This is an old revision of this page, as edited by Veinor (talk | contribs) at 03:24, 29 January 2007 (→See also: It's not official; I can't see any reason to link to it). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
Revision as of 03:24, 29 January 2007 by Veinor (talk | contribs) (→See also: It's not official; I can't see any reason to link to it)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff) Fictional characterCarl "CJ" Johnson | |
---|---|
'Grand Theft Auto' character | |
Carl "CJ" Johnson. | |
First game | Grand Theft Auto: San Andreas (2004) |
Carl "CJ" Johnson is a fictional character in the Grand Theft Auto video game series, serving as the protagonist, anti-hero and player-controlled character in Grand Theft Auto: San Andreas.
CJ is one of the leading members of the Grove Street Families (GSF), along with his brother, Sean "Sweet" Johnson. Sweet suggested that CJ was born in the Johnson House, a two floor home at a Grove Street cul-de-sac in Ganton, Los Santos, which was also the home of the Johnson brothers' mother, Beverly Johnson.
Role
Prologue
After the death of his younger brother, Brian, Carl escaped the pressures of gang life and moved to Liberty City in 1987, where he had the opportunity of working with Don Salvatore Leone's son, Joey Leone in the car theft business and is once seen mugging a bypasser on the streets.
Initial role in Los Santos
In 1992, Carl Johnson receives a phone call from Sweet on the death of his mother and returns to Los Santos, only to be confronted by members of C.R.A.S.H. (Community Resources Against Street Hoodlums), consisting of officers Frank Tenpenny, Eddie Pulaski and Jimmy Hernandez. Throughout the storyline, CJ is forced to work for C.R.A.S.H., after learning that he has been framed by the organization for the murder of an Internal Affairs police officer Ralph Pendlebury, whom C.R.A.S.H. members had silenced to prevent him from exposing the team's illegal activities.
Early in the game, CJ aided Sweet and the rest of the senior members in reviving the GSF, by ridding parts of the neighborhood of crack dealers, acquiring firearms and regaining gang territory. This would end for a period of time, after CJ learned that his friends Ryder and Big Smoke, senior GSF members, have betrayed the gang, while Sweet was ambushed by rival Ballas gang members and arrested by the police. CJ was arrested in the process, and released by C.R.A.S.H. into a rural area to perform another job for the team. CJ's and Sweet's arrests also paved the way for the downfall of the GSF - as well as Cesar's Aztecas - and total domination of Los Santos by their rivals, the Ballas and Los Santos Vagos.
Exile and subsequent return to Los Santos
After a brief stay in the Badlands, CJ and his remaining associates headed north for San Fierro, establishing a vehicle chop shop and dealership while strengthening links with the local Triads and killing Ryder. After gaining access to Las Venturas and the surrounding desert area, CJ goes to work for undercover government agent Mike Toreno. He then moves into Venturas and works to put the Triad-funded casino on top by eliminating the competition. CJ saves rapper Madd Dogg's life by interrupting his suicide attempt (CJ apparently feels guilty for his part in ruining Dogg's career). He also kills Eddie Pulaski and, after completing another mission for Toreno, is rewarded with Sweet's early release from prison.
CJ wants Sweet to join him in building a new life. However, Sweet's priorities are different: he wants to remain on Grove Street, get rid of the crack dealers and addicts all over the streets, and reestablish the Grove Street Families as a force in Los Santos. CJ is initially reluctant to return to the hood, as he has been extremely successful since leaving the gang behind. However, Sweet eventually convinces him to go along with the plan. In the midst of a citywide riot sparked by Frank Tenpenny's acquittal on corruption charges, CJ finally confronts and kills Big Smoke, then pursues Tenpenny, who dies in a car crash in front of the Johnson House. In front of the dying and broken man, CJ prepares to shoot Tenpenny with his Desert Eagle, but Sweet stops him. Carl then leaves Tenpenny with these words: "See you around...Officer", thus wrapping up all the loose ends in his life.
After the riot breaks up, Madd Dogg visits the Johnson house with an announcement that he's received a gold record for his new album. Everyone inside then decides to keep a low profile with everything that they've accomplished. CJ then gets up and leaves the house. Kendl then asks where he's going, and he says, "Fittin' to hit the block, see what's happening," and the game's main storyline ends.
CJ is portrayed as a major success at the end of the game. He has completed a major casino heist, holds a large stake in a Las Venturas casino, is a successful rapper's manager, owns several business ventures in San Fierro, and is a trained pilot. Template:Endspoiler
Additional information
Voice actor and physical appearance
CJ was voiced by Chris Bellard, aka Young Maylay. Rumors circulated the Internet for a while that Dave Chappelle was supposed to voice CJ, but these were most likely just wishful thinking on the part of Chappelle's fans. Rap star 50 Cent says that he was asked by Rockstar Games to voice CJ, but turned the role down, stating that he would only voice himself in a video game (which eventually happened in 50 Cent: Bulletproof). Rockstar claims that this was false and 50 Cent starred in Bulletproof out of jealousy.
Character customization
Unlike the principal characters of other Grand Theft Auto games, CJ's appearance is highly customizable, as the player can purchase hair cuts, tattoos and clothing for him. Certain clothes, tattoos and hairstyles improve CJ's standing with his fellow gang members as well as his sex appeal to his selective girlfriends. Changing of clothes, hair and tattoos can also negate a current wanted level.
Cars driven by CJ can also be modified externally and internally. Depending on the condition of the vehicle, paint job, and choice of accessories, the player may find their sex appeal greatly heightened upon exiting the car. As CJ dances, rides bikes, drives cars, and flies aircraft, his skill will improve in each. This allows players to roll backwards on bikes without falling, handle cars better, bunny hop higher etc.
The player may also have CJ build up his muscle by working out at a gym. Doing so improves physical strength, affecting damage done in hand-to-hand combat against opposing adversaries, as well as durability against damage, and sex appeal. There is also the option of exercising on treadmills or exercise-bikes in order to increase stamina. While having no physical effect, this allows CJ to sprint, and power-swim (front crawl), longer distances. Besides the street-style of fighting CJ starts off with, there are also 3 additional types of fighting style which can be learned in the gyms in each of the three cities in game: Boxing from Los Santos, kung fu from San Fierro, and kick-boxing from Las Venturas.
Another key ingredient in San Andreas is respect, the idea of which was previously explored in Grand Theft Auto 2. The player earns respect through various actions such as killing police or rival gangs, and finishing missions. On the other hand, killing fellow gang mates would decrease respect. As more respect is earned, the player is able to recruit Grove Street gang members, up to a maximum of 7 at one time.
The player may also collect horseshoes in Las Venturas to improve luck, and oysters statewide to improve sex appeal. Relationships with the player's selective girlfriends may also be improved through dating (depending on whether the date is successful or not). Before dating, the player may present their girlfriend with a gift of either flowers or a sex toy, which may also be used as clubs.
Character analysis
Within the game's storyline, CJ is an anti-hero and a highly sympathetic character. Despite being a criminal, Carl's intentions are often honorable, particularly relative to other characters or other decisions that he could make. While Claude and Tommy Vercetti, the player-controlled characters of Grand Theft Auto III and Grand Theft Auto: Vice City, respectively, are depicted as selfish and antisocial, choosing crime because it affords them the most personal gain, CJ is depicted as a product of his environment, and his criminality and gang affiliation are his best chance to make a life for himself. Similarly, while Claude (and to some extent, Tommy) do not appear to have feelings for other people and give no consideration to what is right and wrong, CJ does, but his sense of morality is centered on his experiences in the ghetto and on doing what he has to do to provide for himself and his friends and family.
Carl also differs substantially from Claude and Tommy in that CJ rarely commits cold-blooded murder. Though he does assassinate people, they are primarily individuals such as Smoke or Pulaski, who have either betrayed CJ or are a part of the general corruption of San Andreas. In the final missions of GTA III and Vice City, Claude and Tommy ruthlessly kill their former friends and associates who since betrayed them. In similar situations, however, Carl pities his former friends Ryder and Big Smoke even as he kills them. As Smoke lies dying after CJ beats him in a firefight, Carl regrets that he had to kill Smoke, who "was like family." At the same time, neither Claude nor Tommy commits murder for something as trivial as a book of lyrics, as CJ does. In The Introduction, CJ mugs an innocent man on the street, and within the game CJ kills Madd Dogg's manager, a person whom CJ has never met before, strictly to ruin Madd Dogg's career.
Later in the game, however, CJ feels guilty and saves Madd Dogg's life as well as his career by interrupting his suicide attempt, and then CJ personally risks his life to take Madd Dogg's mansion back from a big-time drug dealer. Many of the missions where CJ attacks victims indiscriminately occur toward the beginning of the storyline, before CJ's relationships and motivations are fully developed. As CJ makes money and grows as a person, he no longer attacks innocent people and instead commits crimes strictly to do right by his family and friends. Throughout the game, most of CJ's criminality is directed at people who are more villainous than he is. Carl also tends to align himself with criminal organizations that are relatively more honorable than their competition. The GSF refuses to conduct or even condone sales of hard drugs because of what it could do to the neighborhood, and Mountain Cloud Boys leader Wu Zi Mu in particular prefers to avoid violence whenever possible in his dealings, in contrast to his competitors, the Da Nang Boys in San Fierro and various Mafia families in Las Venturas.
Carl is usually depicted as being altruistic (in relative terms) and obliging, particularly towards his girlfriends and the character OG Loc. CJ also displays loyalty and mutual respect to his gang and his friends as well as a deeper affection for his family, becoming visibly distraught after he enters his mother's home, rushed with memories of the past. Early on in the game, CJ is depicted as a decent enough person who is forced to resort to crime for lack of legal avenues available to him. He appears a bit out of his depth, and he commits a handful of crimes that target innocent victims at the behest of people he is loyal to. However, as the storyline progresses and CJ gains perspective on his situation, he becomes more thoughtful and moves from following orders to directing his own affairs. Most of the characters who brought CJ into conflicts he had little business in, such as Smoke, Ryder, and OG Loc, become his adversaries later in the game.
See also
References
- ^ "Full Grand Theft Auto: San Andreas credits". Internet Movie Database. Retrieved October 2.
{{cite web}}
: Check date values in:|accessdate=
(help); Unknown parameter|accessyear=
ignored (|access-date=
suggested) (help) - CJ: "Looks like baseheads have took over the spot. Let's go home." / Sweet: "This is home, man. Get these fuckers out of Mom's house! You was born in there. Damn!" (Opening cut scene of "Home Coming", Grand Theft Auto: San Andreas.)
- ^ Rockstar North (2004), The Introduction, Rockstar Games
- "Grand Theft Auto: San Andreas trivia". Internet Movie Database. Retrieved August 28.
{{cite web}}
: Check date values in:|accessdate=
(help); Unknown parameter|accessyear=
ignored (|access-date=
suggested) (help)
Grand Theft Auto | |||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
by Rockstar Games | |||||||||||||||||||||||
Main games |
| ||||||||||||||||||||||
Other games | |||||||||||||||||||||||
Other media | |||||||||||||||||||||||
People | |||||||||||||||||||||||
Related | |||||||||||||||||||||||