This is an old revision of this page, as edited by Jsymmetry (talk | contribs) at 18:19, 26 January 2007 (Made article inclusive of audio; added stub tags; wikified important terms). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
Revision as of 18:19, 26 January 2007 by Jsymmetry (talk | contribs) (Made article inclusive of audio; added stub tags; wikified important terms)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)Non-destructive editing is a form of editing signals where the original content is not modified in the course of editing - instead the edits themselves are edited.
A pointer-based playlist - effectively an EDL - is used to keep track of edits. Each time the edited audio or video is played back or accessed, it is reconstructed from the original source and the EDL. Although this process is more computationally intensive than rendering each edit, changing the edits themselves can be almost instantaneous, and it prevents further generation loss as the video is edited.
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