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Marvel vs. Capcom: Infinite

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2017 video game
Marvel vs. Capcom: Infinite
File:MvC Infinite logo.png
Developer(s)Capcom
Publisher(s)Capcom
Producer(s)Michael Evans
SeriesMarvel vs. Capcom
EngineUnreal Engine 4
Platform(s)Microsoft Windows
PlayStation 4
Xbox One
Release
Genre(s)Fighting
Mode(s)Single-player
Multiplayer

Marvel vs. Capcom: Infinite is an upcoming crossover fighting game being developed by Capcom. It is the sixth main entry in the Marvel vs. Capcom series. The game will be released in 2017 for the PlayStation 4, Xbox One, and Microsoft Windows via Steam.

Gameplay

Marvel vs. Capcom: Infinite will feature two-on-two partner battles, similar to earlier installments in the Marvel vs. Capcom franchise. Unlike past entries, the game does not allow players to call in assist attacks; instead, characters can be swapped at any point, including during the middle of a combo. Infinite will implement a gameplay mechanic involving the Infinity Stones, where each stone - power, space, time, reality, soul, and mind - provides a unique advantage to the player. Each player selects one Infinity Stone before the match begins, which will grant one ability that can be activated at any time, and a second, stronger ability which has yet to be finalized. The game will also include a cinematic story experience; single-player modes, such as Training, Mission, and Arcade Mode; and online multiplayer with ranked and casual matches, global leaderboards, and online lobbies with spectating.

Playable characters

Marvel characters Capcom characters

Development

Marvel vs. Capcom: Infinite was officially unveiled on December 3, 2016, during Sony's PlayStation Experience event. According to Marvel Comics and Capcom representatives, the decision to change the three-on-three battle system from the series' more recent iterations was considered for a long time before ultimately settling on two-on-two fights for the sake of accessibility. Capcom's Director of Production, Michael Evans, sought to give casual Marvel vs. Capcom fans the ability to jump into the game without being overwhelmed by introducing a more manageable two-character system. To expand the number of options for players, the "X-Factor" mechanic from Marvel vs. Capcom 3 was removed in favor of the six Infinity Stones, providing teams with additional customization. Marvel and Capcom compared the Infinity Stones to the "Groove System" used in Capcom vs. SNK 2. Capcom's goal with the Infinity Stones was to create a level playing field by acting as a comeback enabler, and allowing players to compensate for their characters' deficiencies and enhance their strong points.

References

  1. Morse, Ben (2016-12-03). "MARVEL VS. CAPCOM: INFINITE HITS IN 2017". Marvel Comics. Retrieved 2016-12-03.
  2. Hussain, Tamoor (2016-12-03). "Marvel Vs. Capcom Infinite Officially Announced". GameSpot. Retrieved 2016-12-03.
  3. ^ Crisan, Neidel (2016-12-03). "Marvel vs. Capcom: Infinite Hits PS4 in 2017 — 2v2 Battles, Infinity Stones, More". PlayStation Blog. Retrieved 2016-12-03.
  4. ^ Vazquez, Suriel (2016-12-03). "Marvel vs. Capcom: Infinite - Two-On-Two Fights Are Made More Chaotic By Infinity Stones". Game Informer. Retrieved 2016-12-04.
  5. ^ McWhertor, Michael (2016-12-03). "Marvel vs. Capcom returns with Marvel vs. Capcom Infinite". Polygon. Retrieved 2016-12-03.
  6. Goldfarb, Andrew (2016-12-03). "PSX 2016: MARVEL VS. CAPCOM INFINITE ANNOUNCED". IGN. Retrieved 2016-12-04.

External links

Capcom's Versus series
Marvel vs. Capcom series
(Marvel Comics)
Main games
Compilations
SNK vs. Capcom series
(SNK)
SNK games
Capcom games
Compilations
Tatsunoko Production
Related games
See also
Marvel Games crossovers
Disney Infinity
Lego Super Heroes
Marvel Super Hero Squad
Marvel vs. Capcom
Main games
Compilations
Marvel: Ultimate Alliance
Other games
Categories: