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Revision as of 08:23, 16 June 2006 by 193.154.194.38 (talk)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)Necrid (ネクリッド Nekuriddo) is a fictional character designed by Todd McFarlane for the Soul Series of fighting games. Necrid made his first and only appearance on the console ports of Soul Calibur II.
Biography
He was once a warrior who managed to reach the Soul Edge. However, the weapon's evil energy contaminated his body and mind, turning him into a horrible monster. Now he is a bloodthirsty abomination in constant pain that only the fragments of Soul Edge can calm. As a result, he is in a constant search for these fragments.
The one above is his resumed in-game profile. There's a more detailed profile of him on the old Soul Archive site:
Necrid was once one of many warriors who managed to reach Soul Edge after beating his former owner. But as he approached the sword, the evil spirit of the sword, Inferno, raised from inside it and beckoned him. Upon seeing the apparition, the fear he felt was so great that he, despite thinking it was a dishonor for a warrior, escaped. He managed to avoid the confrontation, but ended trapped in the vortex of Chaos that Inferno brought. Trapped there, his mind and body were contamined by the strong evil aura of that realm, eventually turning him into an abomination.
During Kilik and Xianghua's battle against Inferno, Necrid sensed that the spirit sword's existence harmed him, so he jumped throught the open void and escaped Chaos just as it was collapsing. Now on the world once again, he soon discovered that he needed the evil influence of the void to keep himself alive. Out of instict, he attacked many travellers thinking they were "enemies", until one happened to carry a fragment of Soul Edge. The familiar aura softened his pain, and a "purpose" born in Necrid's mind: find the rest of the fragments so he can stop the pain. Necrid soon left on a journey to find other fragments.
Weapons
-- Maleficus
A fragment of another world that Necrid broke off and brought with him when he returned to this world. Its something never seen before in this world - a physical manifestation of the same energy contained within Soul Edge. The energy is both familiar and comforting to Necrid.
Stages
-- Lakeside Coliseum (SC2)
This place is a revival of the splendor that is ancient Rome. The dreams of those in power are always connected to that place, regardless of the ages. This place exists in a lakeside cavern somewhere in Europe. This is a place where duels to the death are fought. The special privilege of witnessing the battles are only offered to a small number of the upper class. It is a place both elegant and gruesome, it is a place ruled by glory, praise, curiosity, blood, and money. This place of duels and battles looks just like the ancient coliseums. Warriors fight here for different reasons: Some fight for glory or money, while others hope for freedom. And the affluent watch the battles from their special seats or the boats floating on the lake, enjoying the spectacle that they see as the ultimate entertainment.
Character Analysis
Necrid has been deemed a broken character in various situations. Among other things he has good speed, strong single attack, very damaging counter-hits, a strong anti-step, many safe moves, good range and combos. He also possess various moves in his movelist taken from other character (like Voldo, Talim, Nightmare and Astaroth), and they're most often quicker and/or stronger than their original counterparts. Still, he has a really bad step game and his moves are, most of the time, generally very predictable.
Necrid's basically a mid-range defensive fighter. Since he possess quick and strong attack and force on his counterhit, he can take advantage of any mistake done at mid-range and take off a great amount of life with simple moves. If he loses space, he relies in quick poking moves and guard impacts to regain the spacing between him and his opponent.
Overall, Necrid has many advantages on his movelist plus many effective moves taken from other characters, hereby being generally considered broken, or top-tier at least.
Physical traits
Necrid is a hulking green monstrosity. He has a large circular container on his chest filled with some sort of plasma like substance. His left shoulder contains a multitude of small spikes, and the middle of that arm also has two horn-like claws. His left hand is deformed, in a manner somewhat similar to that of Nightmare. Necrid wears gray pants with metal plates on either side. Alternatively, his skin is orange and his face is covered by a metal mask, slightly resembling Spawn with his luminous green eyes.
Trivia
- Necrid's fate is unknown, in fact, it's unknown if he even existed in the story canon.
- There are a few complaints that Necrid is simply a mish-mash of other characters moves. Players feel this gives him no real personality and makes the others feel less unique. He also is regarded to having an overall boring design and a filler story. Some also claim that he was only put in as a deal to allow Spawn to be used as a guest character in the game's Xbox version. Necrid did not appear in Soul Calibur III, which was a great relief among fans fearing the return of the "McFarlane Mistake". However, despite this negative feedback, players often have fun using him because sometimes people like using a character of multitude that involves consisting of the most popular characters. Another advantage, is that he can make top-tier characters think. For example, he has some of Cervantes' moves, therefore, the player using him will be aware of what Cervantes is capable of. So, it makes the player controlling Cervantes think and can provide a more balance game.
- Because of Necrid's hated status among many fans, a few players have taken to calling people who choose him "Necrid-lovers," a term many consider offensive.
- Necrid cannot really speak, he just mutters gibberish. His voice files in his profile, other than the usual attack and damage sounds, are named after emotions, such as Determination and Indignation.
- Necrid has no true weapon, instead he uses a transforming energy called Maleficus. His attacks are mostly taken from the other characters in the game, along with a few unique combos and his signature move, Void Cannon.
- Necrid's Destined Battle in Soul Calibur II is Talim. She may have killed him, although this is very unlikely since Talim is a pacifist and that there is no record in Talim's biography of killing a monster.
Series' Appearances
- Soul Calibur II (Home versions Only)
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