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Super Hydlide

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Super Hydlide
File:SuperHydlide001.png
Developer(s)T&E Soft
Publisher(s)Seismic Software
Platform(s)Sega Mega Drive / Sega Genesis
ReleaseUS October 5 1989
Genre(s)role playing game
Mode(s)Single player

Super Hydlide is the sequel to the NES game Hydlide. The game was made by T&E Soft, makers of the original Hydlide. This sequel on the Sega Mega Drive/Sega Genesis was said by many to be superior to its predecessor in virtually every aspect.

After the events of Hydlide, Fairyland was all and well until an explosion of flames appeared near The City of the Woods. After that, enemies were everywhere. It's up to the protagonist (Jim) to save the day again.

This game incorporates a 'good/evil character' system. The game had both good and evil monsters - the evil ones would attack you on sight, the good ones would only attack you if you got in their way or attacked them first. If you killed a good monster - which gives more XP and gold - you would lose points in a stat called 'MF'. If your MF stat drops to zero, you would frequently come across traps in the world. If you manage to keep it over 100, you would be rewarded by random items scattered around Fairyland.

Another aspect in the game is the weight system - every item in the game (including money) had a weight to it; the more items you carried, the slower your character moved. Your character also had to eat and sleep regularly - if they didn't, they'd lose health and strength over time. The strength aspect meaning you'd be unable to cause any damage to enemies or carry items - if your character wass holding more than he could normally carry - which slows you down marginally - and he became 'sleepy', he'd be unable to move without first dropping items.

External links

Super Hydlide at MobyGames

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