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Skulltag

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Skulltag logo
Skulltag logo

Skulltag is a multiplayer source port for the computer game Doom that is based off of the source port ZDoom. In many aspects it is more than just a client/server extension of ZDoom, adding new levels, monsters, weapons, graphics, sounds, level items, etc.

Playing Skulltag

Being a source port, Skulltag requires an IWAD (data) file from a purchased version of Doom or Doom II to run it. An alternative to those who do not own Doom is FreeDoom, a project aiming to create an original, free IWAD. However, you can only play against other players who use the same IWAD (and version) as you.

Multiplayer

Influenced by Quake III Arena and Unreal Tournament, Skulltag's multiplayer mode includes game modes including and Deathmatch, Cooperative, Instagib, and Last Man Standing. There are also several Teamplay games, such as Capture the Flag, One Flag Capture the Flag, Team Deathmatch, Team Last Man Standing, Team Instagib, and so on. In the nameship game mode, Skulltag, Players capture the enemy's Skull and take it to a central score pillar where they get points. It is similar to Capture the Flag but more fluid, as you do not need both Skulls to score.

Bots

Redone in version 0.96, Skulltag includes Deathmatch Bot players that can be used in online servers or offline Skirmishes. They do not perform well in other game modes, however. Bots have personalities and chat phrases based on their staus (winning, hurt, killed, etc).

New Things

Weapons

Weapons added to Skulltag are:

  • BFG 10K — Based on the Quake III Arena weapon. Shoots a rapid-fire hitscan bullet.
  • Grenade Launcher — Somewhat like the Grenade Launcher in the Quake series. Shoots grenades at invariable shooting strength. Grenades will bounce off walls, ceilings, and floors and detonate upon hitting a player.
  • Minigun — Generic "Spray and Pray" weapon, requires time for barrels to speed up/slow down. Shoots twice as fast as the Doom chaingun, but less accurate.
  • Railgun — Almost identical to the Railgun found in the Quake series. Shoots a high-powerful hitscan shot at infinite length.

The full set of Doom weapons are also availible. All weapons may be placed in maps, summoned via the console, or given to players at the start of a Last Man Standing round.

Monsters

Aside from weapons, new monsters are availible. They can be placed in any kind of Skulltag map, or summoned. They do not appear in any maps included in Skulltag (because it does not include new singleplayer maps yet), but many PWADs use them.

  • Blood Demon — a twice as tough version of the demon.
  • Dark Imp — a twice as tough imp with a faster fireball. black with purple fireballs.
  • Super Shotgun Guy — A zombie that wields the super shotgun. This is the only monster with original sprites, the rest of the opponents are merely pallette swaps of the enemy sprites from the game.
  • Cacolantern — a twice as tough Cacodemon with a faster fireball.
  • Abaddon — a three times as tough and faster black cacodemon that fires a volley of three powerful fireballs.
  • Hectebus — a twice as powerful mancubus with a near-continuous spread attack. black with purple fireballs
  • Belphegor — A variant of the Hell Knight and Baron of Hell, three times the health of a Hell Knight and twice the fire rate. red and black.

External Links

Skulltag Website

Skulltag Forums

Unofficial Skulltag Wiki

Skulltag on the Doom wiki