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Day of Defeat

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Day of Defeat (DoD) is a team-based multiplayer World War II computer game. It is a mod of the first-person shooter Half-Life.

Players in DoD fight in European Theatre infantry combat between the Allies and the Axis with semi-realistic gameplay balance. The game features weapons like the M1 Garand, Browning Automatic Rifle, Karabiner 98k, MP40, Thompson submachine gun.

Day of Defeat is class-based. Players choose a class before they enter the game and this class determines what weapons the player will carry, how fast they will move, and what they will look like. There are separate classes for the American, British, and German forces.

Maps

Scenarios either require the teams to complete objectives or control territory. An objective-based map might require a team to take TNT charges and destroy a given objective, such as a bridge or a German Nebelwerfer artillery piece. Territorial control scenarios require the teams to capture flags throughout the map that represent important choke points.

Example maps include Avalanche, streetfighting in the Italian city of Salerno during Operation Avalanche, and Glider, where the American 101st Airborne lands in a WACO Glider and has to destroy such objectives as a radio antenna and Flak 88 anti-aircraft gun.

Releases

Major releases: (incomplete)

  • DoD v1.0 (1 May 2003)
  • DoD v1.1 (14 November 2003, first release on Steam)
  • DoD v1.2 (19 May 2004)
  • DoD v1.3 (7 July 2004)

Bots

Though Day Of Defeat is prominently a multiplayer mod for Half-Life, player can also practise the game offline with bots (computer-controlled opponents). Two of the very good bots known so far of Day of Defeat are SturmBOT.

and ShrikeBot


As of 2004, Valve Software is working on the next version of the game, Day of Defeat: Source, which will be based on the Source engine.

See also

External link

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