Misplaced Pages

Hogel processing unit

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
(Redirected from Hogel Processing Unit)
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "Hogel processing unit" – news · newspapers · books · scholar · JSTOR (July 2015) (Learn how and when to remove this message)
The topic of this article may not meet Misplaced Pages's general notability guideline. Please help to demonstrate the notability of the topic by citing reliable secondary sources that are independent of the topic and provide significant coverage of it beyond a mere trivial mention. If notability cannot be shown, the article is likely to be merged, redirected, or deleted.
Find sources: "Hogel processing unit" – news · newspapers · books · scholar · JSTOR (July 2015) (Learn how and when to remove this message)
This article may be too technical for most readers to understand. Please help improve it to make it understandable to non-experts, without removing the technical details. (July 2015) (Learn how and when to remove this message)
(Learn how and when to remove this message)

The Hogel processing unit (HPU) is a computation for rendering hogels.

Hogel image plane with rendered hogel volume highlighted in red.
Hogel image plane with rendered hogel volume highlighted in red.
Hogel processing unit overview
Hogel processing unit overview

HPU parallelism Since many (possibly hundreds) HPUs would be required to drive a single light-field display, it is important that the HPU be an independent processor, requiring minimal support logic and interconnect. The HPU interconnect framework should provide scene, command and sync buffering and relay throughout the topology. Ideally, neither the host system nor the individual HPUs would have knowledge of the interconnect topology or even the depth and breadth of the system.

Hogel parallelism (multivew point rendering) A critical component of the HPU is the rendering of multiple viewpoints (hogels) in parallel per rendering pass of the geometry to take advantage of vertex and texture cache coherency.

Further reading

References

  1. Lucente, Mark (September 1994). "Diffraction-Specific Fringe Computation for Electro-Holography". MIT Dept. of Electrical Engineering and Computer Science. See, for example, page 55 in "Chapter 4: Diffraction-Specific Computation", or the "Glossary of Terms and Abbreviations" in Appendix A on page 151.

External links

Categories: