sequel to SpaceTec's Spaceball Avenger. The SpaceOrb was especially suited for the gameplay of Descent because of the complete freedom-of-motion afforded by its rendering engine. There was strong support for the device in both Quake and Quake II, but the WASD-type keyboard-and-mouse controls eventually became more popular. As of the Half-Life engine (based on the original Quake source), there was specific support for the SpaceOrb's capabilities. Unfortunately developers started to drop variable movement speed support, which dumbed down the 10bit translation force measurement to 1bit per direction.
It was originally manufactured and sold by the SpaceTec IMC company (first bought by Labtec, which itself was later bought by Logitech). The device is no longer sold nor supported by Logitech. It has been supplanted by more modern devices sold under Logitech's 3Dconnexion brand, which are all one-handed 3DMice that afford the other hand the freedom to interact with the keyboard/mouse.
References
- http://findarticles.com/p/articles/mi_m0EIN/is_1996_Jan_5/ai_17983496/
- http://www.highbeam.com/doc/1G1-17983496.html
External links
- www.jaycrowe.com is Birdman's SpaceOrb Messageboard.
- http://www.cwonline.com CyberWorld, Inc. still has SpaceOrb 360 available for sale.
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