Misplaced Pages

PACT (interaction design)

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "PACT" interaction design – news · newspapers · books · scholar · JSTOR (November 2014) (Learn how and when to remove this message)

In interaction design, PACT (an acronym for People, Activities, Contexts, Technologies) is a structure used to analyse with whom, what and where a user interact with a user interface. Interaction is considered, in this framework, as a relationship between people, activities, contexts, and technologies.

To analyze a user experience (UX) design using PACT, a designer must scope out the possible variety of people, activities, contexts, and technologies in a domain through brainstorming or envisionment techniques. PACT also focuses on three categories for mapping people differences: physical differences, psychological differences, and social differences.

References

  1. Benyon, David (2005). Designing Interactive Systems: People, Activities, Contexts, Technologies. Addison Wesley. ISBN 978-0321116291.
  2. Benyon, David (2014). Spaces of Interaction, Places for Experience: Places for Experience. Morgan & Claypool Publishers. p. 3. ISBN 9781608457717.
  3. Benyon, David (2019). Designing User Experience: A Guide to HCI, UX and Interaction Design. Pearson UK. pp. 2–17. ISBN 9781292155531.
  4. Ciussi, Dr Melanie (2018). ECGBL 2018 12th European Conference on Game-Based Learning. Reading, UK: Academic Conferences and Publishing Limited. p. 63. ISBN 9781911218999.


Stub icon

This computing article is a stub. You can help Misplaced Pages by expanding it.

Categories: