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Terraria

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Video game
Terraria
File:TerrariaLogo2.pngTerraria logo
Developer(s)Re-Logic
Publisher(s)
Producer(s)Jeremy "Blue" Guerrette
Programmer(s)Andrew "Redigit" Spinks
Platform(s)Windows XP, Windows Vista, and Windows 7
Genre(s)Indie side scroller action-adventure/RPG
Mode(s)Single-player, multiplayer (co-op or PvP)

Terraria is an action-adventure/RPG indie game released by independent game studio Re-Logic. The game features exploration, crafting, building structures, and combat with a variety of creatures.

It was released on May 16, 2011. The game is estimated to have sold about 50,000 copies during its first day of release, with over 17,000 players online at the same time during the first day's peak.

Gameplay

Terraria is noted for its similarity to Minecraft and classic exploration/adventure titles such as Metroid. Basic gameplay features day/night cycles, aggressive nocturnal attackers, world-building elements and character advancement based on increases to health/mana and equipment found while exploring. The game has a graphical style reminiscent of the 16-bit sprites found in video games released for the SNES.

Beyond basic gameplay features, Terraria has several elements not present in the games it takes its inspiration from. By completing specific goals (such as defeating a boss, or gaining an extra heart), players can attract NPC merchants to occupy structures or rooms they have built, and may then buy equipment with coins gained from defeating monsters. Each map also contains generated biomes with unique monsters and surroundings, such as the the Underworld (a lava-filled chthonic area with demons and skeletal serpents), deserts (which contain little but sand), and underground jungles (which contain large flying bugs and huge Venus Flytrap-like creatures).

Random events may occur in the course of play, such as the Blood Moon, which increases the number of monsters out at night and allows them to enter the player's structures, and the goblin invasion, which sends a goblin army to attack players. Events can also be caused by destroying shadow orbs in corrupted map areas and using items near altars.

Players may also summon powerful boss monsters such as the Eye of Cthulu and the Eater of Worlds. Independently of summoned bosses, each map contains one dungeon that contains rare items and unusual enemies, and can only be safely entered after first defeating the Skeletron boss on that map.

The developers plan to offer free content updates in the future.

See also

References

  1. Senior, Tom (2011-05-17). "Terraria launch a huge success". PC Gamer. Future plc. Retrieved 2011-05-18.
  2. Devore, Jordan (2011-04-25). "Minecraft in 2D, you say? Terraria looks legit". Destructoid. Retrieved 2011-05-22.
  3. Geere, Duncan (2011-05-18). "Terraria offers two-dimensional mining, exploring and giant eyeballs". Wired. Condé Nast Publications. Retrieved 2001-05-22.
  4. McWhertor, Michael (2011-05-13). "Somewhere Between Super Metroid and Minecraft Lies the Intriguing Terraria". Kotaku. Gawker Media. Retrieved 2011-05-18.

External links

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