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Developer(s) | Refractive Software |
---|---|
Stable release | 2.44 / March 3, 2011; 13 years ago (2011-03-03) |
Preview release | 2.45 / April 7, 2011 (2011-04-07) |
Operating system | Cross-platform |
Type | Rendering system |
License | Proprietary commercial software |
Website | www |
Octane Render is a real-time 3D rendering software that utilizes theunbiased rendering technologies to produce photorealistic images. It is the first unbiased renderer to be fully dependent on the GPU. It is currently being developed by Refractive Software.
History
Overview
Features
- Real-time User Interface
- Full Spectral/Unbiased Quality
- True GPU Based, Not Accelerated, Not Hybrid
- Real-time, Accurate Materials
- Built-in Animation
- Customizable Integration
- Choose your default obj import settings.
- You can choose your 3D package integration controls .
- It holds the following:
- Maya
- 3DS Max
- Soft Image
- Cinema 4D
- Blender 2.4/2.5
- Formz
- Moi3D
- Sketch up
- Rhino 3D
- Houdini
- Lightwave 3D
- Flexible Node Graph
- Live Material Database
- Users can make and upload materials to the Live DB. So other users can use them in there projects.
- Lights
- HDRI
- Mesh Emitters
- Sun/Sky system
- Real-time Tone Mapping
- exposure
- ISO
- Gamma
- Camera Response
- Over 50 Camera responses EG: Cinematic color presets
- Vignetting
- F-stop
Integration with other software
Octane Render is integrated with the following software:
- Blender
- Autodesk Maya
- Autodesk 3ds Max
- Autodesk Softimage
- LightWave 3D
- Rhinoceros 3D
- modo
- Cinema 4D
- Google Sketchup
See also
- LuxRender - An open source unbiased render.
- Maxwell Render – An commercial unbiased render.
- Thea Render – An commercial unbiased render.
- Indigo Renderer - A commercial unbiased renderer.
- Arion – An commercial unbiased renderer.
- fryrender - An commercial unbiased renderer.
- Povray - A historical raytracer.