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Terraria | |
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File:TerrariaLogo2.png | |
Developer(s) | Re-Logic |
Publisher(s) |
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Designer(s) |
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Programmer(s) |
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Artist(s) |
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Composer(s) | Scott Lloyd Shelly |
Platform(s) | Microsoft Windows |
Release | May 16, 2011 |
Genre(s) | Action-adventure, survival |
Mode(s) | Single-player, multiplayer |
Terraria is a 2D action-adventure sandbox video game developed by Re-Logic. The game was initially released for Microsoft Windows in May 2011. It was later released for Xbox 360, PlayStation 3, PlayStation Vita, iOS, and Android in 2013, for Windows Phone, PlayStation 4, and Xbox One in 2014, for OS X, Linux, and Nintendo 3DS in 2015, and for Wii U in 2016.
The game features exploration, crafting, construction, and combat with a variety of creatures in a procedurally generated 2D world. The game received positive reviews from critics, and over 18 million copies of Terraria were sold by July 2016.
Gameplay
Development and release
Reception
ReceptionAggregator | Score |
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Metacritic | 83/100 (PC) 81/100 (PS3) 81/100 (X360) 82/100 (iOS) |
Publication | Score |
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Destructoid | 8/10 |
GameSpot | 8/10 |
GameZone | 9/10 |
IGN | 9/10 |
PC Gamer (US) | 79% |
Terraria has received favorable reviews from critics, with aggregate review website Metacritic assigning a score of 83/100 for the Windows version based on 29 reviews, a score of 81/100 for the PlayStation 3 and Xbox 360 based on 12 and 39 reviews respectively, and a score of 82/100 for the iOS based on 11 reviews. A review for Destructoid included praise for Terraria as "full of depth". Another reviewer praised Terraria's integration of some of Minecraft's concepts into two dimensions.
GameSpot praised Terraria's exploration and feeling of accomplishment but criticized its lack of tutorial or explicit directions. IGN praised the game, claiming that Terraria: "expands on the familiar sandbox gameplay with a greater emphasis on combat and adventure." Terraria received the #1 of 2011 Indie of the Year Player Choice on IndieDB.
Despite using 2D graphics, Terraria has been alluded to and described as a Minecraft clone by various video gaming media outlets.
Sales
Terraria sold 200,000 copies in the nine days following its initial release on Windows; it remained on Steam's top sellers for the first six days of its release. Within a month, Terraria sold 432,000 copies. Over 12 million copies of Terraria by June 2015 and 18 million copies by July 2016 had been sold across all compatible platforms.
Sequels
Notes
- Ported to mobile platforms by Codeglue and to consoles by Engine Software
References
- ^ "Terraria for PC Reviews". Metacritic. CBS Interactive. Retrieved July 25, 2015.
- ^ "Terraria for PlayStation 3 reviews". Metacritic. CBS Interactive. Retrieved August 22, 2016.
- ^ "Terraria for Xbox 360 reviews". Metacritic. CBS Interactive. Retrieved August 22, 2016.
- ^ "Terraria for Xbox 360 reviews". Metacritic. CBS Interactive. Retrieved August 22, 2016.
- Nakamura, Darren (April 17, 2013). "Review: Terraria". Retrieved January 11, 2013.
- ^ Mc Shea, Tim (May 31, 2011). "Terraria Review, Terraria PC Review".
- Sanchez, David. "Terraria Review". GameZone. Retrieved April 7, 2012.
- ^ "Terraria Review". IGN. Retrieved April 21, 2014.
- "Terraria Review on PC Gamer". Retrieved October 25, 2014.
- Devore, Jordan (May 25, 2011). "Impressions: Terraria". Destructoid. Retrieved May 28, 2011.
- Castelli, Stefano (May 23, 2011). "Un tris di mini-recensioni". Videogame.it. Retrieved May 28, 2011.
- "Space Station Room With a View". IndieDB. Retrieved November 27, 2012.
- Plunkett, Luke (March 13, 2014). "Not All Minecraft Clones Are A Waste Of Time". Kotaku. Retrieved January 21, 2016.
- Webster, Andrew (July 27, 2011). "Living under a blocky shadow: the world of Minecraft clones". Ars Technica. Retrieved January 21, 2016.
- Rose, Michael (May 25, 2011). "Terraria vs Minecraft: Why 2D Is King". IndieGames.com. Retrieved January 21, 2016.
- Edwards, Tim (September 20, 2011). "The game's industry's massive fail: where are all the Minecraft clones?". PC Gamer. Retrieved January 21, 2016.
- "Terraria Review". Slide to Play. Retrieved January 21, 2016.
- Cifaldi, Frank (May 25, 2011). "2D Word-Of-Mouth Hit Terraria Sells 200K In Nine Days". Gamasutra. UBM plc. Retrieved July 25, 2015.
- Senior, Tom (June 17, 2011). "Terraria sells 432,000 in one month, hardcore mode revealed". PC Gamer. Future Publishing. Retrieved July 25, 2015.
- "Good. Bad. I'm the Guy with the YoYo: The Terraria 1.3 Official Trailer". YouTube. June 23, 2015. Retrieved July 25, 2015.
- Makuch, Eddie (July 7, 2016). "Xbox One's Terraria Facing This "Serious Issue"". GameSpot. CBS Interactive. Retrieved August 26, 2016.
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External links
Categories:- 2011 video games
- Android (operating system) games
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- Minecraft clones
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