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LostMagic

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LostMagic
File:929826 73387 front.jpg
Developer(s)Taito / Garakuta Studio
Publisher(s)Taito (Japan)
Ubisoft (North America)
Designer(s)Yoshiharu Sato
Platform(s)Nintendo DS
ReleaseJapan January 19 2006

United States of America 25 April 2006

Europe 27th April 2006
Genre(s)RTS, RPG
Mode(s)Story Mode, Local Multiplayer, Wi-Fi Multiplayer

LostMagic is a real-time strategy game for the Nintendo DS system. It is developed by Taito. It also supports the Nintendo WiFi Connection.

Gameplay

There are two primary elements to this real-time strategy game: the magic system, and the use of captured monsters as soldiers.

Magic

Since mages, such as the one the player controls, cannot physically attack, the player must rely on magic. The player can launch a wide variety of magical spells by drawing runes on the DS's touch screen. Runes drawn more accurately result in more powerful spells. However, some runes are easier to draw than others, and drawing runes slowly may leave you open to attacks. There are 18 runes that can be used in different combinations to produce 396 different spells and effects. When used in combination, typically one rune determines the effect of the spell, and the other(s) determine its elemental type.

Monsters

Most enemies can be captured with certain spells, and then brought out to fight for the player in later battles. Player-controlled monsters fight with the same artificial intelligence as computer-controlled enemies. The player can give movement commands by selecting one or a group of monsters with the stylus, but more specific controls are not possible. Ultimately, the monsters control themselves, since if they get too close to a monster they will automatically run towards it and attack.

Story

The storyline of the game centers on a young mage named Isaac whose father, Russell, is the sage of light has left Isaac in the possession of the Wand of Light, one of seven powerful wands which allows him to cast damaging, healing, and other spells, and also capture and control opposing monsters. He does this by use of the game's six schools of magic: fire, water, wind, earth, light, and dark. Along the way he meets Trista Windell, the keeper of the Wand of Wind, and Leonard Davia, the Keeper of the Wand of Dark, who aid him in his quest. The main antagonist is The Diva of the Twilight, who is also Trista's sister, and the minor antagonists are the other sages, who are under The Diva of the Twilight's control.

Good/Bad path

Template:Spoiler After finishing with Balance Tower, the Diva of the Twilight will ask Isaac to surrender his wand in exchange for Trista's life. If he does, he will then make the Wand of Hope and proceed through the "Good path" of the game, earning Lost Magic from the other Sages. If he refuses to give up his wand, Isaac will fall into the Diva's control and will have to defeat the other Sages in the "Bad path" of the game. The path chosen, along with some other more minor choices, determines which of four endings are revealed at the conclusion.

Characters

Isaac Lightbrad

Trista Windell (Wind Caller Priestess)

Leonard Davia (Jester of the Prime Moon)

Russell Lightbrad (Bishop of the White Night)

Popokura (Master of the Curtain Mist)

Christiva (Lord of the Summer Haze)

Geh Olg (General of the Gravel Stone)

Seneka Windell (Diva of the Twilight)

Hanna Arlent

Parakeru

Multiplayer

Using multiplayer, players can fight against a friend or foe a short distance away. The battle options include "Free Duel" using preset character settings, and "Duel" using the saved character data. Actual duels will be saved, and are a fun way for players to gain experience points while learning of new spells from others.

Wi-Fi

In Nintendo Wi-Fi Connection, the player has the opportunity to fight using a preset character of Lvl 40, or their character and monsters from the Story Mode. Using the Story Mode, the character yields experience to level up your party for in Story Mode. Many reviews complain of lag in the online modes.

Local Multiplayer

With Single-Card play, in which case only 1 person needs to own the game, the second player can only download a demo of the game. With Multi-Card Play, players take their Story Mode teams and fight each other for experience to level up. People fought in Local Multi-Card Play are automatically added to each other's Wi-Fi Friend lists.

External links

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