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Shigeru Miyamoto

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Shigeru Miyamoto
Shigeru Miyamoto
Born (1952-11-16) November 16, 1952 (age 72)
Sonobe cho, Kyoto, Japan
Occupation(s)Game designer, EAD General manager
Years active1977-Present

Shigeru Miyamoto (宮本 茂, Miyamoto Shigeru) (born November 16, 1952 in Sonobe, Kyoto, Japan) is a Japanese video game designer and producer who has been employed at Nintendo since 1977. He has been called the "father of modern video games" and "the Walt Disney of electronic gaming" for helping create the Mario, Donkey Kong, The Legend of Zelda, Star Fox, Pikmin and F-Zero franchises and games such as Nintendogs and Wii Music.

Biography

Early life

Miyamoto described childhood experiences such as exploring fields, woods and caves outside Kyoto as an inspiration for The Legend of Zelda for NES, and an antagonizing experience with a neighbor's chained dog, which inspired the Chain Chomp in the Mario series.

Nintendo

Miyamoto was Nintendo's first artist staff, helping design the company's first coin-operated game, Sheriff. Miyamoto designed Nintendo's second coin-operated arcade game, Donkey Kong, which was a huge success. He also helped create Radar Scope, another early arcade game, which was a modest success.

In November 2009 Miyamoto claimed that Nintendo wouldn't employ him today if he applied for a position with his original qualifications.

Work style

At 1997's E3 convention, Miyamoto revealed that he was constantly working with around four hundred people on around a dozen projects at a time. However, he has also stated that he prefers to focus on "games in order, one by one" rather than many at once.

Miyamoto has also been known to have Nintendo implement delays "to make a game of the high quality standards that Nintendo is known for", at times even scrapping the entire development of games. He and fellow developers refer to this scrapping as "Chabudai Gaeshi" (ちゃぶ台返し, "upending the tea table"), a reference to manga and anime Star of the Giants. It is also referred to as "Miyahon Check" (Miyahon is an alternative kanji reading of Miyamoto) or "Miyamoto Test".

An example of this was Eiji Aonuma's replacement as producer on The Legend of Zelda: Twilight Princess by Miyamoto between 2005 to 2006 so that he could assume direction duties. Aonuma stated that the switch was the result of a year-long development being Chabudai Gaeshi'ed. In the same interview, Miyamoto said that he had to clean up the mess from his Chabudai Gaeshi, so he joined as a producer and assisted in the development of the Nintendo GameCube and Wii versions of the game.

Personal life

Although a game designer, Miyamoto spends little time playing games, preferring to play the guitar and banjo. He has a Shetland Sheepdog named Pikku that was the inspiration for Nintendogs. He is also a semi-professional dog breeder.. He has been quoted as stating, "Video-games are bad for you? That's what they said about Rock 'N' Roll." Miyamoto also has stated that he has a hobby of guessing the measurements of objects, then checking to see if he was correct, and apparently carries a tape measure with him everywhere. He has a wife and two children, and owns a cat.

hes an ass

Selected gameography

Main article: List of Nintendo games created by Shigeru Miyamoto
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See also

References

  1. ^ Nintendo Power staff (1997). Star Fox 64 Player's Guide. Nintendo of America. pp. 116–119.
  2. Nintendo Power staff (June 2007). "Power Profiles 1: Shigeru Miyamoto". Nintendo Power (216): 88–90.
  3. Wright, Will. "Shigeru Miyamoto: The video-game guru who made it O.K. to play". TIME Magazine. Retrieved 28 November 2006.
  4. Vestal, Andrew; et al. (14 September 2000). "History of Zelda". GameSpot. Retrieved 30 September 2006. {{cite web}}: Explicit use of et al. in: |author= (help)
  5. Sheff, David (1993). Game Over. Random House. ISBN 0-679-40469-4.
  6. http://us.wii.com/iwata_asks/punchout/vol1_page2.jsp
  7. "Developer Profile: Intelligent Systems". IGN. 10 January 2001. Retrieved 19 September 2007.
  8. "Miyamoto: Nintendo wouldn't employ me now". MCV. 2009-11-23. Retrieved 2009-11-26.
  9. Imamura, Takao; Miyamoto, Shigeru (August 1997), "Pak Watch E3 Report "The Game Masters"", Nintendo Power, vol. 99, pp. 104–105.
  10. N-Europe: News: Wii Music On Track For 2008
  11. "An Interview with Shigeru Miyamoto". http://www.the-nextlevel.com. Retrieved 24 October 2007. {{cite web}}: External link in |publisher= (help)
  12. "Iwata Asks: The Indefinable Essence Of Zelda". Nintendo. Archived from the original on 9 December 2006. Retrieved 16 November 2006.
  13. Screenshot
  14. "【任天堂】ラウンドテーブルにて『ゼルダの伝説 Twilight Princess』の全貌が明らかに!" (in Japanese). Famitsu. 18 May 2005. Retrieved 19 September 2007. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  15. "Shigeru Miyamoto Developer Bio". MobyGames. Retrieved 19 September 2007.
  16. Totilo, Stephen (27 September 2005). "Nintendo Fans Swarm Mario's Father During New York Visit". VH1. Retrieved 19 September 2007.
  17. Gibson, Ellie (23 August 2005). "Nintendogs Interview // DS // Eurogamer". Eurogamer. Retrieved 2 May 2008.
  18. http://thinkexist.com/quotation/video-games-are-bad-for-you-that-s-what-they-said/406209.html
  19. http://www.allgame.com/game.php?id=410&tab=credits
  20. http://www.gamespot.com/arcade/action/masao/tech_info.html?tag=tabs;summary
  21. http://www.allgame.com/game.php?id=1320&tab=credits
  22. http://www.allgame.com/game.php?id=248&tab=credits
  23. http://www.allgame.com/game.php?id=1002&tab=credits
  24. E3: Through the Eyes of Miyamoto Pt. 2. IGN. 18 June 1997.
  25. http://www.imdb.com/title/tt0879874

External links


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