Misplaced Pages

Juno First

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
1983 video game
This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "Juno First" – news · newspapers · books · scholar · JSTOR (January 2011) (Learn how and when to remove this message)
1983 video game
Juno First
Arcade flyer
Developer(s)Konami
Publisher(s)
Platform(s)Arcade, Commodore 64, Atari 8-bit, MSX, IBM PC, IBM PCjr
ReleaseArcade
  • WW: 1983
MSXCommodore 64Atari 8-bit, IBM PC, PCjr
Genre(s)Fixed shooter
Mode(s)1-2 players alternating turns

Juno First (ジュノファースト) is an arcade video game developed by Konami and released in 1983. It was licensed to Gottlieb in the United States. Juno First is a fixed shooter with a slightly tilted perspective, similar to Nintendo's Radar Scope from 1980. The game was ported to the Commodore 64, Atari 8-bit computers, MSX, IBM PC, and IBM PCjr.

Gameplay

This section may be confusing or unclear to readers. Please help clarify the section. There might be a discussion about this on the talk page. (May 2015) (Learn how and when to remove this message)

Juno First presents a set number of enemies per level, but they do not make a gallery formation like Galaga or Space Invaders. Instead, the player's ship can move forward and backward (in addition to left and right) to hunt enemies in an orientation that is vertical, but has some horizon-oriented tilt. This style of gameplay would be re-used in a later Konami shooter, Axelay.

The player destroys waves of enemies to finish levels. Starting formations vary from stage to stage. In addition, the player can pick up a humanoid, upon which the screen will have a red tint. While this happens, every enemy the player shoots will earn the player 200 more points than the previous enemy destroyed. The original score for shooting an enemy while in humanoid mode depends on the stage.

Ports

Juno First was first ported in the western market to the Commodore 64 in 1983. Conversions for the Atari 8-bit computers and IBM PC/PCjr were released in 1984. All of these ports were handled by Datasoft. The Commodore and Atari ports were programmed by Greg Hiscott. The IBM version was programmed by Scott Titus.

In Japan, Sony released a conversion of Juno First in 1983 for MSX computers. This version soon made its way to other MSX markets as well.

Legacy

An unofficial hobbyist port—with the same name as the original—was made available for the Atari 2600.

See also

References

  1. Where Were They Then: The First Games of Nintendo, Konami, and More (Nintendo), 1UP
  2. "Juno First - Final Version". AtariAge Forums. 6 May 2008.

External links

Stub icon

This arcade game-related article is a stub. You can help Misplaced Pages by expanding it.

Stub icon

This Konami-related article is a stub. You can help Misplaced Pages by expanding it.

Stub icon

This fixed shooter article is a stub. You can help Misplaced Pages by expanding it.

Categories: