Misplaced Pages

Windows UI Library

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
User interface API, part of Windows Runtime
This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "Windows UI Library" – news · newspapers · books · scholar · JSTOR (July 2012) (Learn how and when to remove this message)

WinUI 3
Other namesWindows UI Library, WinUI, UWP XAML, WinRT XAML
Developer(s)Microsoft
Initial releaseSeptember 2011; 13 years ago (2011-09)
Stable release1.6.3 / November 19, 2024; 39 days ago (2024-11-19)
Preview release1.6.0-preview2 / November 19, 2024; 39 days ago (2024-11-19)
Repository
Written inC++, C#
Operating systemMicrosoft Windows
PlatformIntel x86 32-bit, x86-64 and ARM
TypeApplication framework
LicenseMIT License after 2018-12-04; Freeware before
Websiteaka.ms/windev Edit this at Wikidata

Windows UI Library (WinUI codenamed "Jupiter", and also known as UWP XAML and WinRT XAML) is a user interface API that is part of the Windows Runtime programming model that forms the backbone of Universal Windows Platform apps (formerly known as Metro-style or Immersive) for the Windows 8, Windows 8.1, Windows 10 and Windows Phone 8.1 operating systems. It enables declaring user interfaces using Extensible Application Markup Language (XAML) technology.

WinUI is one of the multiple UI frameworks provided built-in for the Windows Runtime; the others being HTML5 (e.g., via WinJS) and DirectX.

WinUI 2 is an extension library for UWP XAML containing controls and styling that match the Windows 11 design language. It is shipped through NuGet and is distinct from the UWP XAML framework, which provides the actual rendering engine; though, they may be treated as synonyms.

WinUI 3 decouples WinRT XAML from the operating system as a separate package to be updated quickly and make new features work on older versions of Windows. It is part of Windows App SDK (codenamed "Project Reunion"), a Microsoft effort to reconcile the Windows desktop (Win32) and the UWP low IL app model.

Windows Phone

Up to Windows Phone 8.0 WinRT XAML was not supported and XAML applications were based on Silverlight XAML and deployed in XAP format.

In Windows Phone 8.1 WinRT XAML is available along with improved Windows Runtime support. This convergence between platforms enable Universal apps that can target both Windows 8.1 and Windows Phone 8.1 while sharing most of the code, including user interface. The Windows Phone 8.1 is still capable of running Silverlight XAML apps and new features and API were also added to this too (called Silverlight 8.1)

Related technologies

WinUI is related to Windows Presentation Foundation (WPF) and Silverlight (WPF/E)—similar XAML-based UI frameworks used for desktop applications and portable applications respectively. WinUI uses a lot of the same names for its APIs as both of these older technologies—especially Silverlight, but its use is limited to the Windows (specifically Windows 8 and later) as with WPF. The major difference is that WPF and Silverlight are written in C# and require using .NET languages such as C# or Visual Basic, while WinRT XAML is part of the Windows Runtime, written in C++ and available to native code, and has tools for development, with C++/CX or C++/WinRT.

See also

References

  1. "WinUI Overview". Windows app development. Microsoft Docs. October 13, 2015. Retrieved October 15, 2021.
  2. Gallo, Kevin (December 4, 2018). "Announcing Open Source of WPF, Windows Forms, and WinUI at Microsoft Connect(); 2018". Windows Developer. Windows Blogs. Retrieved 2021-10-09.
  3. Nixon, Jerry (June 20, 2012). "Windows 8: 15 More Reasons why I choose XAML over HTML5". Jerry Nixon blog. Retrieved October 15, 2021.
  4. Nixon, Jerry; Heuer, Tim (January 24, 2013). "XAML and Windows 8 App Development". DevRadio. Channel 9. Retrieved October 15, 2021.
  5. Ramos, Miguel (July 7, 2020). "A deep-dive into WinUI 3 in desktop apps". Windows Developer. Windows Blogs. Retrieved May 28, 2021.
  6. "Windows Phone Silverlight 8.1 apps". Windows 8 development. Microsoft Docs. May 20, 2016. Retrieved October 15, 2021.

External links

Microsoft APIs and frameworks
Graphics and UI
Audio
Multimedia
Web
Data access
Networking
Communication
Administration and
management
Component model
Libraries
Device drivers
Security
.NET
Software factories
IPC
Accessibility
Text and multilingual
support
List of widget toolkits
Low-level platform-specific
On AmigaOS
On Classic Mac OS, macOS
On Windows
On Unix,
under X11
On BeOS, Haiku
On Android
CLI
Low Level Cross-platform
CLI
C
Java
High-level, platform-specific
On AmigaOS
On Classic Mac OS, macOS
Object Pascal
Objective-C, Swift
C++
CLI
On Windows
CLI
C++
Object Pascal
On Unix,
under X11
On Android
High-level, cross-platform
C
C++
Objective-C
CLI
Adobe Flash
Go
Haskell
Java
JavaScript
Common Lisp
Lua
Pascal
Object Pascal
Perl
PHP
Python
Ruby
Tcl
XML
shell
Dart
Microsoft development tools
Development
environments
Visual Studio
Others
Languages
APIs and
frameworks
Native
.NET
Device drivers
Database
SQL Server
SQL services
Other
Source control
Testing and
debugging
Delivery
Category
Microsoft free and open-source software (FOSS)
Overview
Software
Applications
Video games
Programming
languages
Frameworks,
development tools
Operating systems
Other
Licenses
Forges
Related
Category
Categories: