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Bruce Woodcock (computer games analyst)

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Bruce Sterling Woodcock (b. 1970) is an American computer and video games industry analyst, best known for his work on subscription tracking of massively multiplayer online games via his website MMOGCHART.COM.

Biography

Woodcock was born in Sullivan, Missouri on June 20, 1970. From 1988 to 1990, he attended Purdue University, studying physics, philosophy, and computer science. In 1989, he became involved in internet gaming on early MUDs, and in 1990, was briefly running two of the largest TinyMUDs of the time, TinyMUD Classic and Islandia. His original online handle was Sir Bruce Sterling, which was later shortened to SirBruce when he began posting on message boards.

Woodcock left college early and moved to Colorado Springs, Colorado in 1991, where he began a career in information technology. In 1993, he moved to San Jose, California, where he subsequently worked as a system administrator at early ISP Netcom (USA) and Network Appliance. After leaving Network Appliance in 1997, he started to become notable for a presence on the Yahoo! financial message boards, as he closely tracked Network Appliance..

With the advent of the MMOGs Chron X and Ultima Online in 1997, Woodcock became a player and beta-tester for this genre of game. In 2000, he became one of the primary angel investors in Playnet, makers of World War II Online, and in 2002 he began serving on Playnet's Board of Directors as Director (ex officio).

In August 2002, Woodcock began his research, reporting, and tracking of MMOG subscription numbers, which has become a standard of reference both inside and outside the MMOG industry. In November 2004 his work was moved to its own dedicated website, MMOGCHART.COM.

Woodcock currently lives in San Jose, working as an independent game consultant and analyst for the MMOG industry. He is a member of the IGDA, and has spoken on game industry topics at trade shows such as the Austin Game Conference.

Public speaker

  • "Building Massively Multiplayer Games on a Budget" (Panelist), Austin Game Conference, September 10, 2004
  • "Massively Multiplayer Games on a Shoestring Budget" (Panelist), Austin Game Conference, September 11, 2003

Works

References

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