Revision as of 19:06, 29 October 2008 view sourceWonderfl (talk | contribs)Extended confirmed users5,845 edits →See also: added link to GPC← Previous edit | Revision as of 12:26, 14 December 2024 view source Citation bot (talk | contribs)Bots5,442,535 edits Added bibcode. | Use this bot. Report bugs. | Suggested by Dominic3203 | Linked from User:Mathbot/Most_linked_math_articles | #UCB_webform_linked 372/1913Next edit → | ||
Line 1: | Line 1: | ||
{{Short description|Plane figure bounded by line segments}} | |||
{{otheruses}} | |||
{{Other uses}} | |||
{{Wiktionary|polygon}} | |||
{{pp-protected|small=yes}} | |||
{{CS1 config|mode=cs1}} | |||
] | |||
In ], a '''polygon''' ({{IPAc-en|ˈ|p|ɒ|l|ɪ|ɡ|ɒ|n}}) is a ] ] made up of ]s connected to form a ]. | |||
The segments of a closed polygonal chain are called its '']'' or ''sides''. The points where two edges meet are the polygon's '']'' or ''corners''. An '''''n''-gon''' is a polygon with ''n'' sides; for example, a ] is a 3-gon. | |||
A ] is one which does not intersect itself. More precisely, the only allowed intersections among the line segments that make up the polygon are the shared endpoints of consecutive segments in the polygonal chain. A simple polygon is the boundary of a region of the plane that is called a ''solid polygon''. The interior of a solid polygon is its ''body'', also known as a '''''polygonal region''''' or '''''polygonal area'''''. In contexts where one is concerned only with simple and solid polygons, a ''polygon'' may refer only to a simple polygon or to a solid polygon. | |||
Usually two edges meeting at a corner are required to form an angle that is not straight (180°); otherwise, the line segments will be considered parts of a single edge. | |||
A polygonal chain may cross over itself, creating ]s and other ]. Some sources also consider closed polygonal chains in ] to be a type of polygon (a ]), even when the chain does not lie in a single plane. | |||
The basic geometrical notion has been adapted in various ways to suit particular purposes. For example in the ] (image generation) field, the term '''polygon''' has taken on a slightly altered meaning, more related to the way the shape is stored and manipulated within the computer. | |||
A polygon is a 2-dimensional example of the more general ] in any number of dimensions. There are many more ] defined for different purposes. | |||
] | |||
== |
== Etymology == | ||
The word ''polygon'' derives from the ] adjective πολύς (''polús'') 'much', 'many' and γωνία (''gōnía'') 'corner' or 'angle'. It has been suggested that γόνυ (''gónu'') 'knee' may be the origin of ''gon''.<ref>{{cite book|title=A new universal etymological technological, and pronouncing dictionary of the English language |first1=John |last1=Craig |publisher=Oxford University |year=1849 |page=404 |url=https://books.google.com/books?id=t1SS5S9IBqUC}} </ref> | |||
===Number of sides=== | |||
Polygons are primarily classified by the number of sides, see ] below. | |||
== |
==Classification== | ||
] | |||
Polygons may be characterised by their degree of convexity: | |||
* ''']''': any line drawn through the polygon (and not tangent to an edge or corner) meets its boundary exactly twice. | |||
* '''Non-convex''': a line may be found which meets its boundary more than twice. | |||
*''']''': the boundary of the polygon does not cross itself. All convex polygons are simple. | |||
*'''Concave''': Non-convex and simple. | |||
* ''']''': the whole interior is visible from a single point, without crossing any edge. The polygon must be simple, and may be convex or concave. | |||
* '''Self-intersecting''': the boundary of the polygon crosses itself. Branko Grünbaum calls these '''coptic''', though this term does not seem to be widely used. The term ''complex'' is sometimes used in contrast to ''simple'', but this risks confusion with the idea of a '']'' as one which exists in the complex ] plane consisting of two ] dimensions. | |||
* ''']''': a polygon which self-intersects in a regular way. | |||
=== |
===Number of sides=== | ||
Polygons are primarily classified by the number of sides. | |||
* ''']''': all its corner angles are equal. | |||
* ''']''': all corners lie on a single ]. | |||
* '''Isogonal''' or ''']''': all corners lie within the same ]. The polygon is also cyclic and equiangular. | |||
* ''']''': all edges are of the same length. (A polygon with 5 or more sides can be ''equilateral'' without being ''convex''.) | |||
* '''Isotoxal''' or ''']''': all sides lie within the same ]. The polygon is also equilateral. | |||
* ''']'''. A polygon is regular if it is both ''cyclic'' and ''equilateral''. A non-convex regular polygon is called a '' regular ]''. | |||
===Convexity and intersection=== | |||
===Miscellaneous=== | |||
Polygons may be characterized by their convexity or type of non-convexity: | |||
* ''']''': a polygon whose sides meet at right angles, i.e., all its interior angles are 90 or 270 degrees. | |||
* ]: any line drawn through the polygon (and not tangent to an edge or corner) meets its boundary exactly twice. As a consequence, all its interior angles are less than 180°. Equivalently, any line segment with endpoints on the boundary passes through only interior points between its endpoints. This condition is true for polygons in any geometry, not just Euclidean.<ref>{{citation |last=Magnus |first=Wilhelm |author-link=Wilhelm Magnus |title=Noneuclidean tesselations and their groups |series=Pure and Applied Mathematics |volume=61 |publisher=Academic Press |year=1974|url= | |||
* ''']''' with respect to a given line ''L'', if every line orthogonal to L intersects the polygon not more than twice. | |||
https://www.sciencedirect.com/bookseries/pure-and-applied-mathematics/vol/61/suppl/C|page=37}}</ref> | |||
* Non-convex: a line may be found which meets its boundary more than twice. Equivalently, there exists a line segment between two boundary points that passes outside the polygon. | |||
* ]: the boundary of the polygon does not cross itself. All convex polygons are simple. | |||
* ]: Non-convex and simple. There is at least one interior angle greater than 180°. | |||
* ]: the whole interior is visible from at least one point, without crossing any edge. The polygon must be simple, and may be convex or concave. All convex polygons are star-shaped. | |||
* ]: the boundary of the polygon crosses itself. The term ''complex'' is sometimes used in contrast to ''simple'', but this usage risks confusion with the idea of a '']'' as one which exists in the complex ] plane consisting of two ] dimensions. | |||
* ]: a polygon which self-intersects in a regular way. A polygon cannot be both a star and star-shaped. | |||
===Equality and symmetry=== | |||
== Properties == | |||
* ]: all corner angles are equal. | |||
We will assume ] throughout. | |||
* ]: all edges are of the same length. | |||
* ]: both equilateral and equiangular. | |||
* ]: all corners lie on a single ], called the ]. | |||
* ]: all sides are tangent to an ]. | |||
* Isogonal or ]: all corners lie within the same ]. The polygon is also cyclic and equiangular. | |||
* Isotoxal or ]: all sides lie within the same ]. The polygon is also equilateral and tangential. | |||
The property of regularity may be defined in other ways: a polygon is regular if and only if it is both isogonal and isotoxal, or equivalently it is both cyclic and equilateral. A non-convex regular polygon is called a ''regular ]''. | |||
=== Angles === | |||
Any polygon, regular or irregular, self-intersecting or simple, has as many corners as it has sides. | |||
Each corner has several angles. The two most important ones are: | |||
===Miscellaneous=== | |||
* ''']''' - The sum of the interior angles of a simple ''n''-gon is (''n'' − 2)] ]s or (''n'' − 2)180 ]s. This is because any simple ''n''-gon can be considered to be made up of (''n'' − 2) triangles, each of which has an angle sum of π radians or 180 degrees. The measure of any interior angle of a convex regular ''n''-gon is (''n'' − 2)π/''n'' radians or (''n'' − 2)180/''n'' degrees. The interior angles of regular ]s were first studied by Poinsot, in the same paper in which he describes the four ]. | |||
* ]: the polygon's sides meet at right angles, i.e. all its interior angles are 90 or 270 degrees. | |||
* ] with respect to a given line ''L'': every line ] to L intersects the polygon not more than twice. | |||
==Properties and formulas== | |||
* ''']''' - Imagine walking around a simple ''n''-gon marked on the floor. The amount you "turn" at a corner is the exterior or external angle. Walking all the way round the polygon, you make one full turn, so the sum of the exterior angles must be 360°. Moving around an n-gon in general, the sum of the exterior angles (the total amount one "turns" at the vertices) can be any integer multiple ''d'' of 360°, e.g. 720° for a ] and 0° for an angular "eight", where ''d'' is the density or starriness of the polygon. See also ]. | |||
] | |||
] is assumed throughout. | |||
===Angles=== | |||
The exterior angle is the ] to the interior angle. From this the sum of the interior angles can be easily confirmed, even if some interior angles are more than 180°: going clockwise around, it means that one sometime turns left instead of right, which is counted as turning a negative amount. (Thus we consider something like the ] of the orientation of the sides, where at every vertex the contribution is between −½ and ½ winding.) | |||
Any polygon has as many corners as it has sides. Each corner has several angles. The two most important ones are: | |||
* ''']''' – The sum of the interior angles of a simple ''n''-gon is {{nowrap|(''n'' − 2) × ]}} ]s or {{nowrap|(''n'' − 2) × 180}} ]. This is because any simple ''n''-gon ( having ''n'' sides ) can be considered to be made up of {{nowrap|(''n'' − 2)}} triangles, each of which has an angle sum of π radians or 180 degrees. The measure of any interior angle of a convex regular ''n''-gon is <math>\left(1-\tfrac{2}{n}\right)\pi</math> radians or <math>180-\tfrac{360}{n}</math> degrees. The interior angles of regular ]s were first studied by Poinsot, in the same paper in which he describes the four ]: for a regular <math>\tfrac{p}{q}</math>-gon (a ''p''-gon with central density ''q''), each interior angle is <math>\tfrac{\pi(p-2q)}{p}</math> radians or <math>\tfrac{180(p-2q)}{p}</math> degrees.<ref>{{cite book |last=Kappraff |first=Jay |title=Beyond measure: a guided tour through nature, myth, and number |publisher=World Scientific |year=2002 |page=258 |isbn= 978-981-02-4702-7 |url=https://books.google.com/books?id=vAfBrK678_kC&q=star+polygon&pg=PA256}}</ref> | |||
* ''']''' – The exterior angle is the ] to the interior angle. Tracing around a convex ''n''-gon, the angle "turned" at a corner is the exterior or external angle. Tracing all the way around the polygon makes one full ], so the sum of the exterior angles must be 360°. This argument can be generalized to concave simple polygons, if external angles that turn in the opposite direction are subtracted from the total turned. Tracing around an ''n''-gon in general, the sum of the exterior angles (the total amount one rotates at the vertices) can be any integer multiple ''d'' of 360°, e.g. 720° for a ] and 0° for an angular "eight" or ], where ''d'' is the ] or ] of the polygon. | |||
===Area |
===Area=== | ||
] | ] | ||
In this section, the vertices of the polygon under consideration are taken to be <math>(x_0, y_0), (x_1, y_1), \ldots, (x_{n - 1}, y_{n - 1})</math> in order. For convenience in some formulas, the notation {{math|1=(''x<sub>n</sub>'', ''y<sub>n</sub>'') = (''x''<sub>0</sub>, ''y''<sub>0</sub>)}} will also be used. | |||
The ] of a polygon is the measurement of the 2-dimensional region enclosed by the polygon. For a non-self-intersecting (]) polygon with ''n'' vertices, the ] and ] are given by<ref></ref>: | |||
====Simple polygons==== | |||
:<math>A = \frac{1}{2} \sum_{i = 0}^{n - 1}( x_i y_{i + 1} - x_{i + 1} y_i)\,</math> | |||
{{further|Shoelace formula}} | |||
If the polygon is non-self-intersecting (that is, ]), the signed ] is | |||
:<math>\bar x = \frac{1}{6 A} \sum_{i = 0}^{n - 1} (x_i + x_{i + 1}) (x_i y_{i + 1} - x_{i + 1} y_i)\,</math> | |||
:<math>A = \frac{1}{2} \sum_{i = 0}^{n - 1}( x_i y_{i + 1} - x_{i + 1} y_i) \quad \text {where } x_{n}=x_{0} \text{ and } y_n=y_{0}, </math> | |||
or, using ]s | |||
:<math>16 A^{2} = \sum_{i=0}^{n-1} \sum_{j=0}^{n-1} \begin{vmatrix} Q_{i,j} & Q_{i,j+1} \\ | |||
Q_{i+1,j} & Q_{i+1,j+1} \end{vmatrix} , </math> | |||
where <math> Q_{i,j} </math> is the squared distance between <math>(x_i, y_i)</math> and <math>(x_j, y_j).</math><ref>B.Sz. Nagy, L. Rédey: Eine Verallgemeinerung der Inhaltsformel von Heron. Publ. | |||
Math. Debrecen 1, 42–50 (1949)</ref><ref>{{cite web | |||
|url = http://www.seas.upenn.edu/~sys502/extra_materials/Polygon%20Area%20and%20Centroid.pdf | |||
|title = Calculating The Area And Centroid Of A Polygon | |||
|last = Bourke | |||
|first = Paul | |||
|date = July 1988 | |||
|access-date = 6 Feb 2013 | |||
|archive-date = 16 September 2012 | |||
|archive-url = https://web.archive.org/web/20120916104133/http://www.seas.upenn.edu/~sys502/extra_materials/Polygon%20Area%20and%20Centroid.pdf | |||
|url-status = dead | |||
}}</ref> | |||
The signed area depends on the ordering of the vertices and of the ] of the plane. Commonly, the positive orientation is defined by the (counterclockwise) rotation that maps the positive {{mvar|x}}-axis to the positive {{mvar|y}}-axis. If the vertices are ordered counterclockwise (that is, according to positive orientation), the signed area is positive; otherwise, it is negative. In either case, the area formula is correct in ]. This is commonly called the '']'' or ''surveyor's formula''.<ref>{{cite journal |author=Bart Braden |title=The Surveyor's Area Formula |journal=The College Mathematics Journal |volume=17 |issue=4 |year=1986 |pages=326–337 |url=http://www.maa.org/pubs/Calc_articles/ma063.pdf|archive-url=https://web.archive.org/web/20121107190918/http://www.maa.org/pubs/Calc_articles/ma063.pdf|archive-date=2012-11-07 |doi=10.2307/2686282|jstor=2686282 }}</ref> | |||
:<math>\bar y = \frac{1}{6 A} \sum_{i = 0}^{n - 1} (y_i + y_{i + 1}) (x_i y_{i + 1} - x_{i + 1} y_i)\,</math> | |||
To close the polygon, the first and last vertices are the same, i.e., <math>x_n, y_n = x_0, y_0</math>. The vertices must be ordered clockwise or counterclockwise; if they are ordered clockwise the area will be negative but correct in ]. | |||
The formula was described by Meister in 1769 and by ] in 1795. It can be verified by dividing the polygon into triangles, but it can also be seen as a special case of ]. | |||
The ] ''A'' of a ] can also be computed if the lengths of the sides, ''a''<sub>1</sub>,''a''<sub>2</sub>, ..., ''a''<sub>''n''</sub> and the ]s, <math>\theta_1, \theta_2,\dots,\theta_n</math> are known. The formula is | |||
The area ''A'' of a simple polygon can also be computed if the lengths of the sides, ''a''<sub>1</sub>, ''a''<sub>2</sub>, ..., ''a<sub>n</sub>'' and the ]s, ''θ''<sub>1</sub>, ''θ''<sub>2</sub>, ..., ''θ<sub>n</sub>'' are known, from: | |||
:<math>\begin{align}A = \frac12 ( a_1 \\ | :<math>\begin{align}A = \frac12 ( a_1 \\ | ||
{} + a_2 \\ | {} + a_2 \\ | ||
{} + \cdots + a_{n-2} ) \end{align}</math> | {} + \cdots + a_{n-2} ). \end{align}</math> | ||
The formula was described by Lopshits in 1963.<ref name="lopshits">{{cite book |title=Computation of areas of oriented figures |author=A.M. Lopshits |publisher=D C Heath and Company: Boston, MA |others=translators: J Massalski and C Mills Jr. |year=1963}}</ref> | |||
If the polygon can be drawn on an equally spaced grid such that all its vertices are grid points, ] gives a simple formula for the polygon's area based on the numbers of interior and boundary grid points: the former number plus one-half the latter number, minus 1. | |||
The formula was described by Lopshits in 1963.<ref name="lopshits">{{cite book | title = Computation of areas of oriented figures | author = A.M. Lopshits | publisher = D C Heath and Company: Boston, MA | translators = J Massalski and C Mills, Jr. | year = 1963}}</ref> | |||
In every polygon with perimeter ''p'' and area ''A '', the ] <math>p^2 > 4\pi A</math> holds.<ref>{{cite web| url = http://forumgeom.fau.edu/FG2002volume2/FG200215.pdf| title = Dergiades, Nikolaos, "An elementary proof of the isoperimetric inequality", ''Forum Mathematicorum'' 2, 2002, 129–130.}}</ref> | |||
If the polygon can be drawn on an equally-spaced grid such that all its vertices are grid points, ] gives a simple formula for the polygon's area based on the numbers of interior and boundary grid points. | |||
For any two simple polygons of equal area, the ] asserts that the first can be cut into polygonal pieces which can be reassembled to form the second polygon. | |||
The lengths of the sides of a polygon do not in general determine its area.<ref>Robbins, "Polygons inscribed in a circle", ''American Mathematical Monthly'' 102, June–July 1995.</ref> However, if the polygon is simple and cyclic then the sides ''do'' determine the area.<ref>{{cite journal|last=Pak|first=Igor|author-link=Igor Pak|doi=10.1016/j.aam.2004.08.006|issue=4|journal=]|mr=2128993|pages=690–696|title=The area of cyclic polygons: recent progress on Robbins' conjectures|volume=34|year=2005|arxiv=math/0408104|s2cid=6756387}}</ref> Of all ''n''-gons with given side lengths, the one with the largest area is cyclic. Of all ''n''-gons with a given perimeter, the one with the largest area is regular (and therefore cyclic).<ref>Chakerian, G. D. "A Distorted View of Geometry." Ch. 7 in ''Mathematical Plums'' (R. Honsberger, editor). Washington, DC: Mathematical Association of America, 1979: 147.</ref> | |||
For a regular polygon with ''n'' sides of length ''s'', the area is given by: | |||
:<math>A = \frac{n}{4} s^2 \cot{\cfrac{\pi}{n}}.</math> | |||
==== |
====Regular polygons==== | ||
Many specialized formulas apply to the areas of ]s. | |||
The area of a ] can be defined in two different ways, each of which gives a different answer: | |||
* Using the above methods for simple polygons, we discover that particular regions within the polygon may have their area multiplied by a factor which we call the '''density''' of the region. For example the central convex pentagon in the centre of a pentagram has density 2. The two triangular regions of a cross-quadrilateral (like a figure 8) have opposite-signed densities, and adding their areas together can give a total area of zero for the whole figure. | |||
* Considering the enclosed regions as point sets, we can find the area of the enclosed point set. This corresponds to the area of the plane covered by the polygon, or to the area of a simple polygon having the same outline as the self-intersecting one (or, in the case of the cross-quadrilateral, the two simple triangles). | |||
The area of a regular polygon is given in terms of the radius ''r'' of its ] and its perimeter ''p'' by | |||
=== Degrees of freedom === | |||
:<math>A = \tfrac{1}{2} \cdot p \cdot r.</math> | |||
An ''n''-gon has 2''n'' ], including 2 for position and 1 for rotational orientation, and 1 for over-all size, so 2''n'' − 4 for ]. In the case of a ] the latter reduces to ''n'' − 2. | |||
This radius is also termed its ] and is often represented as ''a''. | |||
The area of a regular ''n''-gon in terms of the radius ''R'' of its ] can be expressed trigonometrically as:<ref> from Math Open Reference.</ref><ref>A regular polygon with an infinite number of sides is a circle: <math>\lim_{n \to +\infty} R^2 \cdot \frac{n}{2} \cdot \sin \frac{2\pi}{n} = \pi \cdot R^2</math>.</ref> | |||
Let ''k'' ≥ 2. For an ''nk''-gon with ''k''-fold rotational symmetry (''C<sub>k</sub>''), there are 2''n'' − 2 degrees of freedom for the shape. With additional mirror-image symmetry (''D<sub>k</sub>'') there are ''n'' − 1 degrees of freedom. | |||
:<math>A = R^2 \cdot \frac{n}{2} \cdot \sin \frac{2\pi}{n} = R^2 \cdot n \cdot \sin \frac{\pi}{n} \cdot \cos \frac{\pi}{n}</math> | |||
The area of a regular ''n''-gon inscribed in a unit-radius circle, with side ''s'' and interior angle <math>\alpha,</math> can also be expressed trigonometrically as: | |||
== Generalizations of polygons == | |||
:<math>A = \frac{ns^{2}}{4}\cot \frac{\pi}{n} = \frac{ns^{2}}{4}\cot\frac{\alpha}{n-2} = n \cdot \sin \frac{\alpha}{n-2} \cdot \cos \frac{\alpha}{n-2}.</math> | |||
In a broad sense, a polygon is an unbounded sequence or circuit of alternating segments (sides) and angles (corners). The modern mathematical understanding is to describe this structural sequence in terms of an 'abstract' polygon which is a ] (poset) of elements. The interior (body) of the polygon is another element, and (for technical reasons) so is the null polytope or nullitope. | |||
====Self-intersecting==== | |||
A geometric polygon is understood to be a 'realization' of the associated abstract polygon; this involves some 'mapping' of elements from the abstract to the geometric. Such a polygon does not have to lie in a plane, or have straight sides, or enclose an area, and individual elements can overlap or even coincide. For example a ] is drawn on the surface of a sphere, and its sides are arcs of great circles. As another example, most polygons are unbounded because they close back on themselves, while ]s (infinite polygons) are unbounded because they go on for ever so you can never reach any bounding end point. So when we talk about "polygons" we must be careful to explain what kind we are talking about. | |||
The area of a ] can be defined in two different ways, giving different answers: | |||
* Using the formulas for simple polygons, we allow that particular regions within the polygon may have their area multiplied by a factor which we call the ''density'' of the region. For example, the central convex pentagon in the center of a pentagram has density 2. The two triangular regions of a cross-quadrilateral (like a figure 8) have opposite-signed densities, and adding their areas together can give a total area of zero for the whole figure.<ref>{{cite journal|url=http://dynamicmathematicslearning.com/crossed-quad-area.pdf|title=Slaying a geometrical 'Monster': finding the area of a crossed Quadrilateral|last=De Villiers|first=Michael|journal=Learning and Teaching Mathematics|volume=2015|issue=18|date=January 2015|pages=23–28}}</ref> | |||
* Considering the enclosed regions as point sets, we can find the area of the enclosed point set. This corresponds to the area of the plane covered by the polygon or to the area of one or more simple polygons having the same outline as the self-intersecting one. In the case of the cross-quadrilateral, it is treated as two simple triangles.{{citation needed|date=February 2019}} | |||
===Centroid=== | |||
A '''digon''' is a closed polygon having two sides and two corners. On the sphere, we can mark two opposing points (like the North and South poles) and join them by half a great circle. Add another arc of a different great circle and you have a digon. Tile the sphere with digons and you have a polyhedron called a hosohedron. Take just one great circle instead, run it all the way round, and add just one "corner" point, and you have a monogon or henagon. | |||
Using the same convention for vertex coordinates as in the previous section, the coordinates of the centroid of a solid simple polygon are | |||
:<math>C_x = \frac{1}{6 A} \sum_{i = 0}^{n - 1} (x_i + x_{i + 1}) (x_i y_{i + 1} - x_{i + 1} y_i), </math> | |||
:<math>C_y = \frac{1}{6 A} \sum_{i = 0}^{n - 1} (y_i + y_{i + 1}) (x_i y_{i + 1} - x_{i + 1} y_i).</math> | |||
In these formulas, the signed value of area <math>A</math> must be used. | |||
For ]s ({{math|1=''n'' = 3}}), the centroids of the vertices and of the solid shape are the same, but, in general, this is not true for {{math|''n'' > 3}}. The ] of the vertex set of a polygon with {{mvar|n}} vertices has the coordinates | |||
Other realizations of these polygons are possible on other surfaces - but in the Euclidean (flat) plane, their bodies cannot be sensibly realized and we think of them as ]. | |||
:<math>c_x=\frac 1n \sum_{i = 0}^{n - 1}x_i,</math> | |||
:<math>c_y=\frac 1n \sum_{i = 0}^{n - 1}y_i.</math> | |||
==Generalizations== | |||
The idea of a polygon has been generalised in various ways. Here is a short list of some ] cases (or special cases, depending on your point of view): | |||
* ''']'''. Angle of 0° in the Euclidean plane. See remarks above re. on the sphere. | |||
* Angle of 180°: In the plane this gives an ](see below), on the sphere a ] | |||
* A ''']''' does not lie in a flat plane, but zigzags in three (or more) dimensions. The ]s of the regular polyhedra are classic examples. | |||
* A ''']''' is a circuit of sides and corners on the surface of a sphere. | |||
* An ''']''' is an infinite sequence of sides and angles, which is not closed but it has no ends because it extends infinitely. | |||
* A ''']''' is a figure analogous to an ordinary polygon, which exists in the ]. | |||
The idea of a polygon has been generalized in various ways. Some of the more important include: | |||
== Naming polygons == | |||
* A ] is a circuit of arcs of great circles (sides) and vertices on the surface of a sphere. It allows the ], a polygon having only two sides and two corners, which is impossible in a flat plane. Spherical polygons play an important role in ] (map making) and in ] of the ]. | |||
The word 'polygon' comes from ] ''polygōnum'' (a noun), from ] ''polygōnon/polugōnon'' πολύγωνον, noun use of neuter of ''polygōnos/polugōnos'' πολύγωνος (the masculine adjective), meaning "many-angled". Individual polygons are named (and sometimes classified) according to the number of sides, combining a ]-derived ] with the suffix ''-gon'', e.g. '']'', '']''. The ], ] or quadrangle, and ] are exceptions. For large numbers, ]s usually write the ] itself, e.g. ''17-gon''. A variable can even be used, usually ''n-gon''. This is useful if the number of sides is used in a ]. | |||
* A ] does not lie in a flat plane, but zigzags in three (or more) dimensions. The ]s of the regular polytopes are well known examples. | |||
* An ] is an infinite sequence of sides and angles, which is not closed but has no ends because it extends indefinitely in both directions. | |||
* A ] is an infinite sequence of sides and angles that do not lie in a flat plane. | |||
* A ] is an area-connected or multiply-connected planar polygon with one external boundary and one or more interior boundaries (holes). | |||
* A ] is a ] analogous to an ordinary polygon, which exists in the ] of two ] and two ] dimensions. | |||
* An ] is an algebraic ] representing the various elements (sides, vertices, etc.) and their connectivity. A real geometric polygon is said to be a ''realization'' of the associated abstract polygon. Depending on the mapping, all the generalizations described here can be realized. | |||
* A ] is a three-dimensional solid bounded by flat polygonal faces, analogous to a polygon in two dimensions. The corresponding shapes in four or higher dimensions are called ]s.<ref>Coxeter (3rd Ed 1973)</ref> (In other conventions, the words ''polyhedron'' and ''polytope'' are used in any dimension, with the distinction between the two that a polytope is necessarily bounded.<ref>] (1995). "Lectures on Polytopes". Springer ''Graduate Texts in Mathematics'', {{isbn|978-0-387-94365-7}}. p. 4.</ref>) | |||
==Naming== | |||
Some special polygons also have their own names; for example the ] ] ] is also known as the ]. | |||
The word ''polygon'' comes from ] ''polygōnum'' (a noun), from ] πολύγωνον (''polygōnon/polugōnon''), noun use of neuter of πολύγωνος (''polygōnos/polugōnos'', the masculine adjective), meaning "many-angled". Individual polygons are named (and sometimes classified) according to the number of sides, combining a ]-derived ] with the suffix ''-gon'', e.g. '']'', '']''. The ], ] and ] are exceptions. | |||
Beyond decagons (10-sided) and dodecagons (12-sided), mathematicians generally use numerical notation, for example 17-gon and 257-gon.<ref name=mathworld>Mathworld</ref> | |||
{| class="wikitable" | |||
Exceptions exist for side counts that are easily expressed in verbal form (e.g. 20 and 30), or are used by non-mathematicians. Some special polygons also have their own names; for example the ] ] ] is also known as the ]. | |||
{|class="wikitable" | |||
|- | |- | ||
|+ '''Polygon names''' | |+ '''Polygon names and miscellaneous properties''' | ||
|- | |- | ||
! |
!style="width:20em;" | Name | ||
! |
!style="width:2em;" | Sides | ||
! |
!style="width:auto;" | Properties | ||
|- | |- | ||
|] || 1 || Not generally recognised as a polygon,<ref>Grunbaum, B.; "Are your polyhedra the same as my polyhedra", ''Discrete and computational geometry: the Goodman-Pollack Festschrift'', Ed. Aronov et al., Springer (2003), p. 464.</ref> although some disciplines such as graph theory sometimes use the term.<ref name="hm96">{{citation | |||
| ] (or monogon) || 1 || In the Euclidean plane, degenerates to a closed curve with a single vertex point on it. | |||
| last1 = Hass | first1 = Joel | |||
| last2 = Morgan | first2 = Frank | |||
| doi = 10.1090/S0002-9939-96-03492-2 | |||
| issue = 12 | |||
| journal = ] | |||
| jstor = 2161556 | |||
| mr = 1343696 | |||
| pages = 3843–3850 | |||
| title = Geodesic nets on the 2-sphere | |||
| volume = 124 | |||
| date = 1996| doi-access = free}}</ref> | |||
|- | |- | ||
| |
|] || 2 || Not generally recognised as a polygon in the Euclidean plane, although it can exist as a ].<ref>Coxeter, H.S.M.; ''Regular polytopes'', Dover Edition (1973), p. 4.</ref> | ||
|- | |- | ||
| |
|] (or trigon) || 3 || The simplest polygon which can exist in the Euclidean plane. Can ] the plane. | ||
|- | |- | ||
| |
|] (or tetragon) || 4 || The simplest polygon which can cross itself; the simplest polygon which can be concave; the simplest polygon which can be non-cyclic. Can ] the plane. | ||
|- | |- | ||
| |
|] || 5 || <ref name=namingpolygons/> The simplest polygon which can exist as a regular star. A star pentagon is known as a ] or pentacle. | ||
|- | |- | ||
|] || 6 || <ref name=namingpolygons/> Can ] the plane. | |||
| ] || 6 | |||
|- | |- | ||
|] (or septagon) || 7 || <ref name=namingpolygons/> The simplest polygon such that the regular form is not ] with ]. However, it can be constructed using a ]. | |||
| ] (avoid "septagon" = Latin + Greek) || 7 | |||
|- | |- | ||
| |
|] || 8 || <ref name=namingpolygons/> | ||
|- | |- | ||
|] (or enneagon) || 9 || <ref name=namingpolygons/>"Nonagon" mixes Latin with Greek; "enneagon" is pure Greek. | |||
| ] (or ]) || 9 | |||
|- | |- | ||
| |
|] || 10 || <ref name=namingpolygons/> | ||
|- | |- | ||
|] (or undecagon) || 11 || <ref name=namingpolygons/> The simplest polygon such that the regular form cannot be constructed with compass, straightedge, and ]. However, it can be constructed with neusis.<ref name=Benjamin/> | |||
| ] || 11 || avoid "undecagon" = Latin + Greek | |||
|- | |- | ||
| |
|] (or duodecagon) || 12 || <ref name=namingpolygons/> | ||
|- | |- | ||
| |
|] (or triskaidecagon)|| 13 || <ref name=namingpolygons/> | ||
|- | |- | ||
| |
|] (or tetrakaidecagon)|| 14 || <ref name=namingpolygons/> | ||
|- | |- | ||
| |
|] (or pentakaidecagon) || 15 || <ref name=namingpolygons/> | ||
|- | |- | ||
| |
|] (or hexakaidecagon) || 16 || <ref name=namingpolygons/> | ||
|- | |- | ||
| |
|] (or heptakaidecagon)|| 17 || ]<ref name=mathworld/> | ||
|- | |- | ||
| |
|] (or octakaidecagon)|| 18 || <ref name=namingpolygons/> | ||
|- | |- | ||
| |
|enneadecagon (or enneakaidecagon)|| 19 || <ref name=namingpolygons/> | ||
|- | |- | ||
| |
|] || 20 || <ref name=namingpolygons/> | ||
|- | |- | ||
|] (or icosikaitrigon) || 23 || The simplest polygon such that the regular form cannot be constructed with ].<ref name=Baragar>Arthur Baragar (2002) Constructions Using a Compass and Twice-Notched Straightedge, The American Mathematical Monthly, 109:2, 151–164, {{doi|10.1080/00029890.2002.11919848}}</ref><ref name=Benjamin>{{cite journal | |||
| No established English name || 100 || "hectogon" is the Greek name (see ]), "centagon" is a Latin-Greek hybrid; neither is widely attested. | |||
| last1=Benjamin | first1=Elliot | |||
| last2=Snyder | first2=C | |||
| title=On the construction of the regular hendecagon by marked ruler and compass | |||
| journal=] | |||
| volume=156 | |||
| issue=3 | |||
| date=May 2014 | |||
| pages=409–424 | |||
| doi=10.1017/S0305004113000753| bibcode=2014MPCPS.156..409B | |||
}}</ref> | |||
|- | |- | ||
|] (or icosikaitetragon) || 24 || <ref name=namingpolygons/> | |||
| chiliagon || 1000 || Pronounced {{IPAlink-en|ˈkɪliəɡɒn}}), this polygon has ] sides. The measure of each ] in a regular chiliagon is 179.64°. | |||
] used the chiliagon and myriagon (see below) as examples in his ] to demonstrate a distinction which he made between pure intellection and imagination. He cannot imagine all thousand sides , as he can for a triangle. However, he clearly ''understands'' what a chiliagon is, just as he understands what a triangle is, and he is able to distinguish it from a myriagon. Thus, he claims, the intellect is not dependent on imagination.<ref name="meditations">] by Descartes (English translation).</ref> | |||
|- | |- | ||
|icosipentagon (or icosikaipentagon) || 25 || The simplest polygon such that it is not known if the regular form can be constructed with neusis or not.<ref name=Baragar/><ref name=Benjamin/> | |||
| myriagon || 10,000 || See remarks on the chiliagon. | |||
|- | |- | ||
|] || 30 || <ref name=namingpolygons/> | |||
| megagon <ref> | |||
|- | |||
Geometry Demystified: A Self-teaching Guide | |||
|tetracontagon (or tessaracontagon) || 40 || <ref name=namingpolygons/><ref name=Peirce/> | |||
|- | |||
By Stan Gibilisco | |||
|pentacontagon (or pentecontagon) || 50 || <ref name=namingpolygons/><ref name=Peirce> by ] (1976), p.298</ref> | |||
|- | |||
Published by McGraw-Hill Professional, 2003 | |||
|hexacontagon (or hexecontagon) || 60 || <ref name=namingpolygons/><ref name=Peirce/> | |||
ISBN 0071416501, 9780071416504 | |||
</ref> || 1,000,000 || The internal angle of a regular megagon is 179.99964 degrees. | |||
|} | |||
To construct the name of a polygon with more than 20 and less than 100 edges, combine the prefixes as follows | |||
{| class="wikitable" style="vertical-align:center;" | |||
|- style="text-align:center;" | |||
! colspan="2" rowspan="2" | Tens | |||
! ''and'' | |||
! colspan="2" | Ones | |||
! final suffix | |||
|- | |- | ||
|heptacontagon (or hebdomecontagon) || 70 || <ref name=namingpolygons/><ref name=Peirce/> | |||
! rowspan="9" | -kai- | |||
| 1 | |||
| -hena- | |||
! rowspan=9 | -gon | |||
|- | |- | ||
|octacontagon (or ogdoëcontagon) || 80 || <ref name=namingpolygons/><ref name=Peirce/> | |||
| 20 || icosi- || 2 || -di- | |||
|- | |- | ||
|enneacontagon (or enenecontagon) || 90 || <ref name=namingpolygons/><ref name=Peirce/> | |||
| 30 || triaconta- || 3 || -tri- | |||
|- | |- | ||
|hectogon (or hecatontagon)<ref name="drmath"/> || 100 || <ref name=namingpolygons>{{cite book |last=Salomon |first=David |title=The Computer Graphics Manual |url=https://books.google.com/books?id=DX4YstV76c4C&pg=PA90 |date=2011 |publisher=Springer Science & Business Media |isbn=978-0-85729-886-7 |pages=88–90 }}</ref> | |||
| 40 || tetraconta- || 4 || -tetra- | |||
|- | |- | ||
| ] <!--please don't add a rarely used English name such as "diacosipentecontaheptagon": it is too long--> || 257 || ]<ref name=mathworld/> | |||
| 50 || pentaconta- || 5 || -penta- | |||
|- | |- | ||
|] || 1000 || Philosophers including ],<ref name=sepkoski>{{cite journal|last=Sepkoski|first=David|title=Nominalism and constructivism in seventeenth-century mathematical philosophy|journal=Historia Mathematica|year=2005|volume=32|pages=33–59|doi=10.1016/j.hm.2003.09.002|doi-access=free}}</ref> ],<ref>Gottfried Martin (1955), ''Kant's Metaphysics and Theory of Science'', Manchester University Press, </ref> ],<ref>David Hume, ''The Philosophical Works of David Hume'', Volume 1, Black and Tait, 1826, </ref> have used the chiliagon as an example in discussions. | |||
| 60 || hexaconta- || 6 || -hexa- | |||
|- | |- | ||
| |
|] || 10,000 || | ||
|- | |- | ||
| ]<!--please don't add a rarely used English name such as "hexacismyripentacischilipentacosiatriacontaheptagon": it is too long--> || 65,537 || ]<ref name=mathworld/> | |||
| 80 || octaconta- || 8 || -octa- | |||
|- | |- | ||
|]<ref>{{cite book |last=Gibilisco |first=Stan |title=Geometry demystified |year=2003 |publisher=McGraw-Hill |location=New York |isbn=978-0-07-141650-4 |edition=Online-Ausg. |url-access=registration |url=https://archive.org/details/geometrydemystif00stan }}</ref><ref name=Darling>Darling, David J., '''', John Wiley & Sons, 2004. p. 249. {{isbn|0-471-27047-4}}.</ref><ref>Dugopolski, Mark, '''', 2nd ed, Addison-Wesley, 1999. p. 505. {{isbn|0-201-34712-1}}.</ref> || 1,000,000 || As with René Descartes's example of the chiliagon, the million-sided polygon has been used as an illustration of a well-defined concept that cannot be visualised.<ref>McCormick, John Francis, '''', Loyola University Press, 1928, p. 18.</ref><ref>Merrill, John Calhoun and Odell, S. Jack, '''', Longman, 1983, p. 47, {{isbn|0-582-28157-1}}.</ref><ref>Hospers, John, '''', 4th ed, Routledge, 1997, p. 56, {{isbn|0-415-15792-7}}.</ref><ref>Mandik, Pete, '''', Continuum International Publishing Group, 2010, p. 26, {{isbn|1-84706-349-7}}.</ref><ref>Kenny, Anthony, '''', Oxford University Press, 2006, p. 124, {{isbn|0-19-875277-6}}.</ref><ref>Balmes, James, '''', Sadlier and Co., Boston, 1856, p. 27.</ref><ref>Potter, Vincent G., '''', 2nd ed, Fordham University Press, 1993, p. 86, {{isbn|0-8232-1486-9}}.</ref> The megagon is also used as an illustration of the convergence of ]s to a circle.<ref>Russell, Bertrand, '''', reprint edition, Routledge, 2004, p. 202, {{isbn|0-415-32505-6}}.</ref> | |||
| 90 || enneaconta- || 9 || -ennea- | |||
|- | |- | ||
|] || ∞|| A degenerate polygon of infinitely many sides. | |||
|} | |} | ||
To construct the name of a polygon with more than 20 and fewer than 100 edges, combine the prefixes as follows.<ref name=namingpolygons/> The "kai" term applies to 13-gons and higher and was used by ], and advocated by ] for clarity of concatenated prefix numbers in the naming of ],<ref name=drmath>{{cite web |title=Naming Polygons and Polyhedra |url=http://mathforum.org/dr.math/faq/faq.polygon.names.html |work=Ask Dr. Math |publisher=The Math Forum – Drexel University |access-date=3 May 2015}}</ref> though not all sources use it. | |||
The 'kai' is not always used. Opinions differ on exactly when it should, or need not, be used (see also examples above). | |||
{|class="wikitable" style="vertical-align:center;" | |||
|- style="text-align:center;" | |||
That is, a 42-sided figure would be named as follows: | |||
!colspan="2" rowspan="2" | Tens | |||
{| class="wikitable" | |||
!''and'' | |||
!colspan="2" | Ones | |||
!final suffix | |||
|- | |- | ||
|rowspan="9" | -kai- | |||
! Tens | |||
|1 | |||
! ''and'' | |||
| |-hena- | |||
! Ones | |||
|rowspan=9 | -gon | |||
! final suffix | |||
! full polygon name | |||
|- | |- | ||
|20 || icosi- (icosa- when alone) || 2 || -di- | |||
| tetraconta- | |||
| -kai- | |||
| -di- | |||
| -gon | |||
| tetracontakaidigon | |||
|- | |- | ||
|30 || triaconta- (or triconta-)|| 3 || -tri- | |||
|} | |||
|- | |||
and a 50-sided figure | |||
|40 || tetraconta- (or tessaraconta-) || 4 || -tetra- | |||
{| class="wikitable" | |||
|- | |||
|50 || pentaconta- (or penteconta-)|| 5 || -penta- | |||
|- | |||
|60 || hexaconta- (or hexeconta-) || 6 || -hexa- | |||
|- | |- | ||
|70 || heptaconta- (or hebdomeconta-)|| 7 || -hepta- | |||
! Tens | |||
! ''and'' | |||
! Ones | |||
! final suffix | |||
! full polygon name | |||
|- | |- | ||
|80 || octaconta- (or ogdoëconta-)|| 8 || -octa- | |||
| pentaconta- | |||
| colspan="2"| | |||
| -gon | |||
| pentacontagon | |||
|- | |- | ||
|90 || enneaconta- (or eneneconta-)|| 9 || -ennea- | |||
|} | |} | ||
==History== | |||
But beyond enneagons and decagons, professional mathematicians generally prefer the aforementioned numeral notation (for example, ] has articles on 17-gons and 257-gons). Exceptions exist for side numbers that are difficult to express in numerical form. | |||
] | |||
Polygons have been known since ancient times. The ]s were known to the ancient Greeks, with the ], a non-convex regular polygon (]), appearing as early as the 7th century B.C. on a ] by ], found at ] and now in the ].<ref>{{citation|title=A History of Greek Mathematics, Volume 1|first=Sir Thomas Little|last=Heath|author-link=Thomas Little Heath|publisher=Courier Dover Publications|year=1981|isbn=978-0-486-24073-2|page=162|url=https://books.google.com/books?id=drnY3Vjix3kC&pg=PA162}} Reprint of original 1921 publication with corrected errata. Heath uses the Latinized spelling "Aristophonus" for the vase painter's name.</ref><ref> {{webarchive|url=https://web.archive.org/web/20131112080845/http://en.museicapitolini.org/collezioni/percorsi_per_sale/museo_del_palazzo_dei_conservatori/sale_castellani/cratere_con_l_accecamento_di_polifemo_e_battaglia_navale |date=2013-11-12 }}, Castellani Halls, Capitoline Museum, accessed 2013-11-11. Two pentagrams are visible near the center of the image,</ref> | |||
The first known systematic study of non-convex polygons in general was made by ] in the 14th century.<ref>Coxeter, H.S.M.; ''Regular Polytopes'', 3rd Edn, Dover (pbk), 1973, p. 114</ref> | |||
==Polygons in nature== | |||
In 1952, ] generalized the idea of polygons to the complex plane, where each ] dimension is accompanied by an ] one, to create ].<ref>Shephard, G.C.; "Regular complex polytopes", ''Proc. London Math. Soc.'' Series 3 Volume 2, 1952, pp 82–97</ref> | |||
], in Ireland]] | |||
==In nature== | |||
Numerous regular polygons may be seen in nature. In the world of minerals, crystals often have faces which are triangular, square or hexagonal. ]s can even have regular pentagons as faces. Another fascinating example of regular polygons occurs when the cooling of ] forms areas of tightly packed ]al columns of ], which may be seen at the ] in ], or at the ] in ]. | |||
], in ]]] | |||
Polygons appear in rock formations, most commonly as the flat facets of ]s, where the angles between the sides depend on the type of mineral from which the crystal is made. | |||
Regular hexagons can occur when the cooling of ] forms areas of tightly packed columns of ], which may be seen at the ] in ], or at the ] in ]. | |||
], a popular fruit in ]]] | |||
In ], the surface of the wax ] made by ]s is an array of ]s, and the sides and base of each cell are also polygons. | |||
The most famous hexagons in nature are found in the animal kingdom. The wax ] made by ]s is an array of ]s used to store honey and pollen, and as a secure place for the larvae to grow. There also exist animals who themselves take the approximate form of regular polygons, or at least have the same symmetry. For example, ] display the symmetry of a ] or, less frequently, the ] or other polygons. Other ]s, such as ]s, sometimes display similar symmetries. Though echinoderms do not exhibit exact ], ] and ] do, usually fourfold or eightfold. | |||
==Computer graphics== | |||
Radial symmetry (and other symmetry) is also widely observed in the plant kingdom, particularly amongst flowers, and (to a lesser extent) seeds and fruit, the most common form of such symmetry being pentagonal. A particularly striking example is the ], a slightly tangy fruit popular in Southeast Asia, whose cross-section is shaped like a pentagonal star. | |||
{{Main|Polygon (computer graphics)}} | |||
{{more citations needed section|date=October 2018}} | |||
In ], a polygon is a ] used in modelling and rendering. They are defined in a database, containing arrays of ] (the coordinates of the ], as well as other attributes of the polygon, such as color, shading and texture), connectivity information, and ].<ref>{{cite web|url=https://www.khronos.org/opengl/Vertex_Specification#Primitives|title=opengl vertex specification}}</ref><ref>{{cite web|url=https://msdn.microsoft.com/en-us/library/windows/desktop/bb147325(v=vs.85).aspx|title=direct3d rendering, based on vertices & triangles|date=6 January 2021 }}</ref> | |||
Any surface is modelled as a tessellation called ]. If a square mesh has {{nowrap|''n'' + 1}} points (vertices) per side, there are ''n'' squared squares in the mesh, or 2''n'' squared triangles since there are two triangles in a square. There are {{nowrap|(''n'' + 1)<sup>2</sup> / 2(''n''<sup>2</sup>)}} vertices per triangle. Where ''n'' is large, this approaches one half. Or, each vertex inside the square mesh connects four edges (lines). | |||
Moving off the earth into space, early mathematicians doing calculations using ] law of gravitation discovered that if two bodies (such as the sun and the earth) are orbiting one another, there exist certain points in space, called ]s, where a smaller body (such as an asteroid or a space station) will remain in a stable orbit. The sun-earth system has five Lagrangian points. The two most stable are exactly 60 degrees ahead and behind the earth in its orbit; that is, joining the centre of the sun and the earth and one of these stable Lagrangian points forms an equilateral triangle. Astronomers have already found ] at these points. It is still debated whether it is practical to keep a space station at the Lagrangian point — although it would never need course corrections, it would have to frequently dodge the asteroids that are already present there. There are already satellites and space observatories at the less stable Lagrangian points. | |||
The imaging system calls up the structure of polygons needed for the scene to be created from the database. This is transferred to active memory and finally, to the display system (screen, TV monitors etc.) so that the scene can be viewed. During this process, the imaging system renders polygons in correct perspective ready for transmission of the processed data to the display system. Although polygons are two-dimensional, through the system computer they are placed in a visual scene in the correct three-dimensional orientation. | |||
== Uses for polygons == | |||
* Cut up a piece of paper into polygons, and put them back together as a ]. | |||
* Join many edge-to-edge as a ] or ]. | |||
* Join several edge-to-edge and fold them all up so there are no gaps, to make a three-dimensional ]. | |||
* Join many edge-to-edge, folding them into a crinkly thing called an ]. | |||
* Use computer-generated polygons to build up a three-dimensional world full of monsters, theme parks, aeroplanes or anything - see ''Polygons in computer graphics'' below. | |||
In computer graphics and ], it is often necessary to determine whether a given point <math>P=(x_0,y_0)</math> lies inside a simple polygon given by a sequence of line segments. This is called the ] test.<ref>{{cite conference|last=Schirra|first=Stefan|editor1-last=Halperin|editor1-first=Dan|editor2-last=Mehlhorn|editor2-first=Kurt|contribution=How Reliable Are Practical Point-in-Polygon Strategies?|doi=10.1007/978-3-540-87744-8_62|pages=744–755|publisher=Springer|series=Lecture Notes in Computer Science|title=Algorithms - ESA 2008: 16th Annual European Symposium, Karlsruhe, Germany, September 15-17, 2008, Proceedings|volume=5193|year=2008|isbn=978-3-540-87743-1 }}</ref> | |||
== Polygons in computer graphics == <!-- This section is linked from ] --> | |||
{{Unreferencedsection|date=April 2007}} | |||
==See also== | |||
A polygon in a ] (image generation) system is a two-dimensional shape that is modelled and stored within its database. A polygon can be coloured, shaded and textured, and its position in the database is defined by the co-ordinates of its vertices (corners). | |||
<!-- Please keep entries in alphabetical order & add a short description ] --> | |||
{{div col|colwidth=30em}} | |||
Naming conventions differ from those of mathematicians: | |||
* ] | |||
* A '''simple''' polygon does not cross itself. | |||
* ] | |||
* a '''concave''' polygon is a simple polygon having at least one interior angle greater than 180 deg. | |||
* A '''complex''' polygon does cross itself. | |||
'''Use of Polygons in Real-time imagery'''. The imaging system calls up the structure of polygons needed for the scene to be created from the database. This is transferred to active memory and finally, to the display system (screen, TV monitors etc) so that the scene can be viewed. During this process, the imaging system renders polygons in correct perspective ready for transmission of the processed data to the display system. Although polygons are two dimensional, through the system computer they are placed in a visual scene in the correct three-dimensional orientation so that as the viewing point moves through the scene, it is perceived in 3D. | |||
'''Morphing'''. To avoid artificial effects at polygon boundaries where the planes of contiguous polygons are at different angle, so called 'Morphing Algorithms' are used. These blend, soften or smooth the polygon edges so that the scene looks less artificial and more like the real world. | |||
'''Polygon Count'''. Since a polygon can have many sides and need many points to define it, in order to compare one imaging system with another, "polygon count" is generally taken as a triangle. A triangle is processed as three points in the x,y, and z axes, needing nine geometrical descriptors. In addition, coding is applied to each polygon for colour, brightness, shading, texture, NVG (intensifier or night vision), Infra-Red characteristics and so on. When analysing the characteristics of a particular imaging system, the exact definition of polygon count should be obtained as it applies to that system. | |||
'''Meshed Polygons'''. The number of meshed polygons (`meshed' is like a fish net) can be up to twice that of free-standing unmeshed polygons, particularly if the polygons are contiguous. If a square mesh has n + 1 points (vertices) per side, there are n squared squares in the mesh, or 2n squared triangles since there are two triangles in a square. There are (n+1) 2/2n2 vertices per triangle. Where n is large, this approaches one half. Or, each vertex inside the square mesh connects four edges (lines). | |||
''' Vertex Count'''. Because of effects such as the above, a count of Vertices may be more reliable than Polygon count as an indicator of the capability of an imaging system. | |||
'''Point in polygon test'''. In ] and ], it is often necessary to determine whether a given point ''P'' = (''x''<sub>0</sub>,''y''<sub>0</sub>) lies inside a simple polygon given by a sequence of line segments. It is known as the ] test. | |||
== Pop culture references == | |||
] have a song entitled "]" on their children's album "]." The song ]s each of the regular polygons with three through eight sides (except the heptagon), placing them at a party hosted by the Nonagon. A video on the DVD featuring this song shows each of the polygons as equiangular shapes with simply-drawn human characteristics. | |||
==External links== | |||
{{commonscat|Polygons}} | |||
* | |||
*{{MathWorld|urlname=Polygon|title=Polygon}} | |||
* | |||
* With interactive animation | |||
*, by Herbert Glarner | |||
== See also == | |||
<div class="references-small" style="-moz-column-count:3; column-count:3;"> | |||
* ] | * ] | ||
* ] | * ] | ||
* ] | * ] | ||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | * ] | ||
* ] | * ] | ||
* ] | * ] | ||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | * ] | ||
* ] | * ] | ||
* ] | * ] | ||
{{div col end}} | |||
* ] | |||
<!-- please keep entries in alphabetical order --> | |||
</div> | |||
* ] is a software library for computing the results of clipping operations (difference, intersection, exclusive-or and union) on sets of polygons. It is usable with C, C#, Delphi, Java, Perl, Python, Haskell, Lua, VB.Net and other languages. | |||
==References== | ==References== | ||
===Bibliography=== | |||
* ]; '']'', Methuen and Co., 1948 (3rd Edition, Dover, 1973). | |||
* Cromwell, P.; ''Polyhedra'', CUP hbk (1997), pbk. (1999). | |||
* Grünbaum, B.; Are your polyhedra the same as my polyhedra? ''Discrete and comput. geom: the Goodman-Pollack festschrift'', ed. Aronov et al. Springer (2003) pp. 461–488. () | |||
===Notes=== | |||
{{Reflist}} | {{Reflist}} | ||
*]; '']'', (Methuen and Co., 1948). | |||
==External links== | |||
*Cromwell, P.;''Polyhedra'', CUP hbk (1997), pbk. (1999). | |||
{{Wiktionary|polygon}} | |||
*Grünbaum, B.; Are your polyhedra the same as my polyhedra? ''Discrete and comput. geom: the Goodman-Pollack festschrift'', ed. Aronov et al. Springer (2003) pp. 461-488.'' () | |||
{{Commons category|Polygons}} | |||
* {{MathWorld |urlname=Polygon |title=Polygon}} | |||
* , with Greek Numerical Prefixes | |||
* , with interactive animation | |||
* , by Herbert Glarner | |||
* , solutions to mathematical problems computing 2D and 3D polygons | |||
* , compares capabilities, speed and numerical robustness | |||
* , Provides an interactive Java investigation that extends the interior angle sum formula for simple closed polygons to include crossed (complex) polygons | |||
{{Polygons}} | {{Polygons}} | ||
{{Polytopes}} | |||
{{Authority control}} | |||
] | ] | ||
] | |||
] | |||
] | ] | ||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] |
Revision as of 12:26, 14 December 2024
Plane figure bounded by line segments For other uses, see Polygon (disambiguation).
In geometry, a polygon (/ˈpɒlɪɡɒn/) is a plane figure made up of line segments connected to form a closed polygonal chain.
The segments of a closed polygonal chain are called its edges or sides. The points where two edges meet are the polygon's vertices or corners. An n-gon is a polygon with n sides; for example, a triangle is a 3-gon.
A simple polygon is one which does not intersect itself. More precisely, the only allowed intersections among the line segments that make up the polygon are the shared endpoints of consecutive segments in the polygonal chain. A simple polygon is the boundary of a region of the plane that is called a solid polygon. The interior of a solid polygon is its body, also known as a polygonal region or polygonal area. In contexts where one is concerned only with simple and solid polygons, a polygon may refer only to a simple polygon or to a solid polygon.
A polygonal chain may cross over itself, creating star polygons and other self-intersecting polygons. Some sources also consider closed polygonal chains in Euclidean space to be a type of polygon (a skew polygon), even when the chain does not lie in a single plane.
A polygon is a 2-dimensional example of the more general polytope in any number of dimensions. There are many more generalizations of polygons defined for different purposes.
Etymology
The word polygon derives from the Greek adjective πολύς (polús) 'much', 'many' and γωνία (gōnía) 'corner' or 'angle'. It has been suggested that γόνυ (gónu) 'knee' may be the origin of gon.
Classification
Number of sides
Polygons are primarily classified by the number of sides.
Convexity and intersection
Polygons may be characterized by their convexity or type of non-convexity:
- Convex: any line drawn through the polygon (and not tangent to an edge or corner) meets its boundary exactly twice. As a consequence, all its interior angles are less than 180°. Equivalently, any line segment with endpoints on the boundary passes through only interior points between its endpoints. This condition is true for polygons in any geometry, not just Euclidean.
- Non-convex: a line may be found which meets its boundary more than twice. Equivalently, there exists a line segment between two boundary points that passes outside the polygon.
- Simple: the boundary of the polygon does not cross itself. All convex polygons are simple.
- Concave: Non-convex and simple. There is at least one interior angle greater than 180°.
- Star-shaped: the whole interior is visible from at least one point, without crossing any edge. The polygon must be simple, and may be convex or concave. All convex polygons are star-shaped.
- Self-intersecting: the boundary of the polygon crosses itself. The term complex is sometimes used in contrast to simple, but this usage risks confusion with the idea of a complex polygon as one which exists in the complex Hilbert plane consisting of two complex dimensions.
- Star polygon: a polygon which self-intersects in a regular way. A polygon cannot be both a star and star-shaped.
Equality and symmetry
- Equiangular: all corner angles are equal.
- Equilateral: all edges are of the same length.
- Regular: both equilateral and equiangular.
- Cyclic: all corners lie on a single circle, called the circumcircle.
- Tangential: all sides are tangent to an inscribed circle.
- Isogonal or vertex-transitive: all corners lie within the same symmetry orbit. The polygon is also cyclic and equiangular.
- Isotoxal or edge-transitive: all sides lie within the same symmetry orbit. The polygon is also equilateral and tangential.
The property of regularity may be defined in other ways: a polygon is regular if and only if it is both isogonal and isotoxal, or equivalently it is both cyclic and equilateral. A non-convex regular polygon is called a regular star polygon.
Miscellaneous
- Rectilinear: the polygon's sides meet at right angles, i.e. all its interior angles are 90 or 270 degrees.
- Monotone with respect to a given line L: every line orthogonal to L intersects the polygon not more than twice.
Properties and formulas
Euclidean geometry is assumed throughout.
Angles
Any polygon has as many corners as it has sides. Each corner has several angles. The two most important ones are:
- Interior angle – The sum of the interior angles of a simple n-gon is (n − 2) × π radians or (n − 2) × 180 degrees. This is because any simple n-gon ( having n sides ) can be considered to be made up of (n − 2) triangles, each of which has an angle sum of π radians or 180 degrees. The measure of any interior angle of a convex regular n-gon is radians or degrees. The interior angles of regular star polygons were first studied by Poinsot, in the same paper in which he describes the four regular star polyhedra: for a regular -gon (a p-gon with central density q), each interior angle is radians or degrees.
- Exterior angle – The exterior angle is the supplementary angle to the interior angle. Tracing around a convex n-gon, the angle "turned" at a corner is the exterior or external angle. Tracing all the way around the polygon makes one full turn, so the sum of the exterior angles must be 360°. This argument can be generalized to concave simple polygons, if external angles that turn in the opposite direction are subtracted from the total turned. Tracing around an n-gon in general, the sum of the exterior angles (the total amount one rotates at the vertices) can be any integer multiple d of 360°, e.g. 720° for a pentagram and 0° for an angular "eight" or antiparallelogram, where d is the density or turning number of the polygon.
Area
In this section, the vertices of the polygon under consideration are taken to be in order. For convenience in some formulas, the notation (xn, yn) = (x0, y0) will also be used.
Simple polygons
Further information: Shoelace formulaIf the polygon is non-self-intersecting (that is, simple), the signed area is
or, using determinants
where is the squared distance between and
The signed area depends on the ordering of the vertices and of the orientation of the plane. Commonly, the positive orientation is defined by the (counterclockwise) rotation that maps the positive x-axis to the positive y-axis. If the vertices are ordered counterclockwise (that is, according to positive orientation), the signed area is positive; otherwise, it is negative. In either case, the area formula is correct in absolute value. This is commonly called the shoelace formula or surveyor's formula.
The area A of a simple polygon can also be computed if the lengths of the sides, a1, a2, ..., an and the exterior angles, θ1, θ2, ..., θn are known, from:
The formula was described by Lopshits in 1963.
If the polygon can be drawn on an equally spaced grid such that all its vertices are grid points, Pick's theorem gives a simple formula for the polygon's area based on the numbers of interior and boundary grid points: the former number plus one-half the latter number, minus 1.
In every polygon with perimeter p and area A , the isoperimetric inequality holds.
For any two simple polygons of equal area, the Bolyai–Gerwien theorem asserts that the first can be cut into polygonal pieces which can be reassembled to form the second polygon.
The lengths of the sides of a polygon do not in general determine its area. However, if the polygon is simple and cyclic then the sides do determine the area. Of all n-gons with given side lengths, the one with the largest area is cyclic. Of all n-gons with a given perimeter, the one with the largest area is regular (and therefore cyclic).
Regular polygons
Many specialized formulas apply to the areas of regular polygons.
The area of a regular polygon is given in terms of the radius r of its inscribed circle and its perimeter p by
This radius is also termed its apothem and is often represented as a.
The area of a regular n-gon in terms of the radius R of its circumscribed circle can be expressed trigonometrically as:
The area of a regular n-gon inscribed in a unit-radius circle, with side s and interior angle can also be expressed trigonometrically as:
Self-intersecting
The area of a self-intersecting polygon can be defined in two different ways, giving different answers:
- Using the formulas for simple polygons, we allow that particular regions within the polygon may have their area multiplied by a factor which we call the density of the region. For example, the central convex pentagon in the center of a pentagram has density 2. The two triangular regions of a cross-quadrilateral (like a figure 8) have opposite-signed densities, and adding their areas together can give a total area of zero for the whole figure.
- Considering the enclosed regions as point sets, we can find the area of the enclosed point set. This corresponds to the area of the plane covered by the polygon or to the area of one or more simple polygons having the same outline as the self-intersecting one. In the case of the cross-quadrilateral, it is treated as two simple triangles.
Centroid
Using the same convention for vertex coordinates as in the previous section, the coordinates of the centroid of a solid simple polygon are
In these formulas, the signed value of area must be used.
For triangles (n = 3), the centroids of the vertices and of the solid shape are the same, but, in general, this is not true for n > 3. The centroid of the vertex set of a polygon with n vertices has the coordinates
Generalizations
The idea of a polygon has been generalized in various ways. Some of the more important include:
- A spherical polygon is a circuit of arcs of great circles (sides) and vertices on the surface of a sphere. It allows the digon, a polygon having only two sides and two corners, which is impossible in a flat plane. Spherical polygons play an important role in cartography (map making) and in Wythoff's construction of the uniform polyhedra.
- A skew polygon does not lie in a flat plane, but zigzags in three (or more) dimensions. The Petrie polygons of the regular polytopes are well known examples.
- An apeirogon is an infinite sequence of sides and angles, which is not closed but has no ends because it extends indefinitely in both directions.
- A skew apeirogon is an infinite sequence of sides and angles that do not lie in a flat plane.
- A polygon with holes is an area-connected or multiply-connected planar polygon with one external boundary and one or more interior boundaries (holes).
- A complex polygon is a configuration analogous to an ordinary polygon, which exists in the complex plane of two real and two imaginary dimensions.
- An abstract polygon is an algebraic partially ordered set representing the various elements (sides, vertices, etc.) and their connectivity. A real geometric polygon is said to be a realization of the associated abstract polygon. Depending on the mapping, all the generalizations described here can be realized.
- A polyhedron is a three-dimensional solid bounded by flat polygonal faces, analogous to a polygon in two dimensions. The corresponding shapes in four or higher dimensions are called polytopes. (In other conventions, the words polyhedron and polytope are used in any dimension, with the distinction between the two that a polytope is necessarily bounded.)
Naming
The word polygon comes from Late Latin polygōnum (a noun), from Greek πολύγωνον (polygōnon/polugōnon), noun use of neuter of πολύγωνος (polygōnos/polugōnos, the masculine adjective), meaning "many-angled". Individual polygons are named (and sometimes classified) according to the number of sides, combining a Greek-derived numerical prefix with the suffix -gon, e.g. pentagon, dodecagon. The triangle, quadrilateral and nonagon are exceptions.
Beyond decagons (10-sided) and dodecagons (12-sided), mathematicians generally use numerical notation, for example 17-gon and 257-gon.
Exceptions exist for side counts that are easily expressed in verbal form (e.g. 20 and 30), or are used by non-mathematicians. Some special polygons also have their own names; for example the regular star pentagon is also known as the pentagram.
Name | Sides | Properties |
---|---|---|
monogon | 1 | Not generally recognised as a polygon, although some disciplines such as graph theory sometimes use the term. |
digon | 2 | Not generally recognised as a polygon in the Euclidean plane, although it can exist as a spherical polygon. |
triangle (or trigon) | 3 | The simplest polygon which can exist in the Euclidean plane. Can tile the plane. |
quadrilateral (or tetragon) | 4 | The simplest polygon which can cross itself; the simplest polygon which can be concave; the simplest polygon which can be non-cyclic. Can tile the plane. |
pentagon | 5 | The simplest polygon which can exist as a regular star. A star pentagon is known as a pentagram or pentacle. |
hexagon | 6 | Can tile the plane. |
heptagon (or septagon) | 7 | The simplest polygon such that the regular form is not constructible with compass and straightedge. However, it can be constructed using a neusis construction. |
octagon | 8 | |
nonagon (or enneagon) | 9 | "Nonagon" mixes Latin with Greek; "enneagon" is pure Greek. |
decagon | 10 | |
hendecagon (or undecagon) | 11 | The simplest polygon such that the regular form cannot be constructed with compass, straightedge, and angle trisector. However, it can be constructed with neusis. |
dodecagon (or duodecagon) | 12 | |
tridecagon (or triskaidecagon) | 13 | |
tetradecagon (or tetrakaidecagon) | 14 | |
pentadecagon (or pentakaidecagon) | 15 | |
hexadecagon (or hexakaidecagon) | 16 | |
heptadecagon (or heptakaidecagon) | 17 | Constructible polygon |
octadecagon (or octakaidecagon) | 18 | |
enneadecagon (or enneakaidecagon) | 19 | |
icosagon | 20 | |
icositrigon (or icosikaitrigon) | 23 | The simplest polygon such that the regular form cannot be constructed with neusis. |
icositetragon (or icosikaitetragon) | 24 | |
icosipentagon (or icosikaipentagon) | 25 | The simplest polygon such that it is not known if the regular form can be constructed with neusis or not. |
triacontagon | 30 | |
tetracontagon (or tessaracontagon) | 40 | |
pentacontagon (or pentecontagon) | 50 | |
hexacontagon (or hexecontagon) | 60 | |
heptacontagon (or hebdomecontagon) | 70 | |
octacontagon (or ogdoëcontagon) | 80 | |
enneacontagon (or enenecontagon) | 90 | |
hectogon (or hecatontagon) | 100 | |
257-gon | 257 | Constructible polygon |
chiliagon | 1000 | Philosophers including René Descartes, Immanuel Kant, David Hume, have used the chiliagon as an example in discussions. |
myriagon | 10,000 | |
65537-gon | 65,537 | Constructible polygon |
megagon | 1,000,000 | As with René Descartes's example of the chiliagon, the million-sided polygon has been used as an illustration of a well-defined concept that cannot be visualised. The megagon is also used as an illustration of the convergence of regular polygons to a circle. |
apeirogon | ∞ | A degenerate polygon of infinitely many sides. |
To construct the name of a polygon with more than 20 and fewer than 100 edges, combine the prefixes as follows. The "kai" term applies to 13-gons and higher and was used by Kepler, and advocated by John H. Conway for clarity of concatenated prefix numbers in the naming of quasiregular polyhedra, though not all sources use it.
Tens | and | Ones | final suffix | ||
---|---|---|---|---|---|
-kai- | 1 | -hena- | -gon | ||
20 | icosi- (icosa- when alone) | 2 | -di- | ||
30 | triaconta- (or triconta-) | 3 | -tri- | ||
40 | tetraconta- (or tessaraconta-) | 4 | -tetra- | ||
50 | pentaconta- (or penteconta-) | 5 | -penta- | ||
60 | hexaconta- (or hexeconta-) | 6 | -hexa- | ||
70 | heptaconta- (or hebdomeconta-) | 7 | -hepta- | ||
80 | octaconta- (or ogdoëconta-) | 8 | -octa- | ||
90 | enneaconta- (or eneneconta-) | 9 | -ennea- |
History
Polygons have been known since ancient times. The regular polygons were known to the ancient Greeks, with the pentagram, a non-convex regular polygon (star polygon), appearing as early as the 7th century B.C. on a krater by Aristophanes, found at Caere and now in the Capitoline Museum.
The first known systematic study of non-convex polygons in general was made by Thomas Bradwardine in the 14th century.
In 1952, Geoffrey Colin Shephard generalized the idea of polygons to the complex plane, where each real dimension is accompanied by an imaginary one, to create complex polygons.
In nature
Polygons appear in rock formations, most commonly as the flat facets of crystals, where the angles between the sides depend on the type of mineral from which the crystal is made.
Regular hexagons can occur when the cooling of lava forms areas of tightly packed columns of basalt, which may be seen at the Giant's Causeway in Northern Ireland, or at the Devil's Postpile in California.
In biology, the surface of the wax honeycomb made by bees is an array of hexagons, and the sides and base of each cell are also polygons.
Computer graphics
Main article: Polygon (computer graphics)This section needs additional citations for verification. Please help improve this article by adding citations to reliable sources in this section. Unsourced material may be challenged and removed. (October 2018) (Learn how and when to remove this message) |
In computer graphics, a polygon is a primitive used in modelling and rendering. They are defined in a database, containing arrays of vertices (the coordinates of the geometrical vertices, as well as other attributes of the polygon, such as color, shading and texture), connectivity information, and materials.
Any surface is modelled as a tessellation called polygon mesh. If a square mesh has n + 1 points (vertices) per side, there are n squared squares in the mesh, or 2n squared triangles since there are two triangles in a square. There are (n + 1) / 2(n) vertices per triangle. Where n is large, this approaches one half. Or, each vertex inside the square mesh connects four edges (lines).
The imaging system calls up the structure of polygons needed for the scene to be created from the database. This is transferred to active memory and finally, to the display system (screen, TV monitors etc.) so that the scene can be viewed. During this process, the imaging system renders polygons in correct perspective ready for transmission of the processed data to the display system. Although polygons are two-dimensional, through the system computer they are placed in a visual scene in the correct three-dimensional orientation.
In computer graphics and computational geometry, it is often necessary to determine whether a given point lies inside a simple polygon given by a sequence of line segments. This is called the point in polygon test.
See also
- Boolean operations on polygons
- Complete graph
- Constructible polygon
- Cyclic polygon
- Geometric shape
- Golygon
- List of polygons
- Polyform
- Polygon soup
- Polygon triangulation
- Precision polygon
- Spirolateral
- Synthetic geometry
- Tiling
- Tiling puzzle
References
Bibliography
- Coxeter, H.S.M.; Regular Polytopes, Methuen and Co., 1948 (3rd Edition, Dover, 1973).
- Cromwell, P.; Polyhedra, CUP hbk (1997), pbk. (1999).
- Grünbaum, B.; Are your polyhedra the same as my polyhedra? Discrete and comput. geom: the Goodman-Pollack festschrift, ed. Aronov et al. Springer (2003) pp. 461–488. (pdf)
Notes
- Craig, John (1849). A new universal etymological technological, and pronouncing dictionary of the English language. Oxford University. p. 404. Extract of p. 404
- Magnus, Wilhelm (1974). Noneuclidean tesselations and their groups. Pure and Applied Mathematics. Vol. 61. Academic Press. p. 37.
- Kappraff, Jay (2002). Beyond measure: a guided tour through nature, myth, and number. World Scientific. p. 258. ISBN 978-981-02-4702-7.
- B.Sz. Nagy, L. Rédey: Eine Verallgemeinerung der Inhaltsformel von Heron. Publ. Math. Debrecen 1, 42–50 (1949)
- Bourke, Paul (July 1988). "Calculating The Area And Centroid Of A Polygon" (PDF). Archived from the original (PDF) on 16 September 2012. Retrieved 6 Feb 2013.
- Bart Braden (1986). "The Surveyor's Area Formula" (PDF). The College Mathematics Journal. 17 (4): 326–337. doi:10.2307/2686282. JSTOR 2686282. Archived from the original (PDF) on 2012-11-07.
- A.M. Lopshits (1963). Computation of areas of oriented figures. translators: J Massalski and C Mills Jr. D C Heath and Company: Boston, MA.
- "Dergiades, Nikolaos, "An elementary proof of the isoperimetric inequality", Forum Mathematicorum 2, 2002, 129–130" (PDF).
- Robbins, "Polygons inscribed in a circle", American Mathematical Monthly 102, June–July 1995.
- Pak, Igor (2005). "The area of cyclic polygons: recent progress on Robbins' conjectures". Advances in Applied Mathematics. 34 (4): 690–696. arXiv:math/0408104. doi:10.1016/j.aam.2004.08.006. MR 2128993. S2CID 6756387.
- Chakerian, G. D. "A Distorted View of Geometry." Ch. 7 in Mathematical Plums (R. Honsberger, editor). Washington, DC: Mathematical Association of America, 1979: 147.
- Area of a regular polygon – derivation from Math Open Reference.
- A regular polygon with an infinite number of sides is a circle: .
- De Villiers, Michael (January 2015). "Slaying a geometrical 'Monster': finding the area of a crossed Quadrilateral" (PDF). Learning and Teaching Mathematics. 2015 (18): 23–28.
- Coxeter (3rd Ed 1973)
- Günter Ziegler (1995). "Lectures on Polytopes". Springer Graduate Texts in Mathematics, ISBN 978-0-387-94365-7. p. 4.
- ^ Mathworld
- Grunbaum, B.; "Are your polyhedra the same as my polyhedra", Discrete and computational geometry: the Goodman-Pollack Festschrift, Ed. Aronov et al., Springer (2003), p. 464.
- Hass, Joel; Morgan, Frank (1996). "Geodesic nets on the 2-sphere". Proceedings of the American Mathematical Society. 124 (12): 3843–3850. doi:10.1090/S0002-9939-96-03492-2. JSTOR 2161556. MR 1343696.
- Coxeter, H.S.M.; Regular polytopes, Dover Edition (1973), p. 4.
- ^ Salomon, David (2011). The Computer Graphics Manual. Springer Science & Business Media. pp. 88–90. ISBN 978-0-85729-886-7.
- ^ Benjamin, Elliot; Snyder, C (May 2014). "On the construction of the regular hendecagon by marked ruler and compass". Mathematical Proceedings of the Cambridge Philosophical Society. 156 (3): 409–424. Bibcode:2014MPCPS.156..409B. doi:10.1017/S0305004113000753.
- ^ Arthur Baragar (2002) Constructions Using a Compass and Twice-Notched Straightedge, The American Mathematical Monthly, 109:2, 151–164, doi:10.1080/00029890.2002.11919848
- ^ The New Elements of Mathematics: Algebra and Geometry by Charles Sanders Peirce (1976), p.298
- ^ "Naming Polygons and Polyhedra". Ask Dr. Math. The Math Forum – Drexel University. Retrieved 3 May 2015.
- Sepkoski, David (2005). "Nominalism and constructivism in seventeenth-century mathematical philosophy". Historia Mathematica. 32: 33–59. doi:10.1016/j.hm.2003.09.002.
- Gottfried Martin (1955), Kant's Metaphysics and Theory of Science, Manchester University Press, p. 22.
- David Hume, The Philosophical Works of David Hume, Volume 1, Black and Tait, 1826, p. 101.
- Gibilisco, Stan (2003). Geometry demystified (Online-Ausg. ed.). New York: McGraw-Hill. ISBN 978-0-07-141650-4.
- Darling, David J., The universal book of mathematics: from Abracadabra to Zeno's paradoxes, John Wiley & Sons, 2004. p. 249. ISBN 0-471-27047-4.
- Dugopolski, Mark, College Algebra and Trigonometry, 2nd ed, Addison-Wesley, 1999. p. 505. ISBN 0-201-34712-1.
- McCormick, John Francis, Scholastic Metaphysics, Loyola University Press, 1928, p. 18.
- Merrill, John Calhoun and Odell, S. Jack, Philosophy and Journalism, Longman, 1983, p. 47, ISBN 0-582-28157-1.
- Hospers, John, An Introduction to Philosophical Analysis, 4th ed, Routledge, 1997, p. 56, ISBN 0-415-15792-7.
- Mandik, Pete, Key Terms in Philosophy of Mind, Continuum International Publishing Group, 2010, p. 26, ISBN 1-84706-349-7.
- Kenny, Anthony, The Rise of Modern Philosophy, Oxford University Press, 2006, p. 124, ISBN 0-19-875277-6.
- Balmes, James, Fundamental Philosophy, Vol II, Sadlier and Co., Boston, 1856, p. 27.
- Potter, Vincent G., On Understanding Understanding: A Philosophy of Knowledge, 2nd ed, Fordham University Press, 1993, p. 86, ISBN 0-8232-1486-9.
- Russell, Bertrand, History of Western Philosophy, reprint edition, Routledge, 2004, p. 202, ISBN 0-415-32505-6.
- Heath, Sir Thomas Little (1981). A History of Greek Mathematics, Volume 1. Courier Dover Publications. p. 162. ISBN 978-0-486-24073-2. Reprint of original 1921 publication with corrected errata. Heath uses the Latinized spelling "Aristophonus" for the vase painter's name.
- Cratere with the blinding of Polyphemus and a naval battle Archived 2013-11-12 at the Wayback Machine, Castellani Halls, Capitoline Museum, accessed 2013-11-11. Two pentagrams are visible near the center of the image,
- Coxeter, H.S.M.; Regular Polytopes, 3rd Edn, Dover (pbk), 1973, p. 114
- Shephard, G.C.; "Regular complex polytopes", Proc. London Math. Soc. Series 3 Volume 2, 1952, pp 82–97
- "opengl vertex specification".
- "direct3d rendering, based on vertices & triangles". 6 January 2021.
- Schirra, Stefan (2008). "How Reliable Are Practical Point-in-Polygon Strategies?". In Halperin, Dan; Mehlhorn, Kurt (eds.). Algorithms - ESA 2008: 16th Annual European Symposium, Karlsruhe, Germany, September 15-17, 2008, Proceedings. Lecture Notes in Computer Science. Vol. 5193. Springer. pp. 744–755. doi:10.1007/978-3-540-87744-8_62. ISBN 978-3-540-87743-1.
External links
- Weisstein, Eric W. "Polygon". MathWorld.
- What Are Polyhedra?, with Greek Numerical Prefixes
- Polygons, types of polygons, and polygon properties, with interactive animation
- How to draw monochrome orthogonal polygons on screens, by Herbert Glarner
- comp.graphics.algorithms Frequently Asked Questions, solutions to mathematical problems computing 2D and 3D polygons
- Comparison of the different algorithms for Polygon Boolean operations, compares capabilities, speed and numerical robustness
- Interior angle sum of polygons: a general formula, Provides an interactive Java investigation that extends the interior angle sum formula for simple closed polygons to include crossed (complex) polygons
Polygons (List) | |||||||
---|---|---|---|---|---|---|---|
Triangles | |||||||
Quadrilaterals | |||||||
By number of sides |
| ||||||
Star polygons | |||||||
Classes |
Fundamental convex regular and uniform polytopes in dimensions 2–10 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Family | An | Bn | I2(p) / Dn | E6 / E7 / E8 / F4 / G2 | Hn | |||||||
Regular polygon | Triangle | Square | p-gon | Hexagon | Pentagon | |||||||
Uniform polyhedron | Tetrahedron | Octahedron • Cube | Demicube | Dodecahedron • Icosahedron | ||||||||
Uniform polychoron | Pentachoron | 16-cell • Tesseract | Demitesseract | 24-cell | 120-cell • 600-cell | |||||||
Uniform 5-polytope | 5-simplex | 5-orthoplex • 5-cube | 5-demicube | |||||||||
Uniform 6-polytope | 6-simplex | 6-orthoplex • 6-cube | 6-demicube | 122 • 221 | ||||||||
Uniform 7-polytope | 7-simplex | 7-orthoplex • 7-cube | 7-demicube | 132 • 231 • 321 | ||||||||
Uniform 8-polytope | 8-simplex | 8-orthoplex • 8-cube | 8-demicube | 142 • 241 • 421 | ||||||||
Uniform 9-polytope | 9-simplex | 9-orthoplex • 9-cube | 9-demicube | |||||||||
Uniform 10-polytope | 10-simplex | 10-orthoplex • 10-cube | 10-demicube | |||||||||
Uniform n-polytope | n-simplex | n-orthoplex • n-cube | n-demicube | 1k2 • 2k1 • k21 | n-pentagonal polytope | |||||||
Topics: Polytope families • Regular polytope • List of regular polytopes and compounds |