Misplaced Pages

dotXSI

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
This article does not cite any sources. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "DotXSI" – news · newspapers · books · scholar · JSTOR (December 2009) (Learn how and when to remove this message)
dotXSI
Filename extension .xsi
Developed byAutodesk
Type of format3D model format
Extended from.x
Crosswalk SDK
Developer(s)Autodesk
Final release2015 / April 4, 2014; 10 years ago (2014-04-04)
Operating systemWindows and Linux
TypeGraphics library
Licenseproprietary
Websiteknowledge.autodesk.com

dotXSI is an ASCII file format of Softimage Corporation for storing scene data.

It includes support for meshes, NURBS, 2D and 3D chains, polygons, materials, hierarchies, skeletons, animation constraints, Hermite splines, custom effects, and user data.

Common applications are architecture design and video games, becoming popular after Valve pioneered its use in Half-Life 2.

It was based on DirectX's X file format, and extended to handle much of those specific data structures. The 'Crosswalk' SDK includes the ability to transfer data between dotXSI files and the formats of other autodesk products.


Stub icon

This computer-storage-related article is a stub. You can help Misplaced Pages by expanding it.

Categories: