Misplaced Pages

Bubble and Squeak (video game)

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Not to be confused with Bubba 'n' Stix.
This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "Bubble and Squeak" video game – news · newspapers · books · scholar · JSTOR (July 2019) (Learn how and when to remove this message)
1994 video game 1994 video game
Bubble and Squeak
Developer(s)Audiogenic Software
Publisher(s)Sunsoft
Audiogenic Software
Producer(s)Peter Calver
Designer(s)Pat Fox
Scott Williams
Composer(s)Allister Brimble (Amiga, CD32)
Matt Furniss (Genesis)
Platform(s)Amiga, Genesis, CD32
Release
  • NA: July 1994
  • EU: January 1995
Genre(s)Platform
Mode(s)Single-player

Bubble and Squeak is a platform game published for the Amiga in 1994 by Audiogenic Software. It was developed by Fox Williams under the name Barney & Clyde, and they ported it to the Sega Genesis for which it was published by Sunsoft under license from Audiogenic. The game is a childlike sci-fi fantasy platform game in which players control a little human boy named Bubble along with recent alien acquaintance Squeak. The platform levels are separated by brief underwater scrolling shooter bonus segments.

Plot

The story takes place on the planet Grool, a planet inhabited by mostly short, anthropomorphous felines. The idyllic and mundane lifestyle of the feline aliens is interrupted when an alien invader known as Kat of Nine Tails kidnaps Grool's sentient populace, inadvertently leaving one of them, Squeak, behind. Shortly after, Squeak encounters a human boy known only as Bubble who agrees to rescue Grool's captured populace.

Gameplay

Players control Bubble and at any time during gameplay they can command Squeak to either 'follow' or 'wait' for him. Squeak, who is invulnerable to enemies and enemy fire, has own AI and would help collect items or give Bubble a boost via piggy-back, letting Squeak toss him up to tall heights or by simply standing on top of Squeak's head. Collectable items include gems, coins, and a submersible icon which is necessary to play the shooter stages; some items can be picked up and carried to other locations such as springs, but the only items the player can pick up in the shooter stages were extra lives and Speed-ups. In both modes of gameplay (collecting and shooting), Bubble is equipped with unlimited ammunition, either stars or torpedoes.

Reception

This section needs expansion. You can help by adding to it. (January 2022)

Electronic Gaming Monthly gave the Genesis version a 6.6 out of 10, praising the use of teamwork and strategy and the impressive graphics.

See also

References

  1. "Game Schedule". Sunsoft Catalogue US 1994 Summer. Sunsoft. Retrieved 24 September 2024.
  2. Paul; Gus (October 1994). "Bubble and Squeak" (PDF). Mean Machines Sega. No. 24. pp. 72–74. Retrieved January 8, 2022.
  3. "Review Crew: Bubble and Squeak". Electronic Gaming Monthly. No. 56. EGM Media, LLC. March 1994. p. 38.

External links


Stub icon

This action game–related article is a stub. You can help Misplaced Pages by expanding it.

Categories: