The following pages link to Gibbs measure
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View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)- Boltzmann distribution (links | edit)
- Evolutionarily stable strategy (links | edit)
- Game theory (links | edit)
- John von Neumann (links | edit)
- Minimax (links | edit)
- Measure (mathematics) (links | edit)
- Rock paper scissors (links | edit)
- Tragedy of the commons (links | edit)
- Tic-tac-toe (links | edit)
- Zero-sum game (links | edit)
- Josiah Willard Gibbs (links | edit)
- Sprague–Grundy theorem (links | edit)
- Prisoner's dilemma (links | edit)
- Nash equilibrium (links | edit)
- Pareto efficiency (links | edit)
- White noise (links | edit)
- Stochastic process (links | edit)
- Ensemble (mathematical physics) (links | edit)
- Markov chain (links | edit)
- Solved game (links | edit)
- Bounded rationality (links | edit)
- Homo economicus (links | edit)
- Arrow's impossibility theorem (links | edit)
- Hidden Markov model (links | edit)
- Bernoulli process (links | edit)
- Black–Scholes model (links | edit)
- Gauss–Markov process (links | edit)
- Wiener process (links | edit)
- Alpha–beta pruning (links | edit)
- Collusion (links | edit)
- Daniel Kahneman (links | edit)
- Amos Tversky (links | edit)
- Percolation theory (links | edit)
- Shapley value (links | edit)
- Principle of maximum entropy (links | edit)
- Geometric Brownian motion (links | edit)
- Appeasement (links | edit)
- Random walk (links | edit)
- Rendezvous problem (links | edit)
- Tit for tat (links | edit)
- Martingale (probability theory) (links | edit)
- Combinatorial game theory (links | edit)
- Ising model (links | edit)
- Wick rotation (links | edit)
- Gaussian process (links | edit)
- Game complexity (links | edit)
- Perfect information (links | edit)
- Stationary process (links | edit)
- Exponential family (links | edit)
- Galton–Watson process (links | edit)