This is an old revision of this page, as edited by KAP03 (talk | contribs) at 19:11, 10 December 2017 (Adding reference). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
Revision as of 19:11, 10 December 2017 by KAP03 (talk | contribs) (Adding reference)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)CryptoKitties is a game that involves one of-a-kind digital kitties, cryptocurrency and users who buy, sell, and sire (breed) their digital kitties. CryptoKitties lets players buy and breed “crypto-pets” on Ethereum’s underlying blockchain network. A test version of CryptoKitties was unveiled last weekend at ETH Waterloo in October 19, 2017, the largest Ethereum hackathon in the world.
As of December 2, the game’s top cat brought in $117,712.12 (£87,686.11) when it sold on Saturday, 2 December.
The virtual cats are breedable and carry a 256 bit distinct genome with unique DNA and different attributes that can be passed to offspring. Several traits can be passed down including cool down time (how much time is required before a cat can breed), whiskers, fur color and background color. There are a total of 4 billion possible cats that can be bred.
A group known as Axiom Zen developed the game. They release a new CryptoKitty every 15 minutes (until November 2018), but the rest of the supply is powered by the breeding of existing crypto-kitties. Owners of kittens can put them up for sale and set their own price in ethers.
References
- ^ Cheng, Evelyn (2017-12-06). "Meet CryptoKitties, the $100,000 digital beanie babies epitomizing the cryptocurrency mania". CNBC. Retrieved 2017-12-10.
- Tepper, Fitz. "People have spent over $1M buying virtual cats on the Ethereum blockchain". TechCrunch. Retrieved 2017-12-10.
{{cite news}}
: no-break space character in|title=
at position 63 (help) - "CryptoKitties Mania Overwhelms Ethereum Network's Processing". Bloomberg.com. 2017-12-04. Retrieved 2017-12-10.